Commit Graph

62 Commits

Author SHA1 Message Date
Ed_
f2898ca54c script update 2024-10-18 16:11:57 -04:00
Ed_
e4536be8ce updated script 2024-10-18 16:09:08 -04:00
Ed_
d97ee1d302 Making scripts for major changes 2024-10-18 15:43:22 -04:00
Ed_
1b5d2a3ff6 just origanizing gitignore 2024-10-18 15:15:52 -04:00
Ed_
ca779b627b Commiting last latest changes before making repo modifications 2024-10-18 15:11:13 -04:00
Ed_
a885201b81 60. Animating the Message Widget 2024-04-26 22:04:10 -04:00
Ed_
07c5420bc2 59. Message Widget 2024-04-26 21:36:09 -04:00
Ed_
fe2abe1972 58. Broadcasting Data Table Rows 2024-04-26 20:08:08 -04:00
Ed_
e8fb014d29 54. Get All Asset Tags 2024-04-26 18:23:13 -04:00
Ed_
c4e40037ed 53. Gameplay Effect Delegates 2024-04-25 12:46:26 -04:00
Ed_
33b3723b82 53. Gameplay Effect Delegates 2024-04-25 00:30:54 -04:00
Ed_
ae1e28a072 46. PostGameplayEffectExecute 2024-04-24 20:18:38 -04:00
Ed_
ef002ccf53 45. PreAttributeChange 2024-04-24 18:18:26 -04:00
Ed_
035ad8de6f 44. Infinite Effect Application and Removal 2024-04-24 16:21:22 -04:00
Ed_
a604117e95 43. Instant and Duration Application Policy 2024-04-24 11:58:40 -04:00
Ed_
f17c53a1a9 42. Infinite Gameplay Effects 2024-04-24 11:48:07 -04:00
Ed_
bd0c8a0878 41. Effect Stacking 2024-04-24 11:14:41 -04:00
Ed_
22aee515ed 40. Periodic Gameplay Effects 2024-04-24 10:59:48 -04:00
Ed_
8f84dcf3d3 38. Instant Gameplay Effects 2024-04-24 10:07:23 -04:00
Ed_
3a58e90802 'NetSlime' Initial port finished and working with 2 players (at least) 2024-04-23 18:54:17 -04:00
Ed_
ad41867dc5 WIP: Boostrapping NetSlime
- Just a old name for a set of changes to make the game framework hardened for multiplayer as well as some ease of use functionality.
2024-04-23 01:10:02 -04:00
Ed_
cc1636b687 37. Effect Actor Improved 2024-04-22 12:01:30 -04:00
Ed_
eaed6cf337 34. Listening for Attribute Changes 2024-04-22 01:54:33 -04:00
Ed_
2c11939244 34. Listening for Attribute Changes 2024-04-22 00:30:29 -04:00
Ed_
811dc33f4a 32. Overlay Widget Controller 2024-04-21 18:56:57 -04:00
Ed_
adfb17b7df Merge remote-tracking branch 'Ed94/master' 2024-04-21 10:26:14 -04:00
Ed_
6c011ac657
Update Readme.md 2024-04-21 10:06:06 -04:00
Ed_
c517cbd45e
Update Readme.md 2024-04-21 10:05:42 -04:00
Ed_
b26e02d582 ignore binaries 2024-04-21 09:57:56 -04:00
Ed_
18bb578c97 31. Aura HUD (plus other stuff)
- Enabled a few more plugins
- Added clang formatting straight from the GasaGen cpp.
- Setup auto-generation of the DevOptionsCache
- Messed around with generating widgettree hiearchy from template widget
2024-04-21 09:51:51 -04:00
Ed_
6058e8af01 Updates to GasaGen, replace engine's void SBlueprintActionMenu::Construct with new code 2024-04-17 12:16:22 -04:00
Ed_
72316023a0 added GitSourceControl to enabled plugins 2024-04-16 21:21:05 -04:00
Ed_
26e02b6fef Updated gitattributes with git-plugin's 2024-04-16 21:18:06 -04:00
Ed_
b47c6979ac 29. Globe progress bar 2024-04-16 17:18:06 -04:00
Ed_
a366ab11f2 End of gencpp experimentation. Parsed Scene and Actor component header + AttributeSet.h 2024-04-16 05:02:58 -04:00
Ed_
9423cd0f0a Some cleanup of gencpp 2024-04-16 01:20:23 -04:00
Ed_
6e3dfb70be Can parse AActor with gencpp 2024-04-15 23:09:46 -04:00
Ed_
48d21ddd15 Was able to parse UObject with gencpp!!! 2024-04-14 21:51:14 -04:00
Ed_
7b9e277bc1 26. Effect Actor complete 2024-04-13 19:29:25 -04:00
Ed_
c2e5793a7d 25. Attribut accessors complete
There is some jank, with the ability system init on character (I'll fix later).
Cog replaces the usuals showdebug command
2024-04-13 18:35:19 -04:00
Ed_
ced71b6a22 24. Health and Mana
Decided to try using gencpp for the first time with UE (just codegen, not parsing).

I used it to generate the AttributeSet
2024-04-13 16:18:57 -04:00
Ed_
5a4fc6381b 22. Init ability actor info 2024-04-13 11:56:19 -04:00
Ed_
931edffc7c 20. Constructing the ASC and AS 2024-04-13 11:09:22 -04:00
Ed_
e465749f9a 18. ABC & AS 2024-04-13 10:19:45 -04:00
Ed_
8c698a176b Remove master assets directory from repo 2024-04-13 10:10:04 -04:00
Ed_
54a750bc36 Update readme again 2024-04-13 06:02:06 -04:00
Ed_
d73664f06c Update readme 2024-04-13 05:57:29 -04:00
Ed_
cdf65c5cb1 Fleshed out the module's base helper definitions 2024-04-13 05:32:52 -04:00
Ed_
dd91451ec5 14. Post-Process Highlight
And alot more...
2024-04-13 02:31:49 -04:00
Ed_
9d38b5f208 13. #2 2024-04-12 22:37:31 -04:00