Update README.md

This commit is contained in:
Arnaud Jamin
2023-10-17 21:13:53 -04:00
committed by GitHub
parent daf5762035
commit 5e57eaaf46
+2
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@@ -242,6 +242,7 @@ You must have Unreal 5.1 or greater and Visual Studio to launch the sample
The Cog repository has the following structure:
- `CogSample` - A Sample that demonstrate various Cog functionalities. The project was saved in Unreal 5.1
- `Plugins/CogAbility` - ImGui windows for the Gameplay Ability System (Abilities, Effects, Tags, ...)
- `Plugins/CogAI` - ImGui windows for AI (Behavior Tree, Blackboard)
- `Plugins/CogInput` - ImGui windows for the Enhanced Input library (Input action, Gamepad)
- `Plugins/Cog` - The main Cog plugin which contains the following modules
- `CogEngine` - ImGui windows for the core unreal engine functionalities (Log, Stats, Time, Collisions, Skeleton, ...)
@@ -265,6 +266,7 @@ public class CogSample : ModuleRules
PublicDependencyModuleNames.AddRange(new string[]
{
"CogCommon", // The CogCommon is required on all target configuration
"AIModule",
"Core",
"CoreUObject",
"Engine",