-
f6e7741bf3
More codepath simplification, convert lru to track u32
Ed_
2025-01-03 15:11:02 -05:00
-
c4c3bba20c
VEFontchange: codepath changes and bugfixing
Ed_
2025-01-03 13:06:43 -05:00
-
8c7b3e2058
misc changes
Ed_
2025-01-03 13:06:05 -05:00
-
db1701a5d7
finished simpiflying/pipelining generate_oversized_draw_list
Ed_
2025-01-03 02:16:49 -05:00
-
b066b0de3a
more perf improves for VEFontCache
Ed_
2025-01-03 01:25:05 -05:00
-
5e0afd5b7b
WIP - VEFontCache : generate_shape_draw_list codepath simplification
Ed_
2025-01-02 22:56:08 -05:00
-
9448c3906c
Performance improvement using the index of glyph_pack for sub slices instead of appending values directly.
Ed_
2025-01-02 20:05:45 -05:00
-
44c97eec71
move freetype function to its own file to declutter draw.odin
Ed_
2025-01-02 18:16:46 -05:00
-
b427f1fbc8
decide_codepoint_region -> atlas_decide_region (codepath simplifcation...
Ed_
2025-01-02 18:03:32 -05:00
-
73ba89e7f9
WIP - VEFontCache: Rendering 3k lines of whitespace ast is 16 ms rn...
Ed_
2025-01-02 17:49:39 -05:00
-
560b2a125b
Adjustments to render codepath on sectr side
Ed_
2025-01-02 13:00:15 -05:00
-
fa881a263a
Successfuly hard-segmented the three different situations for enquing glyphs of a shape
Ed_
2025-01-01 23:07:22 -05:00
-
4adbfaa9fd
WIP - VEFontCahe: More progress on optimizing codepaths with SOA
Ed_
2025-01-01 22:11:41 -05:00
-
dd1752f84b
WIP - VeFontcache: Testing performance of using an SOA setup for processing shape's glyphs
Ed_
2025-01-01 17:01:59 -05:00
-
5559d62826
Got render_list proper setup for UI_State rendering...
Ed_
2025-01-01 14:13:30 -05:00
-
c7d465d06e
Another bugfix for hashmap_chained
Ed_
2024-12-31 11:26:21 -05:00
-
9015f4ce3c
Converted UI_State box caches to use hmap_chained
Ed_
2024-12-31 02:39:18 -05:00
-
1fb011f56c
hmap_chained: fix for not properly being able to override slots with matching key (that were still occupied)
Ed_
2024-12-31 02:38:22 -05:00
-
b54d336193
Adjustments to logger
Ed_
2024-12-31 02:07:30 -05:00
-
ddca5e8668
Finished initial window implementation
Ed_
2024-12-31 00:17:05 -05:00
-
2a89778c0f
May have figured out auto-layout for ordering children (horizontally or vertically)
Ed_
2024-12-30 23:05:15 -05:00
-
d61bd8f161
more misc changes
Ed_
2024-12-30 19:55:16 -05:00
-
2f2253f12c
misc changes
Ed_
2024-12-30 19:39:41 -05:00
-
c2476ab854
Progress on window widget, minor refactor for layout directions structs
Ed_
2024-12-30 19:38:22 -05:00
-
68b712acc6
Fix to ui_box_tranverse_next_depth_first not taking into account a parent limit
Ed_
2024-12-30 19:37:36 -05:00
-
495e14194e
Began to setup a UI_Window (generalized window widget)
Ed_
2024-12-30 15:01:37 -05:00
-
841260849e
more reduction of direct mutuable state referencing
Ed_
2024-12-30 13:26:14 -05:00
-
7ed0010761
move app/ui_theme to ui/widget_theme
Ed_
2024-12-30 12:50:09 -05:00
-
4b3665ad98
Made logger and state scope files (going to be metric & logging viewer ui for the app.
