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292d1b58b5
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finishex exposing cam zoom settings to the wiget menu and the font size canvas scalaar
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2024-11-30 04:51:03 -05:00 |
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898c389bb0
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prototype cursor done
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2024-11-29 20:11:08 -05:00 |
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36678c1127
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Fixes for nov 7 breaking changes to sokol_gfx
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2024-11-26 10:50:26 -05:00 |
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331046f590
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Remove excess content from VEFontCache (keeping it only in its repo)
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2024-06-30 21:53:42 -04:00 |
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6f722026ce
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Text rendering is now around parity (if not better) than what was done before with raylib
Performance still sucks since the rendering implementation is subpar
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2024-06-24 23:19:08 -04:00 |
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5f09c22f11
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Finally got a letter on the screen with the VEFontCache port
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2024-06-15 04:29:10 -04:00 |
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569ce5ce99
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still diagnosing...
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2024-06-15 02:08:29 -04:00 |
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3b9e08794a
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More progress toward VEFontCache rendering
Based off of render doc, most likely down to UV issues for where on the glyph buffer the shape is located
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2024-06-14 03:13:47 -04:00 |
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314582b225
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Changes while attempting to debug
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2024-06-13 18:25:11 -04:00 |
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93368a40ff
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Changed new shapers' namespace to just ve
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2024-06-06 16:19:53 -04:00 |
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4a931dcbe5
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Setup shaders for text rendering based on VEFontCache samples
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2024-06-06 16:15:57 -04:00 |
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0b74a8115e
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Minor cleanup to current bad impl of font rendering
Just trying to really "get" sokol_gfx.h
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2024-05-31 11:25:27 -04:00 |
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64e56485fa
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remove .bkup of the learngl shader as its no longer needed
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2024-05-30 13:18:28 -04:00 |
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936c0100ba
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Got text rendering to work with sokol_gfx (learngl text rendering article #1)
Need to todo the altas article next then the optimizing vod
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2024-05-30 13:06:51 -04:00 |
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