Commit Graph

55 Commits

Author SHA1 Message Date
Arnaud Jamin f706ed6637 CogSample: change cast notification to be instant 2025-01-14 23:41:40 -05:00
Arnaud Jamin 392c015d2e CogSample: Add new attribute sets to test having the same attribute name in different attribute sets. 2025-01-14 23:40:02 -05:00
Arnaud Jamin a05d8cc9a4 Replace CogAbilityCheat window with CogEngineCheat window
CogEngineCheat window relies on an Execution to execute the cheat which can be extended. One implementation is implemented in CogAbility which applies an effect on the selected target (same logic as the previous CogAbilityCheat window)
2025-01-13 03:06:41 -05:00
Arnaud Jamin cb98140f1d CogInput: Improve CogWindow_Actions
- Remove the need of the Input DataAsset used to identify the input mapping context
- Display the Input Contexts in priority order
- Cleanup the UI
2025-01-09 00:54:26 -05:00
Arnaud Jamin 34da6c96a6 Fix CogSample UI menu not working 2024-12-31 21:54:57 -05:00
Arnaud Jamin 14ca7e035e Switch to unreal 5.3 (Fix warning) 2024-02-27 23:07:09 -05:00
Arnaud Jamin c90a32031b CogImGui: Support shared mouse 2024-01-05 17:25:59 -05:00
Arnaud Jamin bd29211013 CogDebug: Refactor debug settings for easier serialization
CogDebug: Move DebugGizmo to CogDebug
2023-12-19 01:08:26 -05:00
Arnaud Jamin 751761d176 Adding collision tester 2023-12-17 16:40:59 -05:00
Arnaud Jamin d1a4c8027f CogImGui: Rework input mangement. 2023-11-29 01:27:41 -05:00
Arnaud Jamin cf07a05424 CogImGui: Rework input with viewports (still wip) 2023-11-28 17:08:17 -05:00
Arnaud Jamin a385e15f64 CogImGui: Add imgui viewport support 2023-11-28 01:28:09 -05:00
Arnaud Jamin 988b048bde CogSample: improve shooting ability (still wip) 2023-11-11 00:47:43 -05:00
Arnaud Jamin fca5b27fb9 Start to implement input sharing (mouse not supported yet) 2023-11-10 15:23:54 -05:00
Arnaud Jamin 294cb56610 CogImGui: Let the click pass through when imgui input is disabled.
CogSample: Add Start/Escape menu
2023-11-07 01:35:57 -05:00
Arnaud Jamin dacbaf2bea CogSample: start to add a shooting ability 2023-11-05 23:22:59 -05:00
Arnaud Jamin 7e8ba3e092 CogAbility: Fix cheats not correctly saved when connected to a server
CogSample: Projectile progress
2023-10-31 23:50:41 -04:00
Arnaud Jamin 7f88f5d53a CogWindow: Rename CreateWindow to AddWindow to prevent name conflict with windows headers
CogSample : Projectile progress
2023-10-30 23:44:24 -04:00
Arnaud Jamin 315782183d CogSample: progress on projectiles 2023-10-30 01:11:48 -04:00
Arnaud Jamin 42ca1afc6a Cog Sample: Adding more gameplay
Cog Sample: Make Area a component instead of an actor
Cog Sample: Add Basic actor for Projectiles, Areas, etc...
Cog Sample: Start to add Projectile
Cog Sample: Start to add SpawnPrediction
2023-10-26 12:33:50 -04:00
Arnaud Jamin a39c8b277d CogInput: Add multiple IMC on the input data asset. Maybe propose a current imc 2023-10-22 23:16:00 -04:00
Arnaud Jamin 6f54b429f0 CogAbility: Apply tweaks at start and when an new actor is spawned
The data asset is now loaded directly by the windows.
2023-10-22 01:37:26 -04:00
Arnaud Jamin ac90ba6ab6 CogPackage: fix Gameplay Cues not cooked
CogSample: Add area of effect
CogSample: Add "Easy" cheat
CogWindow: Fix some tooltips
CogEngine: Spawns now spawn the default controller
CogDebug: Early out on DebugDraw if WorldContextObject is null
2023-10-20 15:47:57 -04:00
Arnaud Jamin 518d741b6e CogSample: Better placement of the damage vfx for the poison ability 2023-10-19 22:51:19 -04:00
Arnaud Jamin bbb89f09ff Start to add hit impact on the sample 2023-10-18 17:22:50 -04:00
Arnaud Jamin db184c4aed Replicate client selection to the server to filter server debug replication 2023-10-18 14:09:02 -04:00
Arnaud Jamin 08b43a16dd CogSample: improve the activate ability BTTask 2023-10-17 17:42:37 -04:00
Arnaud Jamin c8c68ee2b4 Improve behavior tree
add hover feedback on gamepad buttons
2023-10-17 17:18:56 -04:00
Arnaud Jamin 0529373683 Add CogSample own BTTask to implement a custom description 2023-10-17 15:05:38 -04:00
Arnaud Jamin ead94dffe6 Add runtime values in the behavior tree window
Sort blackboard by name
2023-10-17 12:35:56 -04:00
Arnaud Jamin fe18f457e1 add more keys in the blackboard 2023-10-16 17:22:07 -04:00
Arnaud Jamin 95d24ae767 Add behavior tree window 2023-10-16 17:04:32 -04:00
Arnaud Jamin 18e3e3c25f add basic AI behavior in the sample 2023-10-16 02:04:37 -04:00
Arnaud Jamin 7b0ed3d05f fix scale replication and other fixes 2023-10-13 00:37:07 -04:00
Arnaud Jamin 762167e3c2 various bug fixes 2023-10-12 16:16:45 -04:00
Arnaud Jamin adbb417c43 tweak hud 2023-10-12 12:59:30 -04:00
Arnaud Jamin f67b1835f3 fix revive 2023-10-12 11:43:46 -04:00
Arnaud Jamin 88481c3dcc input actions 2023-10-11 14:50:51 -04:00
Arnaud Jamin 18d82287aa unify data assets 2023-10-11 10:33:13 -04:00
Arnaud Jamin c5d1d14ac6 unify abilities data asset 2023-10-11 01:28:24 -04:00
Arnaud Jamin 83d756252a add possession in selection window 2023-10-10 17:24:27 -04:00
Arnaud Jamin 91a18306e4 add remove ability 2023-10-10 11:26:37 -04:00
Arnaud Jamin 0dca669326 update UI effect on the sample 2023-10-10 00:20:12 -04:00
Arnaud Jamin 02a11e8b7c display effects in sample 2023-10-09 19:09:25 -04:00
Arnaud Jamin 99db2cfd5e started to add effects in hud on the sample 2023-10-09 03:15:09 -04:00
Arnaud Jamin ad7cbb1667 sample UI ability cooldown 2023-10-09 02:20:52 -04:00
Arnaud Jamin 3e6288c955 hud initialization fixes 2023-10-07 01:57:42 -04:00
Arnaud Jamin b18e62cd02 starting to add the hud in the sample 2023-10-06 17:22:23 -04:00
Arnaud Jamin 92396410d4 Add target acquisition in the sample 2023-10-06 02:27:00 -04:00
Arnaud Jamin 25f2e06400 Add more abilities in the sample 2023-10-05 16:57:43 -04:00