Arnaud Jamin
76b768d0bd
CogImGui: Change default settings
2023-11-28 12:55:10 -05:00
Arnaud Jamin
69c4def0aa
CogImgui: Remove debug draw
2023-11-28 01:45:34 -05:00
Arnaud Jamin
a385e15f64
CogImGui: Add imgui viewport support
2023-11-28 01:28:09 -05:00
Arnaud Jamin
463e943890
CogImGui: remove the scale widget containing the imgui widget
2023-11-24 12:57:59 -05:00
Arnaud Jamin
ecddecf3e5
Use InputProcessor to support shared mouse
2023-11-24 09:46:03 -05:00
Arnaud Jamin
1daa073713
CogImGui: Use an InputProcessor to support shared mouse between ImGui and the game
2023-11-23 23:59:55 -05:00
Arnaud Jamin
de923e949c
CogImGui: rework imgui lib integration
2023-11-23 09:50:09 -05:00
Arnaud Jamin
a4362bfbb0
Merge pull request #15 from klechenov/ensure-fix
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Avoided ENSURE_ABILITY_IS_INSTANTIATED in GetCurrentAbilitySpec()
2023-11-10 16:25:41 -05:00
Arnaud Jamin
399b577f0e
Fix tabs
2023-11-10 16:25:03 -05:00
Arnaud Jamin
26ad291d01
Remove old enum
2023-11-10 16:23:48 -05:00
Arnaud Jamin
eddfc833a8
Fix unity build
2023-11-10 16:06:40 -05:00
Arnaud Jamin
ad43e039f9
move layout menu items into its own window
2023-11-10 15:45:13 -05:00
Arnaud Jamin
fca5b27fb9
Start to implement input sharing (mouse not supported yet)
2023-11-10 15:23:54 -05:00
klechenov
ae608ff700
Avoided ENSURE_ABILITY_IS_INSTANTIATED in GetCurrentAbilitySpec()
2023-11-09 19:47:19 +01:00
Arnaud Jamin
2babdf04c6
Merge branch 'main' of https://github.com/arnaud-jamin/Cog
2023-11-07 01:36:00 -05:00
Arnaud Jamin
294cb56610
CogImGui: Let the click pass through when imgui input is disabled.
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CogSample: Add Start/Escape menu
2023-11-07 01:35:57 -05:00
klechenov
9c616d4a61
Fixed C4596 compiler warning
2023-11-06 16:50:11 +01:00
Arnaud Jamin
c44171b113
CogWindow: Add an option to have no padding on windows (used by CogAbilityWindow_Abilities, Effects, Tags, ...)
2023-11-05 00:32:25 -04:00
Arnaud Jamin
860c9be349
CogEngine: Plot window improvements.
2023-11-04 23:20:21 -04:00
Arnaud Jamin
9d3143298b
CogAbility: Add blocked ability tags
2023-11-04 00:20:18 -04:00
Arnaud Jamin
429123dbd3
CogAbility: Add menu to sort and filter Tags window
2023-11-03 23:38:53 -04:00
Arnaud Jamin
31d5fa9db8
CogWindow: Widgets can now be chosen and ordered by the user
2023-11-03 21:08:54 -04:00
Arnaud Jamin
4e13413dab
CogInput: Improve gamepad window
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can control that stick by dragging it
2023-11-03 14:04:57 -04:00
Arnaud Jamin
29e8fa4522
CogAbility: Improve Effects Ability and Attribute window
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CogAbility:
- Add sorting on Effects and Ability
- Add search on Effects and Ability
- Colors are now per user config
- Add blocking info in ability window and change its color when blocked
- Add separate windows for Effects
CogEnine: Change the command binding key widget
2023-11-03 02:40:38 -04:00
Arnaud Jamin
7e8ba3e092
CogAbility: Fix cheats not correctly saved when connected to a server
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CogSample: Projectile progress
2023-10-31 23:50:41 -04:00
Arnaud Jamin
f876862d12
CogCommon: Better debug formating
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CogSample: Projectile Progress
CogSample: Disable Character Mesh collision on dedicated server
2023-10-31 00:44:59 -04:00
Arnaud Jamin
7f88f5d53a
CogWindow: Rename CreateWindow to AddWindow to prevent name conflict with windows headers
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CogSample : Projectile progress
2023-10-30 23:44:24 -04:00
Arnaud Jamin
315782183d
CogSample: progress on projectiles
2023-10-30 01:11:48 -04:00
Arnaud Jamin
b147b4b05f
minor fixes
2023-10-27 10:17:25 -04:00
Arnaud Jamin
9a1fe2a348
Fix the build in no unity
2023-10-27 02:56:10 -04:00
Arnaud Jamin
e72504b47a
CogWindow: CogWindows are not UObject anymore
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CogWindows are now normal object because we want to be able to Ifdef them, and UObject cannot be ifdef. CogWindows were UObject mainly for saving their config. The configs have been moved in separated class, which are UObject.
