update to latest

This commit is contained in:
Edward R. Gonzalez 2025-01-13 20:44:07 -05:00
parent 0cd2d84c64
commit 07cd28226f

View File

@ -10,7 +10,11 @@ out vec2 uv;
void main()
{
uv = vec2( v_texture.x, 1 - v_texture.y );
#if SOKOL_GLSL
uv = vec2( v_texture.x, v_texture.y );
#else
uv = vec2( v_texture.x, 1.0 - v_texture.y );
#endif
gl_Position = vec4( v_position * 2.0f - 1.0f, 0.0f, 1.0f );
}
@end