Arnaud Jamin
7e8ba3e092
CogAbility: Fix cheats not correctly saved when connected to a server
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CogSample: Projectile progress
2023-10-31 23:50:41 -04:00
Arnaud Jamin
f876862d12
CogCommon: Better debug formating
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CogSample: Projectile Progress
CogSample: Disable Character Mesh collision on dedicated server
2023-10-31 00:44:59 -04:00
Arnaud Jamin
5200db56c5
Merge branch 'main' of https://github.com/arnaud-jamin/Cog
2023-10-30 23:44:27 -04:00
Arnaud Jamin
7f88f5d53a
CogWindow: Rename CreateWindow to AddWindow to prevent name conflict with windows headers
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CogSample : Projectile progress
2023-10-30 23:44:24 -04:00
Arnaud Jamin
ffdb5786e2
Update README.md
2023-10-30 22:14:19 -04:00
Arnaud Jamin
315782183d
CogSample: progress on projectiles
2023-10-30 01:11:48 -04:00
Arnaud Jamin
be498905bc
Merge branch 'main' of https://github.com/arnaud-jamin/Cog
2023-10-27 10:17:30 -04:00
Arnaud Jamin
b147b4b05f
minor fixes
2023-10-27 10:17:25 -04:00
Arnaud Jamin
5d6cb0a1bf
Update README.md
2023-10-27 10:07:32 -04:00
Arnaud Jamin
9a1fe2a348
Fix the build in no unity
2023-10-27 02:56:10 -04:00
Arnaud Jamin
e72504b47a
CogWindow: CogWindows are not UObject anymore
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CogWindows are now normal object because we want to be able to Ifdef them, and UObject cannot be ifdef. CogWindows were UObject mainly for saving their config. The configs have been moved in separated class, which are UObject.
2023-10-27 02:39:33 -04:00
Arnaud Jamin
42ca1afc6a
Cog Sample: Adding more gameplay
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Cog Sample: Make Area a component instead of an actor
Cog Sample: Add Basic actor for Projectiles, Areas, etc...
Cog Sample: Start to add Projectile
Cog Sample: Start to add SpawnPrediction
2023-10-26 12:33:50 -04:00
Arnaud Jamin
07e9db10af
Merge branch 'main' of https://github.com/arnaud-jamin/Cog
2023-10-22 23:16:04 -04:00
Arnaud Jamin
a39c8b277d
CogInput: Add multiple IMC on the input data asset. Maybe propose a current imc
2023-10-22 23:16:00 -04:00
Arnaud Jamin
aa114a90de
Update README.md
2023-10-22 16:17:59 -04:00
Arnaud Jamin
e827289610
Update README.md
2023-10-22 16:12:20 -04:00
Arnaud Jamin
9a7766b9a7
Merge branch 'main' of https://github.com/arnaud-jamin/Cog
2023-10-22 01:37:30 -04:00
Arnaud Jamin
6f54b429f0
CogAbility: Apply tweaks at start and when an new actor is spawned
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The data asset is now loaded directly by the windows.
2023-10-22 01:37:26 -04:00
Arnaud Jamin
be30c0f056
Update README.md
2023-10-21 21:52:29 -04:00
Arnaud Jamin
ee667b71a1
Update README.md
2023-10-21 21:51:53 -04:00
Arnaud Jamin
4c9f731475
CogImGui: Fix crash when restating level
2023-10-21 20:20:25 -04:00
Arnaud Jamin
4a9750cacd
Update README.md
2023-10-21 11:29:13 -04:00
Arnaud Jamin
9f5431465b
Fix garbage collection unloading cog assets
2023-10-21 01:28:54 -04:00
Arnaud Jamin
f2d8311c90
CogWindow: Add shortcuts text for some menu items
2023-10-21 00:31:14 -04:00
Arnaud Jamin
a200c40bed
CogEngine: Selection prioritize another actor than the selected actor unless only touching the selected actor.
