Fix unity build
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@@ -1,6 +1,7 @@
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#pragma once
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#include "CoreMinimal.h"
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#include "ActiveGameplayEffectHandle.h"
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#include "GameplayTagContainer.h"
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#include "CogWindow.h"
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#include "CogWindowConfig.h"
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@@ -14,7 +15,6 @@ class UCogAbilityDataAsset;
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class UGameplayEffect;
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namespace EGameplayModOp { enum Type; };
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struct FActiveGameplayEffect;
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struct FActiveGameplayEffectHandle;
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struct FGameplayModifierInfo;
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struct FModifierSpec;
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