Commit Graph

26 Commits

Author SHA1 Message Date
Ed_
0ad0b337b3 update non-module GasaGen 2024-12-15 14:13:44 -05:00
Ed_
c492613179 Setting up GasaGen in the editor module
issues with clang format...
2024-10-21 22:39:40 -04:00
Ed_
3a3f0c0271 63. Ghost Globe 2024-10-19 21:33:20 -04:00
Ed_
22385f63bb 58. Broadcasting Data Table Rows 2024-04-26 20:08:08 -04:00
Ed_
cc0cccc0e5 54. Get All Asset Tags 2024-04-26 18:23:13 -04:00
Ed_
ad14d6b3af 46. PostGameplayEffectExecute 2024-04-24 20:18:38 -04:00
Ed_
a218d86c23 44. Infinite Effect Application and Removal 2024-04-24 16:21:22 -04:00
Ed_
b037490ef8 42. Infinite Gameplay Effects 2024-04-24 11:48:07 -04:00
Ed_
82a33a0f0f 'NetSlime' Initial port finished and working with 2 players (at least) 2024-04-23 18:54:17 -04:00
Ed_
2574960fff WIP: Boostrapping NetSlime
- Just a old name for a set of changes to make the game framework hardened for multiplayer as well as some ease of use functionality.
2024-04-23 01:10:02 -04:00
Ed_
28b1ad19dc 37. Effect Actor Improved 2024-04-22 12:01:30 -04:00
Ed_
2695bfc4b6 34. Listening for Attribute Changes 2024-04-22 01:54:33 -04:00
Ed_
7db411586e 32. Overlay Widget Controller 2024-04-21 18:56:57 -04:00
Ed_
6765478a9d 31. Aura HUD (plus other stuff)
- Enabled a few more plugins
- Added clang formatting straight from the GasaGen cpp.
- Setup auto-generation of the DevOptionsCache
- Messed around with generating widgettree hiearchy from template widget
2024-04-21 09:51:51 -04:00
Ed_
f12034ad1a 29. Globe progress bar 2024-04-16 17:18:06 -04:00
Ed_
4e6c002b18 26. Effect Actor complete 2024-04-13 19:29:25 -04:00
Ed_
d97d8c2084 22. Init ability actor info 2024-04-13 11:56:19 -04:00
Ed_
f43daaed61 20. Constructing the ASC and AS 2024-04-13 11:09:22 -04:00
Ed_
f986523419 Update readme 2024-04-13 05:57:29 -04:00
Ed_
2757307287 Fleshed out the module's base helper definitions 2024-04-13 05:32:52 -04:00
Ed_
1ee21cbedc 14. Post-Process Highlight
And alot more...
2024-04-13 02:31:49 -04:00
Ed_
4c358ca5c9 13. "Highlight Enemies" 2024-04-12 22:05:09 -04:00
Ed_
842ae8a32a 12. "Enemy Interface"
Avoding lifting the "highlighting" to an enemy interface until it proves to me its necessary
2024-04-12 20:16:25 -04:00
Ed_
4e4d26457d Game Mode, Camera 2024-04-12 19:55:34 -04:00
Ed_
9cf0e05c82 Movement Input 2024-04-12 17:53:47 -04:00
Ed_
6d799a498f Player Controller 2024-04-12 16:30:01 -04:00