SectrPrototype/code/sectr/engine
Ed_ 0d9623c340 layer text rendering works, ui has issues, there is perf problems
* Added todos for VEFontCache
* Going be remaking the direct box traversal rendering again, I'll keep both layer based and it as a option to switch between
* Need to implement a quad tree for the ui boxes to help with collision test traversal
2024-06-24 11:29:44 -04:00
..
.render_testing.odin fix hot-reload, starting to setup proper rendering again. 2024-06-19 02:34:02 -04:00
client_api_sokol_callbacks.odin Fixed input event buffer issues 2024-06-23 13:59:04 -04:00
client_api.odin layer text rendering works, ui has issues, there is perf problems 2024-06-24 11:29:44 -04:00
render.odin layer text rendering works, ui has issues, there is perf problems 2024-06-24 11:29:44 -04:00
replay.odin Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
startup.odin Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
update.odin layer text rendering works, ui has issues, there is perf problems 2024-06-24 11:29:44 -04:00