Ed_
2024-12-30 12:23:33 -05:00
-
8905105d40
Moved settings menu to its own file, got min_size based on content working (only for the settings menu)
Ed_
2024-12-30 12:22:41 -05:00
-
57d51fc7b1
Began to reduce direct referencing of mutable state struct
Ed_
2024-12-30 12:22:26 -05:00
-
9da86c1f4b
Minor adjustment / cleanup (VEFontCache)
Ed_
2024-12-29 18:26:34 -05:00
-
7488a6828e
Text improvements
Ed_
2024-12-29 17:30:00 -05:00
-
7eab6f9a7f
WIP: attempt to improve text rendering
Ed_
2024-12-29 10:20:06 -05:00
-
292d1b58b5
finishex exposing cam zoom settings to the wiget menu and the font size canvas scalaar
Ed_
2024-11-30 04:51:03 -05:00
-
dd2f6e9c71
Finished cam_zoom_mode settings entry, reduced anchor and alignment contraints for ui_layout_children_<> procs
Ed_
2024-11-30 02:34:11 -05:00
-
7f8a068268
titles for the zoom mode setting menu btns aren't behaving correctly...
Ed_
2024-11-30 01:04:32 -05:00
-
eba9ec8a30
changed engine_refresh_hz setting to use the InputBox widget
Ed_
2024-11-29 23:25:24 -05:00
-
533da2cdfb
made intial impl for UI_TextInputBox, used it with min and max cam zoom settings ui
Ed_
2024-11-29 23:17:27 -05:00
-
f6ba5b2638
minor cleanup before generalization
Ed_
2024-11-29 20:29:26 -05:00
-
898c389bb0
prototype cursor done
Ed_
2024-11-29 20:11:08 -05:00
-
c62bf2cf07
refinements to input box prototype
Ed_
2024-11-29 17:46:22 -05:00
-
36678c1127
Fixes for nov 7 breaking changes to sokol_gfx
Ed_
2024-11-26 10:50:26 -05:00
-
109d2b0ff1
update vefontcache to latest
Ed_
2024-11-26 10:42:27 -05:00
-
08fff0f6fa
update vefontcache mappings file
Ed_
2024-10-19 15:31:16 -04:00
-
cfc1a802d5
fix for changes to sokol_gfx.Filter.NONE to NEAREST
Ed_
2024-09-09 13:26:59 -04:00
-
bb6e1f78d3
Update vefontcache to latest
Ed_
2024-07-02 16:21:07 -04:00
-
5c3bc243a4
update url for harfbuzz
Ed_
2024-07-02 13:37:17 -04:00
-
77301c2b28
finish force rename
Ed_
2024-07-01 16:14:54 -04:00
-
e793392e85
force rename lower
Ed_
2024-07-01 16:14:33 -04:00
-
d797762702
fix for harfbuzz, remove raylib from update_deps.ps1
Ed_
2024-07-01 01:24:43 -04:00
-
2423d50407
scripts cleanup
Ed_
2024-06-30 21:53:48 -04:00
-
331046f590
Remove excess content from VEFontCache (keeping it only in its repo)
Ed_
2024-06-30 21:53:42 -04:00
-
0655ade456
Support for rounded rectangles & borders (not the best implementation...)
Ed_
2024-06-30 13:37:24 -04:00
-
8ecfd7407e
VEFontCache: Adjustments to positioning & text size shape values
Ed_
2024-06-30 13:36:54 -04:00
-
2698670890
Finally reached parity pre-rendering overhaul
Ed_
2024-06-29 23:49:12 -04:00
-
72eb3a1b3b
readme fix
Ed_
2024-06-29 22:51:56 -04:00
-
597c88c6b7
Misc + made a more controlled digital zoom
Ed_
2024-06-29 22:36:22 -04:00
-
a9ddd7668f
VEFontCache: Various changes to field types, increased shape cache default capacity
Ed_
2024-06-29 22:34:24 -04:00
-
a666300f41
VEFontCache: Remove draw_cached_glyph, formatting
Ed_
2024-06-29 20:33:07 -04:00
-
93e43c2b19
Updates for getting get_font_vertical_metrics, + other cleanup
Ed_
2024-06-28 17:39:28 -04:00
-
cdf0f3e3bd
typo
Ed_
2024-06-28 07:51:47 -04:00
-
a28303bad6
Added manual simd but odins already doing it perfectly (+ ohter attempted optimizations)
Ed_
2024-06-28 07:31:51 -04:00
-
b8665d0bc2
wrining draw_text_batch
Ed_
2024-06-28 06:26:21 -04:00
-
bb52139e17
2 ms improvement from lru optimizations
Ed_
2024-06-28 06:08:03 -04:00
-
ce2a837bb6
got rid fo the shape draw_list caching code
Ed_
2024-06-28 06:04:04 -04:00
-
3b5cc3cc80
Some minor performance improvments, draw_list caching for shapes failed.
