Commit Graph

309 Commits

Author SHA1 Message Date
Arnaud Jamin 78508fda24 Add the removal of an active gameplay effect 2025-01-06 02:03:07 -05:00
Arnaud Jamin 00b6dd65bc Update README.md 2025-01-06 00:59:12 -05:00
Arnaud Jamin afd2d527b2 Update README.md 2025-01-06 00:57:05 -05:00
Arnaud Jamin e4001c2399 missing file 2025-01-06 00:56:48 -05:00
Arnaud Jamin 404f28ba6b Merge branch 'main' of https://github.com/arnaud-jamin/Cog 2025-01-06 00:55:43 -05:00
Arnaud Jamin 01e6619e86 improve NetImgui integration 2025-01-06 00:55:39 -05:00
Arnaud Jamin 8eafab849d Update README.md 2025-01-02 23:01:15 -05:00
Arnaud Jamin 4e126dacba Update README.md 2025-01-02 22:55:02 -05:00
Arnaud Jamin 9a0c32c4b8 Support NetImgui on dedicated server
Support the creation of ImGui context on dedicated server (remove the requirements on the game viewport and slate application)
Add an option to auto connect to the netimgui server when running on a dedicated game server. On by default.
2025-01-02 22:44:19 -05:00
Arnaud Jamin 123ae5b68f Initial integration of NetImgui. The engine/netimgui window can be used to connect to the NetImgui server. 2025-01-01 15:46:19 -05:00
Arnaud Jamin b07213cd0f Fix ECogDebugRecolorMode not an enum class 2024-12-31 22:08:14 -05:00
Arnaud Jamin 34da6c96a6 Fix CogSample UI menu not working 2024-12-31 21:54:57 -05:00
Arnaud Jamin 19d88558cb Support Unreal 5.5. Fix Multi PIE not working when running under one process. 2024-12-31 01:11:11 -05:00
Arnaud Jamin 3539881135 Fix includes
Fix collision draw functions not using draw settings
2024-06-05 09:39:05 -04:00
Arnaud Jamin 8949050964 add missing includes 2024-05-16 11:13:49 -04:00
Arnaud Jamin 1690b802ed Add Vlog on server debug shape
Add more debug recolor option
2024-05-16 10:59:53 -04:00
Arnaud Jamin 4cc44207a4 missing include 2024-05-11 18:39:40 -04:00
Arnaud Jamin 1033bc8cf7 Move enum ECogLogVerbosity to cog common 2024-05-10 22:56:37 -04:00
Arnaud Jamin 5e2ff8b918 Move the window config base class in CogCommon for projects that want to have their own configs, 2024-05-10 22:34:53 -04:00
Arnaud Jamin c4af1f304d Make the ability window more easily overridable in case a project wants to add more ability debug 2024-05-10 11:56:41 -04:00
Arnaud Jamin 69ef005a1e Display inhibition of gameplay effects 2024-05-10 00:57:19 -04:00
Arnaud Jamin 5cd88b2f86 Add required tags in gameplay ability window 2024-05-02 12:45:03 -04:00
Arnaud Jamin 87dd681624 Add gameplay tasks window. Add blocking tags in the gameplay ability window. 2024-04-26 11:59:12 -04:00
Arnaud Jamin 72127c9cdd remove wrong dependency 2024-03-01 11:12:02 -05:00
Arnaud Jamin dd2c4ad694 Move CogLogCategory in common project 2024-03-01 11:04:14 -05:00
Arnaud Jamin 14ca7e035e Switch to unreal 5.3 (Fix warning) 2024-02-27 23:07:09 -05:00
Eduardo Valencia 7543b49ef7 Updated to 5.3.x, renamed interface function, and more
In CogSampleSpawnPredictionComponent.cpp, lines 299 through 302 have return statements of FColor::FColor, these have been updated to a single FColor return statement
In CogSampleTargetableInterface.h, the GetTargetLocation function does not compile against Linux. Reason being that it interferes with built in functions that share the same name (notably within the AIController class). This has been changed to GetTargetActorLocation to maintain a similar name. Recommend adding comments when possible.

Additionaly, the sample project and the editor have had their IncludeOrderVersion updated to 5.2. This was done to clear the warning listing that 5.1 will be deprecated in the next major version release.

The project compiles against Windows and Linux (likely other platforms too, unable to check)
Happy to help! :)
2024-02-15 18:59:25 -05:00
Arnaud Jamin 4263047309 Update README.md 2024-01-28 22:43:42 -05:00
Arnaud Jamin 6793a31aae Update README.md 2024-01-28 22:43:22 -05:00
Arnaud Jamin a5bf8e2b6b Update README.md 2024-01-28 22:41:18 -05:00
Arnaud Jamin 23f88ef378 Update README.md 2024-01-28 22:40:53 -05:00
Arnaud Jamin 4529d509a5 Update README.md 2024-01-28 22:40:36 -05:00
Arnaud Jamin 45d2ae4d2b Merge branch 'main' of https://github.com/arnaud-jamin/Cog 2024-01-12 09:33:42 -05:00
Arnaud Jamin c6fa1e1a1d CogCommon
Reorder ECogCommonAllegiance  to match ETeamAttitude in AIModule
2024-01-12 09:33:39 -05:00
Arnaud Jamin c53b0b7830 Update README.md 2024-01-10 00:22:30 -05:00
Arnaud Jamin e8fb710632 Comment 2024-01-09 21:24:47 -05:00
Arnaud Jamin e773b6636f Fix build 2024-01-09 21:24:31 -05:00
Arnaud Jamin 7009b3f2e7 Fix plugins have empty content folders showing 2024-01-09 21:18:07 -05:00
Arnaud Jamin e2c204b173 Update README.md 2024-01-09 10:17:31 -05:00
Arnaud Jamin 90c3a54b0f Update README.md 2024-01-09 10:16:12 -05:00
Arnaud Jamin cce91e1485 Fix includes 2024-01-09 09:59:22 -05:00
Arnaud Jamin 8cbecf504b Add a CogAll module to ease the integration for projects that want all windows 2024-01-09 01:12:31 -05:00
Arnaud Jamin 4434b72835 Fix includes 2024-01-08 16:10:47 -05:00
Arnaud Jamin ee42b2a238 CogAbility: Change the way CogAbilityReplicator apply the tweaks to newly spawned actor. Now needs to be called manually. 2024-01-08 14:18:53 -05:00
Arnaud Jamin 7768cfd38f CogImGui: Fix gamepad sticks not forwarded in some cases 2024-01-08 09:06:36 -05:00
Arnaud Jamin b2bb2a4de0 CogImGui: Fix cursor hidden on startup if imgui input is enabled 2024-01-08 02:40:54 -05:00
Arnaud Jamin 56bb628792 Merge branch 'main' of https://github.com/arnaud-jamin/Cog 2024-01-08 01:50:30 -05:00
Arnaud Jamin 5e0976a902 CogImGui: rework share mouse mode. Add widget that act as a input catcher below the UI widgets 2024-01-08 01:50:26 -05:00
Arnaud Jamin c9b71ac36c Merge pull request #22 from arnaud-jamin/new-windows
New windows
2024-01-08 01:41:57 -05:00
Arnaud Jamin 58450037da Merge branch 'main' into new-windows 2024-01-08 01:36:47 -05:00