23 lines
467 B
C++
23 lines
467 B
C++
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#include "CoreMinimal.h"
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// #define private protected
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#include "CogCommon.h"
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#pragma region Engine Forwards
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class UCameraComponent;
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class UInputAction;
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struct FInputActionValue;
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class UInputMappingContext;
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class USpringArmComponent;
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#pragma endregion Engine Forwards
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#pragma region Engine Plugin Forwards
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class UCogWindowManager;
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#pragma endregion Engine Plugin Forwards
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#pragma region Gasa Forwards
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class AGasaCharacter;
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#pragma endregion Gasa Forwards
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