Commit Graph

197 Commits

Author SHA1 Message Date
Arnaud Jamin dacbaf2bea CogSample: start to add a shooting ability 2023-11-05 23:22:59 -05:00
Arnaud Jamin 0bae72015a Update TODO.txt 2023-11-05 13:05:11 -05:00
Arnaud Jamin 34e08a9e2a CogSample: Add a window with the Team of the selection. 2023-11-05 01:10:22 -04:00
Arnaud Jamin c44171b113 CogWindow: Add an option to have no padding on windows (used by CogAbilityWindow_Abilities, Effects, Tags, ...) 2023-11-05 00:32:25 -04:00
Arnaud Jamin 860c9be349 CogEngine: Plot window improvements. 2023-11-04 23:20:21 -04:00
Arnaud Jamin 9d3143298b CogAbility: Add blocked ability tags 2023-11-04 00:20:18 -04:00
Arnaud Jamin 429123dbd3 CogAbility: Add menu to sort and filter Tags window 2023-11-03 23:38:53 -04:00
Arnaud Jamin 31d5fa9db8 CogWindow: Widgets can now be chosen and ordered by the user 2023-11-03 21:08:54 -04:00
Arnaud Jamin 4393709bbc Merge branch 'main' of https://github.com/arnaud-jamin/Cog 2023-11-03 14:05:00 -04:00
Arnaud Jamin 4e13413dab CogInput: Improve gamepad window
can control that stick by dragging it
2023-11-03 14:04:57 -04:00
Arnaud Jamin dad10459f1 Update README.md 2023-11-03 12:31:16 -04:00
Arnaud Jamin 29e8fa4522 CogAbility: Improve Effects Ability and Attribute window
CogAbility:
- Add sorting on Effects and Ability
- Add search on Effects and Ability
- Colors are now per user config
- Add blocking info in ability window and change its color when blocked
- Add separate windows for Effects
CogEnine: Change the command binding key widget
2023-11-03 02:40:38 -04:00
Arnaud Jamin 7e9043f4af Update CogSampleAbilityTask_PlayMontageAndWaitForEvent.cpp
fix build
2023-11-01 13:59:30 -04:00
Arnaud Jamin 7e8ba3e092 CogAbility: Fix cheats not correctly saved when connected to a server
CogSample: Projectile progress
2023-10-31 23:50:41 -04:00
Arnaud Jamin f876862d12 CogCommon: Better debug formating
CogSample: Projectile Progress
CogSample: Disable Character Mesh collision on dedicated server
2023-10-31 00:44:59 -04:00
Arnaud Jamin 5200db56c5 Merge branch 'main' of https://github.com/arnaud-jamin/Cog 2023-10-30 23:44:27 -04:00
Arnaud Jamin 7f88f5d53a CogWindow: Rename CreateWindow to AddWindow to prevent name conflict with windows headers
CogSample : Projectile progress
2023-10-30 23:44:24 -04:00
Arnaud Jamin ffdb5786e2 Update README.md 2023-10-30 22:14:19 -04:00
Arnaud Jamin 315782183d CogSample: progress on projectiles 2023-10-30 01:11:48 -04:00
Arnaud Jamin be498905bc Merge branch 'main' of https://github.com/arnaud-jamin/Cog 2023-10-27 10:17:30 -04:00
Arnaud Jamin b147b4b05f minor fixes 2023-10-27 10:17:25 -04:00
Arnaud Jamin 5d6cb0a1bf Update README.md 2023-10-27 10:07:32 -04:00
Arnaud Jamin 9a1fe2a348 Fix the build in no unity 2023-10-27 02:56:10 -04:00
Arnaud Jamin e72504b47a CogWindow: CogWindows are not UObject anymore
CogWindows are now normal object because we want to be able to Ifdef them, and UObject cannot be ifdef. CogWindows were UObject mainly for saving their config. The configs have been moved in separated class, which are UObject.
2023-10-27 02:39:33 -04:00
Arnaud Jamin 42ca1afc6a Cog Sample: Adding more gameplay
Cog Sample: Make Area a component instead of an actor
Cog Sample: Add Basic actor for Projectiles, Areas, etc...
Cog Sample: Start to add Projectile
