3.3.shader.frag
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
3.3.shader.vert
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
5.1.transform.frag
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
5.1.transform.vert
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
6.3.coordinate_systems.frag
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
6.3.coordinate_systems.vert
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
Actions.hpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
Cpp_Alias.hpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
DGL_Buffers.hpp
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"Drips in Elmer's Glue", Cameras are hard.
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2020-02-15 02:21:27 -05:00 |
DGL_Enum.hpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
DGL_FundamentalTypes.hpp
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"Drips in Elmer's Glue", Cameras are hard.
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2020-02-15 02:21:27 -05:00 |
DGL_MiscTypes.hpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
DGL_Primitive.hpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
DGL_Shader.hpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
DGL_Space.hpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
DGL_Variable.hpp
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
DGL.hpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
Execution.cpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
README.md
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Initial commit
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2020-02-12 00:48:33 -05:00 |
ShaderFromTut.hpp
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"Drips in Elmer's Glue", Cameras are hard.
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2020-02-15 02:21:27 -05:00 |
SimpleFragmentShader.frag
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
SimpleTransform.vert
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
SimpleVertexShader.vert
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
SingleColor.frag
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Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips.
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2020-02-14 01:13:16 -05:00 |
Testing.hpp
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Appied some gafting tape, getting ready to do lighting as well.
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2020-02-15 22:32:26 -05:00 |
TriangleRaw.hpp
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"Drips in Elmer's Glue", Cameras are hard.
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2020-02-15 02:21:27 -05:00 |