mostly formatting/name changes and other misc stuff

This commit is contained in:
Edward R. Gonzalez 2024-06-28 03:27:25 -04:00
parent 43415446b0
commit 12741a228d
8 changed files with 67 additions and 67 deletions

View File

@ -230,14 +230,14 @@ startup :: proc( prof : ^SpallProfiler, persistent_mem, frame_mem, transient_mem
backend := sokol_gfx.query_backend()
switch backend
{
case .D3D11: logf("sokol_gfx: using D3D11 backend")
case .GLCORE, .GLES3: logf("sokol_gfx: using GL backend")
case .D3D11: logf("sokol_gfx: using D3D11 backend")
case .GLCORE, .GLES3: logf("sokol_gfx: using GL backend")
case .METAL_MACOS, .METAL_IOS, .METAL_SIMULATOR:
logf("sokol_gfx: using Metal backend")
case .METAL_MACOS, .METAL_IOS, .METAL_SIMULATOR:
logf("sokol_gfx: using Metal backend")
case .WGPU: logf("sokol_gfx: using WebGPU backend")
case .DUMMY: logf("sokol_gfx: using dummy backend")
case .WGPU: logf("sokol_gfx: using WebGPU backend")
case .DUMMY: logf("sokol_gfx: using dummy backend")
}
render_data.pass_actions.bg_clear_black.colors[0] = sokol_gfx.Color_Attachment_Action {
@ -328,8 +328,8 @@ startup :: proc( prof : ^SpallProfiler, persistent_mem, frame_mem, transient_mem
ui_startup( & workspace.ui, cache_allocator = persistent_slab_allocator() )
}
debug.path_lorem = str_fmt("C:/projects/SectrPrototype/examples/Lorem Ipsum (197).txt", allocator = persistent_slab_allocator())
// debug.path_lorem = str_fmt("C:/projects/SectrPrototype/examples/Lorem Ipsum (1022).txt", allocator = persistent_slab_allocator())
// debug.path_lorem = str_fmt("C:/projects/SectrPrototype/examples/Lorem Ipsum (197).txt", allocator = persistent_slab_allocator())
debug.path_lorem = str_fmt("C:/projects/SectrPrototype/examples/Lorem Ipsum (1022).txt", allocator = persistent_slab_allocator())
alloc_error : AllocatorError; success : bool
debug.lorem_content, success = os.read_entire_file( debug.path_lorem, persistent_slab_allocator() )

