Commit Graph

  • f6e7741bf3 More codepath simplification, convert lru to track u32 Ed_ 2025-01-03 15:11:02 -05:00
  • c4c3bba20c VEFontchange: codepath changes and bugfixing Ed_ 2025-01-03 13:06:43 -05:00
  • 8c7b3e2058 misc changes Ed_ 2025-01-03 13:06:05 -05:00
  • db1701a5d7 finished simpiflying/pipelining generate_oversized_draw_list Ed_ 2025-01-03 02:16:49 -05:00
  • b066b0de3a more perf improves for VEFontCache Ed_ 2025-01-03 01:25:05 -05:00
  • 5e0afd5b7b WIP - VEFontCache : generate_shape_draw_list codepath simplification Ed_ 2025-01-02 22:56:08 -05:00
  • 9448c3906c Performance improvement using the index of glyph_pack for sub slices instead of appending values directly. Ed_ 2025-01-02 20:05:45 -05:00
  • 44c97eec71 move freetype function to its own file to declutter draw.odin Ed_ 2025-01-02 18:16:46 -05:00
  • b427f1fbc8 decide_codepoint_region -> atlas_decide_region (codepath simplifcation... Ed_ 2025-01-02 18:03:32 -05:00
  • 73ba89e7f9 WIP - VEFontCache: Rendering 3k lines of whitespace ast is 16 ms rn... Ed_ 2025-01-02 17:49:39 -05:00
  • 560b2a125b Adjustments to render codepath on sectr side Ed_ 2025-01-02 13:00:15 -05:00
  • fa881a263a Successfuly hard-segmented the three different situations for enquing glyphs of a shape Ed_ 2025-01-01 23:07:22 -05:00
  • 4adbfaa9fd WIP - VEFontCahe: More progress on optimizing codepaths with SOA Ed_ 2025-01-01 22:11:41 -05:00
  • dd1752f84b WIP - VeFontcache: Testing performance of using an SOA setup for processing shape's glyphs Ed_ 2025-01-01 17:01:59 -05:00
  • 5559d62826 Got render_list proper setup for UI_State rendering... Ed_ 2025-01-01 14:13:30 -05:00
  • c7d465d06e Another bugfix for hashmap_chained Ed_ 2024-12-31 11:26:21 -05:00
  • 9015f4ce3c Converted UI_State box caches to use hmap_chained Ed_ 2024-12-31 02:39:18 -05:00
  • 1fb011f56c hmap_chained: fix for not properly being able to override slots with matching key (that were still occupied) Ed_ 2024-12-31 02:38:22 -05:00
  • b54d336193 Adjustments to logger Ed_ 2024-12-31 02:07:30 -05:00
  • ddca5e8668 Finished initial window implementation Ed_ 2024-12-31 00:17:05 -05:00
  • 2a89778c0f May have figured out auto-layout for ordering children (horizontally or vertically) Ed_ 2024-12-30 23:05:15 -05:00
  • d61bd8f161 more misc changes Ed_ 2024-12-30 19:55:16 -05:00
  • 2f2253f12c misc changes Ed_ 2024-12-30 19:39:41 -05:00
  • c2476ab854 Progress on window widget, minor refactor for layout directions structs Ed_ 2024-12-30 19:38:22 -05:00
  • 68b712acc6 Fix to ui_box_tranverse_next_depth_first not taking into account a parent limit Ed_ 2024-12-30 19:37:36 -05:00
  • 495e14194e Began to setup a UI_Window (generalized window widget) Ed_ 2024-12-30 15:01:37 -05:00
  • 841260849e more reduction of direct mutuable state referencing Ed_ 2024-12-30 13:26:14 -05:00
  • 7ed0010761 move app/ui_theme to ui/widget_theme Ed_ 2024-12-30 12:50:09 -05:00
  • 4b3665ad98 Made logger and state scope files (going to be metric & logging viewer ui for the app. Ed_ 2024-12-30 12:23:33 -05:00
  • 8905105d40 Moved settings menu to its own file, got min_size based on content working (only for the settings menu) Ed_ 2024-12-30 12:22:41 -05:00
  • 57d51fc7b1 Began to reduce direct referencing of mutable state struct Ed_ 2024-12-30 12:22:26 -05:00