2023-10-20 16:25:01 -04:00
Arnaud Jamin
ac90ba6ab6
CogPackage: fix Gameplay Cues not cooked
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CogSample: Add area of effect
CogSample: Add "Easy" cheat
CogWindow: Fix some tooltips
CogEngine: Spawns now spawn the default controller
CogDebug: Early out on DebugDraw if WorldContextObject is null
2023-10-20 15:47:57 -04:00
Arnaud Jamin
812f4fa91f
Start to add path following debug
2023-10-20 09:02:11 -04:00
Arnaud Jamin
804f7c6ba5
CogWindow: Move Registering of default command bindings to WindowManager
2023-10-19 23:31:42 -04:00
Arnaud Jamin
e4ad41601e
Merge branch 'main' of https://github.com/arnaud-jamin/Cog
2023-10-19 22:51:22 -04:00
Arnaud Jamin
518d741b6e
CogSample: Better placement of the damage vfx for the poison ability
2023-10-19 22:51:19 -04:00
Arnaud Jamin
e691c6be26
Update README.md
2023-10-19 17:40:42 -04:00
Arnaud Jamin
93196728b0
Update README.md
2023-10-19 17:38:19 -04:00
Arnaud Jamin
1b5d63b0af
Rework how ImGui input toggle is triggered
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Add a new window CommandBindings to configure the shortcuts of console commands
The first time it is created, this window add the bindings to control cog:
[Tab] Cog.ToggleInput
[F1] Cog.LoadLayout 1
[F2] Cog.LoadLayout 2
[F3] Cog.LoadLayout 3
[F4] Cog.LoadLayout 4
[F5] Cog.ToggleSelectionMode
The selection window can now uses the Actor Label instead of Name (simpler to read)
Fix Blackboard sorting
2023-10-19 17:28:42 -04:00
Arnaud Jamin
c32efe88f5
Merge branch 'main' into pr/6
2023-10-18 21:27:36 -04:00
Arnaud Jamin
ea61e2d7a1
Fix tabs
2023-10-18 21:12:55 -04:00
Arnaud Jamin
bbb89f09ff
Start to add hit impact on the sample
2023-10-18 17:22:50 -04:00
Eduardo Valencia
74d43f0b4c
Update gitignore for Rider, fix typos
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I use Rider as my IDE and when working with Unreal projects it installs a plugin that enable its unique integration. We don't want that being uploaded to the repo so it gets ignored. In addition, The project module has a typo, this commit fixes that
2023-10-18 16:51:12 -04:00
Arnaud Jamin
87e87edc13
minor change
2023-10-18 14:41:40 -04:00
Arnaud Jamin
db184c4aed
Replicate client selection to the server to filter server debug replication
2023-10-18 14:09:02 -04:00
Arnaud Jamin
fd235b17da
Update README.md
2023-10-17 21:19:51 -04:00
Arnaud Jamin
7dd0beec7e
Update README.md
2023-10-17 21:18:14 -04:00
Arnaud Jamin
5b8fefff7c
Update README.md
2023-10-17 21:16:39 -04:00
Arnaud Jamin
5e57eaaf46
Update README.md
2023-10-17 21:13:53 -04:00
Arnaud Jamin
daf5762035
Update Todo
2023-10-17 19:19:26 -04:00
Arnaud Jamin
08b43a16dd
CogSample: improve the activate ability BTTask
2023-10-17 17:42:37 -04:00
Arnaud Jamin
43d6fdbaf0
Merge branch 'main' of https://github.com/arnaud-jamin/Cog
2023-10-17 17:19:24 -04:00
Arnaud Jamin
c8c68ee2b4
Improve behavior tree
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add hover feedback on gamepad buttons
2023-10-17 17:18:56 -04:00
Arnaud Jamin
7c0e2e1382
Update README.md
2023-10-17 16:53:04 -04:00
Arnaud Jamin
9b7304004d
fix crash at launch
2023-10-17 15:10:19 -04:00
Arnaud Jamin
0d9a5b4457
Update todo
2023-10-17 15:06:30 -04:00