Ed_
0d9623c340
* Added todos for VEFontCache * Going be remaking the direct box traversal rendering again, I'll keep both layer based and it as a option to switch between * Need to implement a quad tree for the ui boxes to help with collision test traversal |
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.. | ||
app | ||
engine | ||
font | ||
grime | ||
input | ||
math | ||
parser | ||
project | ||
shaders | ||
ui | ||
.ODIN_MONOLITHIC_PACKAGE | ||
collision.odin | ||
colors.odin | ||
Readme.md |