  • 9da86c1f4b Minor adjustment / cleanup (VEFontCache) Ed_ 2024-12-29 18:26:34 -05:00
  • 7488a6828e Text improvements Ed_ 2024-12-29 17:30:00 -05:00
  • 7eab6f9a7f WIP: attempt to improve text rendering Ed_ 2024-12-29 10:20:06 -05:00
  • 292d1b58b5 finishex exposing cam zoom settings to the wiget menu and the font size canvas scalaar Ed_ 2024-11-30 04:51:03 -05:00
  • dd2f6e9c71 Finished cam_zoom_mode settings entry, reduced anchor and alignment contraints for ui_layout_children_<> procs Ed_ 2024-11-30 02:34:11 -05:00
  • 7f8a068268 titles for the zoom mode setting menu btns aren't behaving correctly... Ed_ 2024-11-30 01:04:32 -05:00
  • eba9ec8a30 changed engine_refresh_hz setting to use the InputBox widget Ed_ 2024-11-29 23:25:24 -05:00
  • 533da2cdfb made intial impl for UI_TextInputBox, used it with min and max cam zoom settings ui Ed_ 2024-11-29 23:17:27 -05:00
  • f6ba5b2638 minor cleanup before generalization Ed_ 2024-11-29 20:29:26 -05:00
  • 898c389bb0 prototype cursor done Ed_ 2024-11-29 20:11:08 -05:00
  • c62bf2cf07 refinements to input box prototype Ed_ 2024-11-29 17:46:22 -05:00
  • 36678c1127 Fixes for nov 7 breaking changes to sokol_gfx Ed_ 2024-11-26 10:50:26 -05:00
  • 109d2b0ff1 update vefontcache to latest Ed_ 2024-11-26 10:42:27 -05:00
  • 08fff0f6fa update vefontcache mappings file Ed_ 2024-10-19 15:31:16 -04:00
  • cfc1a802d5 fix for changes to sokol_gfx.Filter.NONE to NEAREST Ed_ 2024-09-09 13:26:59 -04:00
  • bb6e1f78d3 Update vefontcache to latest Ed_ 2024-07-02 16:21:07 -04:00
  • 5c3bc243a4 update url for harfbuzz Ed_ 2024-07-02 13:37:17 -04:00
  • 77301c2b28 finish force rename Ed_ 2024-07-01 16:14:54 -04:00
  • e793392e85 force rename lower Ed_ 2024-07-01 16:14:33 -04:00
  • d797762702 fix for harfbuzz, remove raylib from update_deps.ps1 Ed_ 2024-07-01 01:24:43 -04:00
  • 2423d50407 scripts cleanup Ed_ 2024-06-30 21:53:48 -04:00
  • 331046f590 Remove excess content from VEFontCache (keeping it only in its repo) Ed_ 2024-06-30 21:53:42 -04:00
  • 0655ade456 Support for rounded rectangles & borders (not the best implementation...) Ed_ 2024-06-30 13:37:24 -04:00
  • 8ecfd7407e VEFontCache: Adjustments to positioning & text size shape values Ed_ 2024-06-30 13:36:54 -04:00
  • 2698670890 Finally reached parity pre-rendering overhaul Ed_ 2024-06-29 23:49:12 -04:00
  • 72eb3a1b3b readme fix Ed_ 2024-06-29 22:51:56 -04:00
  • 597c88c6b7 Misc + made a more controlled digital zoom Ed_ 2024-06-29 22:36:22 -04:00
  • a9ddd7668f VEFontCache: Various changes to field types, increased shape cache default capacity Ed_ 2024-06-29 22:34:24 -04:00
  • a666300f41 VEFontCache: Remove draw_cached_glyph, formatting Ed_ 2024-06-29 20:33:07 -04:00
  • 93e43c2b19 Updates for getting get_font_vertical_metrics, + other cleanup Ed_ 2024-06-28 17:39:28 -04:00
  • cdf0f3e3bd typo Ed_ 2024-06-28 07:51:47 -04:00
  • a28303bad6 Added manual simd but odins already doing it perfectly (+ ohter attempted optimizations) Ed_ 2024-06-28 07:31:51 -04:00
  • b8665d0bc2 wrining draw_text_batch Ed_ 2024-06-28 06:26:21 -04:00
  • bb52139e17 2 ms improvement from lru optimizations Ed_ 2024-06-28 06:08:03 -04:00
  • ce2a837bb6 got rid fo the shape draw_list caching code Ed_ 2024-06-28 06:04:04 -04:00
  • 3b5cc3cc80 Some minor performance improvments, draw_list caching for shapes failed. Ed_ 2024-06-28 05:29:53 -04:00