Ed_
2024-06-28 05:29:53 -04:00
-
12741a228d
mostly formatting/name changes and other misc stuff
Ed_
2024-06-28 03:27:25 -04:00
-
43415446b0
VEFontCache: look into to trying to cache the draw_list for a shape
Ed_
2024-06-28 03:26:55 -04:00
-
5fbede25cb
fix for compile error on table api breaking change
Ed_
2024-06-27 00:00:26 -04:00
-
d437e95efb
misc changes to ve font cache after starting to make the standalone repo
Ed_
2024-06-27 00:00:07 -04:00
-
c94be49714
making VEFontCache less dependent on grime pkg (getting it ready to be standalone)
Ed_
2024-06-26 23:37:29 -04:00
-
e6147caf41
small update
Ed_
2024-06-26 23:28:08 -04:00
-
063cf6b45c
license
Ed_
2024-06-26 23:26:42 -04:00
-
f08b04e901
last cleanup before docs
Ed_
2024-06-26 22:51:04 -04:00
-
1e7650970b
compile fixes
Ed_
2024-06-26 21:51:33 -04:00
-
fc59f948f5
moved catch_batch_glyph to draw file
Ed_
2024-06-26 21:40:45 -04:00
-
86d6adc931
Set glyph_padding to 4 (when using 8x8 over_sample we need more padding)
Ed_
2024-06-26 17:02:15 -04:00
-
e6ccdd90d1
changes to sectr module based on VEFontCache changes
Ed_
2024-06-26 15:23:44 -04:00
-
470197cb6c
Advance_Snap_Smallfont_Size to 0 by default, removed position rounding in shape_text_uncached
Ed_
2024-06-26 15:23:02 -04:00
-
8e8f25ba50
VEFontCache: Lifted the GlyphDrawBuffer member of atlas to the context
Ed_
2024-06-26 15:15:03 -04:00
-
343d558a94
Clean up of last remaining vestitudes of using my containers in VEFontCache
Ed_
2024-06-26 13:28:54 -04:00
-
9d0cc125a9
Misc changes
Ed_
2024-06-26 06:03:00 -04:00
-
413f544e9c
VEFontCache: Codepath simplificiation & optimization
Ed_
2024-06-26 06:01:06 -04:00
-
6f034534f3
VEFontCache: Should be using odin arrays and maps excluisvely now for the package
Ed_
2024-06-25 23:53:44 -04:00
-
1533a14a1b
misc changes
Ed_
2024-06-25 19:13:41 -04:00
-
268ba29ec6
minor pref improvements, started to convert to using odin's arrays (in VEFontCache) (last commit bad)
Ed_
2024-06-25 19:11:31 -04:00
-
c567d48a4c
minor pref improvements, started to convert to using odin's arrays (in VEFontCache) (last commit bad)
Ed_
2024-06-25 19:11:10 -04:00
-
00587a226b
minor pref improvements, started to convert to using odin's arrays
Ed_
2024-06-25 19:09:53 -04:00
-
6fac2a97ff
Swapped LRU and temp_codepoint_seen to use odin's vendor hash map
Ed_
2024-06-25 17:10:18 -04:00
-
b5f9687927
Various improvements to VEFontCache's font rendering
Ed_
2024-06-25 14:28:59 -04:00
-
1fe741034d
wip : trying to fix the workspace view bounds detection
Ed_
2024-06-25 02:38:08 -04:00
-
1f4d07727e
minor reorganization
Ed_
2024-06-25 02:37:18 -04:00
-
894c3fee97
Fix hot-reload
Ed_
2024-06-24 23:38:53 -04:00
-
08932c8c99
Fixes to test_whitespace_ast
Ed_
2024-06-24 23:19:18 -04:00
-
6f722026ce
Text rendering is now around parity (if not better) than what was done before with raylib
Ed_
2024-06-24 23:19:08 -04:00
-
321bbfd772
Fix for VEFontCache: measure_text_size & shape_text_cached
Ed_
2024-06-24 23:17:18 -04:00
-
838e37e58d
Fixed crash with VEFontCache.can_batch_glyph
Ed_
2024-06-24 23:16:24 -04:00
-
c93c0ed567
Minor lifting in the render side, getting ready to just hunker down and take notes on whats next
Ed_
2024-06-24 16:36:22 -04:00
-
0d9623c340
layer text rendering works, ui has issues, there is perf problems
Ed_
2024-06-24 11:29:44 -04:00