Cog Sample: Start to add SpawnPrediction
2023-10-26 12:33:50 -04:00
Arnaud Jamin 07e9db10af Merge branch 'main' of https://github.com/arnaud-jamin/Cog 2023-10-22 23:16:04 -04:00
Arnaud Jamin a39c8b277d CogInput: Add multiple IMC on the input data asset. Maybe propose a current imc 2023-10-22 23:16:00 -04:00
Arnaud Jamin aa114a90de Update README.md 2023-10-22 16:17:59 -04:00
Arnaud Jamin e827289610 Update README.md 2023-10-22 16:12:20 -04:00
Arnaud Jamin 9a7766b9a7 Merge branch 'main' of https://github.com/arnaud-jamin/Cog 2023-10-22 01:37:30 -04:00
Arnaud Jamin 6f54b429f0 CogAbility: Apply tweaks at start and when an new actor is spawned
The data asset is now loaded directly by the windows.
2023-10-22 01:37:26 -04:00
Arnaud Jamin be30c0f056 Update README.md 2023-10-21 21:52:29 -04:00
Arnaud Jamin ee667b71a1 Update README.md 2023-10-21 21:51:53 -04:00
Arnaud Jamin 4c9f731475 CogImGui: Fix crash when restating level 2023-10-21 20:20:25 -04:00
Arnaud Jamin 4a9750cacd Update README.md 2023-10-21 11:29:13 -04:00
Arnaud Jamin 9f5431465b Fix garbage collection unloading cog assets 2023-10-21 01:28:54 -04:00
Arnaud Jamin f2d8311c90 CogWindow: Add shortcuts text for some menu items 2023-10-21 00:31:14 -04:00
Arnaud Jamin a200c40bed CogEngine: Selection prioritize another actor than the selected actor unless only touching the selected actor. 2023-10-20 16:25:01 -04:00
Arnaud Jamin ac90ba6ab6 CogPackage: fix Gameplay Cues not cooked
CogSample: Add area of effect
CogSample: Add "Easy" cheat
CogWindow: Fix some tooltips
CogEngine: Spawns now spawn the default controller
CogDebug: Early out on DebugDraw if WorldContextObject is null
2023-10-20 15:47:57 -04:00
Arnaud Jamin 812f4fa91f Start to add path following debug 2023-10-20 09:02:11 -04:00
Arnaud Jamin 804f7c6ba5 CogWindow: Move Registering of default command bindings to WindowManager 2023-10-19 23:31:42 -04:00
Arnaud Jamin e4ad41601e Merge branch 'main' of https://github.com/arnaud-jamin/Cog 2023-10-19 22:51:22 -04:00
Arnaud Jamin 518d741b6e CogSample: Better placement of the damage vfx for the poison ability 2023-10-19 22:51:19 -04:00
Arnaud Jamin e691c6be26 Update README.md 2023-10-19 17:40:42 -04:00
Arnaud Jamin 93196728b0 Update README.md 2023-10-19 17:38:19 -04:00
Arnaud Jamin 1b5d63b0af Rework how ImGui input toggle is triggered
Add a new window CommandBindings to configure the shortcuts of console commands
The first time it is created, this window add the bindings to control cog:

[Tab]  Cog.ToggleInput
[F1]   Cog.LoadLayout 1
[F2]   Cog.LoadLayout 2
[F3]   Cog.LoadLayout 3
[F4]   Cog.LoadLayout 4
[F5]   Cog.ToggleSelectionMode

The selection window can now uses the Actor Label instead of Name (simpler to read)
Fix Blackboard sorting
2023-10-19 17:28:42 -04:00
Arnaud Jamin c32efe88f5 Merge branch 'main' into pr/6 2023-10-18 21:27:36 -04:00
Arnaud Jamin ea61e2d7a1 Fix tabs 2023-10-18 21:12:55 -04:00
Arnaud Jamin bbb89f09ff Start to add hit impact on the sample 2023-10-18 17:22:50 -04:00
Eduardo Valencia 74d43f0b4c Update gitignore for Rider, fix typos
I use Rider as my IDE and when working with Unreal projects it installs a plugin that enable its unique integration. We don't want that being uploaded to the repo so it gets ignored. In addition, The project module has a typo, this commit fixes that
2023-10-18 16:51:12 -04:00