Commit Graph

  • 378dd52a94 Added comments about the tape holes. master CMake ed 2020-04-07 17:23:28 -04:00
  • 987ae1f129 Got the stuff to check those holes in the tape to work properly. ed 2020-04-07 17:05:39 -04:00
  • b0b228d613 Added holes to my tape. ed 2020-04-06 20:09:57 -04:00
  • 3bda314253 Added half cut tape. ed 2020-04-06 17:40:20 -04:00
  • 5c0f8bf079 Update README.md ed 2020-02-27 14:35:13 -05:00
  • b7725abafd Merge branch 'master' of https://github.com/Ed94/Ducktaped_GL ed 2020-02-27 14:34:49 -05:00
  • a2c8213070 Final for assignment 1 ed 2020-02-27 14:34:42 -05:00
  • b885faff2a Update README.md ed 2020-02-27 14:26:44 -05:00
  • fa62a2a267 Update README.md ed 2020-02-27 14:22:17 -05:00
  • f9c80fc326 Missing tape and some extra polish. ed 2020-02-27 00:00:19 -05:00
  • 7dfb188fd2 Last bit of tape before turning assignment 1 ed 2020-02-26 19:00:45 -05:00
  • a12a99404e Update README.md ed 2020-02-21 16:15:36 -05:00
  • ab3e542a94 Merge branch 'master' of https://github.com/Ed94/Ducktaped_GL ed 2020-02-21 16:14:01 -05:00
  • bd21e1f382 Pushing a freshly taped film of assignment 1. ed 2020-02-21 16:13:52 -05:00
  • f7ce21cdac Update README.md ed 2020-02-21 16:13:14 -05:00
  • 6dd91a3531 Fixed normal paperclips with hotglue for everything except cube. ed 2020-02-21 16:05:46 -05:00
  • da17f52c9d Translated to standard c++ after big clean of adhesive from non-standard branch ed 2020-02-21 08:34:43 -05:00
  • abac626973 Sectioned off layers of modeling glue and finished sanding off all excess adhesive I could find. Non-Standard ed 2020-02-21 06:45:32 -05:00
  • da4a38c11f extra commit... ed 2020-02-21 01:19:30 -05:00
  • 6d7750ebfb Started removing the excess adhesive... still a bit more to go... ed 2020-02-21 01:18:07 -05:00
  • d4bfec3944 Got tired of everything and just used loctite ultra gel control on the generate normals. ed 2020-02-20 17:18:08 -05:00
  • 8715347088 Dropped some invisible tape in the model struct, and some double sided tape models. ed 2020-02-18 17:19:55 -05:00
  • 599f444661 Had to recure the shader glue. Old shader glue isn't good. Its still bad need to recure the glue for phong again... ed 2020-02-18 14:37:17 -05:00
  • ea17618c98 Added lithium grease between pieces of blue tape for phong shader. ed 2020-02-17 21:10:15 -05:00
  • aa560c34b6 updated actions with a pool of glue. ed 2020-02-17 12:39:31 -05:00
  • d272fb6546 Model buffer doesn't like me, needs superglue. ed 2020-02-17 03:38:40 -05:00
  • d9100a3ff5 Applied gorilla tape for models... Still need to add scotch for buffering it. ed 2020-02-17 01:28:24 -05:00
  • 4baabf7acc Delete TriangleRaw.hpp ed 2020-02-15 22:37:05 -05:00
  • 98851f32a4 Appied some gafting tape, getting ready to do lighting as well. ed 2020-02-15 22:32:26 -05:00
  • b3b81b65fe "Drips in Elmer's Glue", Cameras are hard. ed 2020-02-15 02:21:27 -05:00
  • 2b71f57284 Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips. ed 2020-02-14 01:13:16 -05:00
  • 4829622988 First push. ed 2020-02-12 03:29:35 -05:00
  • c46f44a8d8 Initial commit ed 2020-02-12 00:48:33 -05:00