|
abac626973
|
Sectioned off layers of modeling glue and finished sanding off all excess adhesive I could find.
|
2020-02-21 06:45:32 -05:00 |
|
|
da4a38c11f
|
extra commit...
|
2020-02-21 01:19:30 -05:00 |
|
|
6d7750ebfb
|
Started removing the excess adhesive... still a bit more to go...
|
2020-02-21 01:18:07 -05:00 |
|
|
d4bfec3944
|
Got tired of everything and just used loctite ultra gel control on the generate normals.
Locktite ultra is the shit.
|
2020-02-20 17:18:08 -05:00 |
|
|
8715347088
|
Dropped some invisible tape in the model struct, and some double sided tape models.
|
2020-02-18 17:19:55 -05:00 |
|
|
599f444661
|
Had to recure the shader glue. Old shader glue isn't good. Its still bad need to recure the glue for phong again...
|
2020-02-18 14:37:17 -05:00 |
|
|
ea17618c98
|
Added lithium grease between pieces of blue tape for phong shader.
|
2020-02-17 21:10:15 -05:00 |
|
|
aa560c34b6
|
updated actions with a pool of glue.
|
2020-02-17 12:39:31 -05:00 |
|
|
d272fb6546
|
Model buffer doesn't like me, needs superglue.
|
2020-02-17 03:38:40 -05:00 |
|
|
d9100a3ff5
|
Applied gorilla tape for models... Still need to add scotch for buffering it.
|
2020-02-17 01:28:24 -05:00 |
|
|
4baabf7acc
|
Delete TriangleRaw.hpp
|
2020-02-15 22:37:05 -05:00 |
|
|
98851f32a4
|
Appied some gafting tape, getting ready to do lighting as well.
|
2020-02-15 22:32:26 -05:00 |
|
|
b3b81b65fe
|
"Drips in Elmer's Glue", Cameras are hard.
|
2020-02-15 02:21:27 -05:00 |
|
|
2b71f57284
|
Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
|
2020-02-14 01:13:16 -05:00 |
|
|
4829622988
|
First push.
|
2020-02-12 03:29:35 -05:00 |
|
|
c46f44a8d8
|
Initial commit
|
2020-02-12 00:48:33 -05:00 |
|