|  | 9da0e73d3b | Misc changes to engine and shaders | 2025-01-12 14:01:11 -05:00 |  | 
			
				
					|  | 22cf5c653b | Update readme | 2025-01-10 11:01:57 -05:00 |  | 
			
				
					|  | bf38087d8e | Remove rune tracking for string cache, + vecache deharcoding atlas... Shapers as well | 2025-01-06 17:21:16 -05:00 |  | 
			
				
					|  | 0350a0c282 | Remove rune tracking for string cache, + vecache changes Getting ready to de-hardcode vefontcache shaders | 2025-01-06 14:12:55 -05:00 |  | 
			
				
					|  | 292d1b58b5 | finishex exposing cam zoom settings to the wiget menu and the font size canvas scalaar | 2024-11-30 04:51:03 -05:00 |  | 
			
				
					|  | 898c389bb0 | prototype cursor done | 2024-11-29 20:11:08 -05:00 |  | 
			
				
					|  | 36678c1127 | Fixes for nov 7 breaking changes to sokol_gfx | 2024-11-26 10:50:26 -05:00 |  | 
			
				
					|  | 331046f590 | Remove excess content from VEFontCache (keeping it only in its repo) | 2024-06-30 21:53:42 -04:00 |  | 
			
				
					|  | 6f722026ce | Text rendering is now around parity (if not better) than what was done before with raylib Performance still sucks since the rendering implementation is subpar | 2024-06-24 23:19:08 -04:00 |  | 
			
				
					|  | 5f09c22f11 | Finally got a letter on the screen with the VEFontCache port | 2024-06-15 04:29:10 -04:00 |  | 
			
				
					|  | 569ce5ce99 | still diagnosing... | 2024-06-15 02:08:29 -04:00 |  | 
			
				
					|  | 3b9e08794a | More progress toward VEFontCache rendering Based off of render doc, most likely down to UV issues for where on the glyph buffer the shape is located | 2024-06-14 03:13:47 -04:00 |  | 
			
				
					|  | 314582b225 | Changes while attempting to debug | 2024-06-13 18:25:11 -04:00 |  | 
			
				
					|  | 93368a40ff | Changed new shapers' namespace to just ve | 2024-06-06 16:19:53 -04:00 |  | 
			
				
					|  | 4a931dcbe5 | Setup shaders for text rendering based on VEFontCache samples | 2024-06-06 16:15:57 -04:00 |  | 
			
				
					|  | 0b74a8115e | Minor cleanup to current bad impl of font rendering Just trying to really "get" sokol_gfx.h | 2024-05-31 11:25:27 -04:00 |  | 
			
				
					|  | 64e56485fa | remove .bkup of the learngl shader as its no longer needed | 2024-05-30 13:18:28 -04:00 |  | 
			
				
					|  | 936c0100ba | Got text rendering to work with sokol_gfx (learngl text rendering article #1) Need to todo the altas article next then the optimizing vod | 2024-05-30 13:06:51 -04:00 |  |