  • 12741a228d mostly formatting/name changes and other misc stuff Ed_ 2024-06-28 03:27:25 -04:00
  • 43415446b0 VEFontCache: look into to trying to cache the draw_list for a shape Ed_ 2024-06-28 03:26:55 -04:00
  • 5fbede25cb fix for compile error on table api breaking change Ed_ 2024-06-27 00:00:26 -04:00
  • d437e95efb misc changes to ve font cache after starting to make the standalone repo Ed_ 2024-06-27 00:00:07 -04:00
  • c94be49714 making VEFontCache less dependent on grime pkg (getting it ready to be standalone) Ed_ 2024-06-26 23:37:29 -04:00
  • e6147caf41 small update Ed_ 2024-06-26 23:28:08 -04:00
  • 063cf6b45c license Ed_ 2024-06-26 23:26:42 -04:00
  • f08b04e901 last cleanup before docs Ed_ 2024-06-26 22:51:04 -04:00
  • 1e7650970b compile fixes Ed_ 2024-06-26 21:51:33 -04:00
  • fc59f948f5 moved catch_batch_glyph to draw file Ed_ 2024-06-26 21:40:45 -04:00
  • 86d6adc931 Set glyph_padding to 4 (when using 8x8 over_sample we need more padding) Ed_ 2024-06-26 17:02:15 -04:00
  • e6ccdd90d1 changes to sectr module based on VEFontCache changes Ed_ 2024-06-26 15:23:44 -04:00
  • 470197cb6c Advance_Snap_Smallfont_Size to 0 by default, removed position rounding in shape_text_uncached Ed_ 2024-06-26 15:23:02 -04:00
  • 8e8f25ba50 VEFontCache: Lifted the GlyphDrawBuffer member of atlas to the context Ed_ 2024-06-26 15:15:03 -04:00
  • 343d558a94 Clean up of last remaining vestitudes of using my containers in VEFontCache Ed_ 2024-06-26 13:28:54 -04:00
  • 9d0cc125a9 Misc changes Ed_ 2024-06-26 06:03:00 -04:00
  • 413f544e9c VEFontCache: Codepath simplificiation & optimization Ed_ 2024-06-26 06:01:06 -04:00
  • 6f034534f3 VEFontCache: Should be using odin arrays and maps excluisvely now for the package Ed_ 2024-06-25 23:53:44 -04:00
  • 1533a14a1b misc changes Ed_ 2024-06-25 19:13:41 -04:00
  • 268ba29ec6 minor pref improvements, started to convert to using odin's arrays (in VEFontCache) (last commit bad) Ed_ 2024-06-25 19:11:31 -04:00
  • c567d48a4c minor pref improvements, started to convert to using odin's arrays (in VEFontCache) (last commit bad) Ed_ 2024-06-25 19:11:10 -04:00
  • 00587a226b minor pref improvements, started to convert to using odin's arrays Ed_ 2024-06-25 19:09:53 -04:00
  • 6fac2a97ff Swapped LRU and temp_codepoint_seen to use odin's vendor hash map Ed_ 2024-06-25 17:10:18 -04:00
  • b5f9687927 Various improvements to VEFontCache's font rendering Ed_ 2024-06-25 14:28:59 -04:00
  • 1fe741034d wip : trying to fix the workspace view bounds detection Ed_ 2024-06-25 02:38:08 -04:00
  • 1f4d07727e minor reorganization Ed_ 2024-06-25 02:37:18 -04:00
  • 894c3fee97 Fix hot-reload Ed_ 2024-06-24 23:38:53 -04:00
  • 08932c8c99 Fixes to test_whitespace_ast Ed_ 2024-06-24 23:19:18 -04:00
  • 6f722026ce Text rendering is now around parity (if not better) than what was done before with raylib Ed_ 2024-06-24 23:19:08 -04:00
  • 321bbfd772 Fix for VEFontCache: measure_text_size & shape_text_cached Ed_ 2024-06-24 23:17:18 -04:00
  • 838e37e58d Fixed crash with VEFontCache.can_batch_glyph Ed_ 2024-06-24 23:16:24 -04:00
  • c93c0ed567 Minor lifting in the render side, getting ready to just hunker down and take notes on whats next Ed_ 2024-06-24 16:36:22 -04:00
  • 0d9623c340 layer text rendering works, ui has issues, there is perf problems Ed_ 2024-06-24 11:29:44 -04:00