2023-10-27 02:39:33 -04:00
Arnaud Jamin
42ca1afc6a
Cog Sample: Adding more gameplay
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Cog Sample: Make Area a component instead of an actor
Cog Sample: Add Basic actor for Projectiles, Areas, etc...
Cog Sample: Start to add Projectile
Cog Sample: Start to add SpawnPrediction
2023-10-26 12:33:50 -04:00
Arnaud Jamin
a39c8b277d
CogInput: Add multiple IMC on the input data asset. Maybe propose a current imc
2023-10-22 23:16:00 -04:00
Arnaud Jamin
6f54b429f0
CogAbility: Apply tweaks at start and when an new actor is spawned
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The data asset is now loaded directly by the windows.
2023-10-22 01:37:26 -04:00
Arnaud Jamin
4c9f731475
CogImGui: Fix crash when restating level
2023-10-21 20:20:25 -04:00
Arnaud Jamin
9f5431465b
Fix garbage collection unloading cog assets
2023-10-21 01:28:54 -04:00
Arnaud Jamin
f2d8311c90
CogWindow: Add shortcuts text for some menu items
2023-10-21 00:31:14 -04:00
Arnaud Jamin
a200c40bed
CogEngine: Selection prioritize another actor than the selected actor unless only touching the selected actor.
2023-10-20 16:25:01 -04:00
Arnaud Jamin
ac90ba6ab6
CogPackage: fix Gameplay Cues not cooked
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CogSample: Add area of effect
CogSample: Add "Easy" cheat
CogWindow: Fix some tooltips
CogEngine: Spawns now spawn the default controller
CogDebug: Early out on DebugDraw if WorldContextObject is null
2023-10-20 15:47:57 -04:00
Arnaud Jamin
812f4fa91f
Start to add path following debug
2023-10-20 09:02:11 -04:00
Arnaud Jamin
804f7c6ba5
CogWindow: Move Registering of default command bindings to WindowManager
2023-10-19 23:31:42 -04:00
Arnaud Jamin
1b5d63b0af
Rework how ImGui input toggle is triggered
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Add a new window CommandBindings to configure the shortcuts of console commands
The first time it is created, this window add the bindings to control cog:
[Tab] Cog.ToggleInput
[F1] Cog.LoadLayout 1
[F2] Cog.LoadLayout 2
[F3] Cog.LoadLayout 3
[F4] Cog.LoadLayout 4
[F5] Cog.ToggleSelectionMode
The selection window can now uses the Actor Label instead of Name (simpler to read)
Fix Blackboard sorting
2023-10-19 17:28:42 -04:00
Arnaud Jamin
db184c4aed
Replicate client selection to the server to filter server debug replication
2023-10-18 14:09:02 -04:00
Arnaud Jamin
c8c68ee2b4
Improve behavior tree
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add hover feedback on gamepad buttons
2023-10-17 17:18:56 -04:00
Arnaud Jamin
9b7304004d
fix crash at launch
2023-10-17 15:10:19 -04:00
Arnaud Jamin
0c00b4a2c4
Save selection window config
2023-10-17 15:02:20 -04:00
Arnaud Jamin
ead94dffe6
Add runtime values in the behavior tree window
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Sort blackboard by name
2023-10-17 12:35:56 -04:00
Arnaud Jamin
8fd05218ca
improve behavior tree window
2023-10-17 00:05:49 -04:00
Arnaud Jamin
95d24ae767
Add behavior tree window
2023-10-16 17:04:32 -04:00
Arnaud Jamin
170869648c
fix package mode build
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Cog Data asset should now be correctly loaded in package mode
2023-10-16 12:48:43 -04:00