Fix build

This commit is contained in:
Arnaud Jamin
2024-01-09 21:24:31 -05:00
parent 7009b3f2e7
commit e773b6636f
@@ -800,8 +800,8 @@ bool FCogWindowWidgets::ActorsList(const UWorld& World, const TSubclassOf<AActor
bool AddActor = true;
if (Filter != nullptr && Filter->IsActive())
{
const char* ActorName = TCHAR_TO_ANSI(*FCogWindowHelper::GetActorName(*Actor));
if (Filter != nullptr && Filter->PassFilter(ActorName) == false)
const auto ActorName = StringCast<ANSICHAR>(*FCogWindowHelper::GetActorName(*Actor));
if (Filter != nullptr && Filter->PassFilter(ActorName.Get()) == false)
{
AddActor = false;
}