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SectrPrototype/code/sectr/shaders
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Ed_ 3b9e08794a More progress toward VEFontCache rendering
Based off of render doc, most likely down to UV issues for where on the glyph buffer the shape is located
2024-06-14 03:13:47 -04:00
..
ve_demo
Changes while attempting to debug
2024-06-13 18:25:11 -04:00
simple_font_glyph.odin
Changes while attempting to debug
2024-06-13 18:25:11 -04:00
simple_font_glyph.shdc.glsl
Setup shaders for text rendering based on VEFontCache samples
2024-06-06 16:15:57 -04:00
traingle_demo_shader.odin
Got text rendering to work with sokol_gfx (learngl text rendering article #1)
2024-05-30 13:06:51 -04:00
ve_blit_atlas.odin
Changes while attempting to debug
2024-06-13 18:25:11 -04:00
ve_blit_atlas.shdc.glsl
Changed new shapers' namespace to just ve
2024-06-06 16:19:53 -04:00
ve_draw_text.odin
More progress toward VEFontCache rendering
2024-06-14 03:13:47 -04:00
ve_draw_text.shdc.glsl
Changed new shapers' namespace to just ve
2024-06-06 16:19:53 -04:00
ve_render_glyph.odin
Changes while attempting to debug
2024-06-13 18:25:11 -04:00
ve_render_glyph.shdc.glsl
Changed new shapers' namespace to just ve
2024-06-06 16:19:53 -04:00
ve_source_shared.shdc.glsl
Setup shaders for text rendering based on VEFontCache samples
2024-06-06 16:15:57 -04:00
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