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@ -257,7 +257,7 @@ render_mode_screenspace :: proc( screen_extent : Extents2, screen_ui : ^UI_State
}
if true {
state.config.font_size_canvas_scalar = 1
state.config.font_size_canvas_scalar = 2
zoom_adjust_size := 16 * state.project.workspace.cam.zoom
over_sample := zoom_adjust_size < 12 ? 1.0 : f32(state.config.font_size_canvas_scalar)
debug_text("font_size_canvas_scalar: %v", config.font_size_canvas_scalar)
@ -319,7 +319,7 @@ render_text_layer :: proc( screen_extent : Vec2, ve_ctx : ^ve.Context, render :
// 1. Do the glyph rendering pass
// Glyphs are first rendered to an intermediate 2k x 512px R8 texture
case .Glyph:
profile("VEFontCache: draw call: glyph")
// profile("VEFontCache: draw call: glyph")
if num_indices == 0 && ! draw_call.clear_before_draw {
continue
}
@ -355,7 +355,7 @@ render_text_layer :: proc( screen_extent : Vec2, ve_ctx : ^ve.Context, render :
// 2. Do the atlas rendering pass
// A simple 16-tap box downsample shader is then used to blit from this intermediate texture to the final atlas location
case .Atlas:
profile("VEFontCache: draw call: atlas")
// profile("VEFontCache: draw call: atlas")
if num_indices == 0 && ! draw_call.clear_before_draw {
continue
}
@ -401,7 +401,7 @@ render_text_layer :: proc( screen_extent : Vec2, ve_ctx : ^ve.Context, render :
continue
}
profile("VEFontCache: draw call: target")
// profile("VEFontCache: draw call: target")
pass := screen_pass
pass.swapchain = sokol_glue.swapchain()
@ -465,7 +465,7 @@ render_ui_via_box_tree :: proc( root : ^UI_Box, screen_extent : Vec2, ve_ctx : ^
shape_enqueued : b32 = false
previous_layer : i32 = 0
for box := root.first; box != nil; box = ui_box_tranverse_next_depth_based( box )
for box := root.first; box != nil; box = ui_box_tranverse_next_depth_first( box )
{
if box.ancestors != previous_layer {
if shape_enqueued do render_flush_gp()
@ -482,11 +482,11 @@ render_ui_via_box_tree :: proc( root : ^UI_Box, screen_extent : Vec2, ve_ctx : ^
using computed
profile("enqueue box")
// profile("enqueue box")
GP_Render:
{
profile("draw_shapes")
// profile("draw_shapes")
if style.bg_color.a != 0
{
draw_rect( bounds, style.bg_color )
@ -552,14 +552,14 @@ render_ui_via_box_list :: proc( render_list : []UI_RenderBoxInfo, screen_extent
already_passed_signal := id > 0 && render_list[ id - 1 ].layer_signal
if !already_passed_signal && entry.layer_signal
{
profile("render ui layer")
// profile("render ui layer")
render_flush_gp()
if text_enqueued do render_text_layer( screen_extent, ve_ctx, ve_render )
continue
}
using entry
profile("enqueue box")
// profile("enqueue box")
GP_Render:
{
@ -672,7 +672,7 @@ draw_text_string_pos_norm :: proc( content : string, id : FontID, size : f32, po
// Draw text using a string and extent-based screen coordinates
draw_text_string_pos_extent :: proc( content : string, id : FontID, size : f32, pos : Vec2, color := Color_White )
{
profile(#procedure)
// profile(#procedure)
state := get_state(); using state
screen_size := app_window.extent * 2
render_pos := screen_to_render_pos(pos)
@ -682,7 +682,7 @@ draw_text_string_pos_extent :: proc( content : string, id : FontID, size : f32,
draw_text_string_pos_extent_zoomed :: proc( content : string, id : FontID, size : f32, pos : Vec2, cam : Camera, color := Color_White )
{
profile(#procedure)
// profile(#procedure)
state := get_state(); using state
cam_offset := Vec2 {

View File

@ -225,7 +225,7 @@ ui_graph_build_end :: proc( ui : ^UI_State )
// Auto-layout and initial render_queue generation
render_queue := array_to_slice(ui.render_queue)
for current := root.first; current != nil; current = ui_box_tranverse_next_depth_based( current )
for current := root.first; current != nil; current = ui_box_tranverse_next_depth_first( current )
{
if ! current.computed.fresh {
ui_box_compute_layout( current )

View File

@ -118,7 +118,7 @@ ui_prev_cached_box :: #force_inline proc( box : ^UI_Box ) -> ^UI_Box { return hm
// TODO(Ed): Rename to ui_box_tranverse_view_next
// Traveral pritorizes immeidate children
ui_box_tranverse_next_depth_based :: #force_inline proc "contextless" ( box : ^ UI_Box, bypass_intersection_test := false ) -> (^ UI_Box)
ui_box_tranverse_next_depth_first :: #force_inline proc "contextless" ( box : ^ UI_Box, bypass_intersection_test := false ) -> (^ UI_Box)
{
using state := get_state()
// If current has children, do them first
@ -151,7 +151,7 @@ ui_box_tranverse_next_depth_based :: #force_inline proc "contextless" ( box : ^
}
// Traveral pritorizes traversing a "anestry layer"
ui_box_traverse_next_layer_based :: proc "contextless" ( box : ^UI_Box, bypass_intersection_test := false, ctx : ^UI_State = nil ) -> (^UI_Box)
ui_box_traverse_next_breadth_first :: proc "contextless" ( box : ^UI_Box, bypass_intersection_test := false, ctx : ^UI_State = nil ) -> (^UI_Box)
{
ctx := ctx
if ctx == nil {

View File

@ -168,7 +168,7 @@ ui_box_compute_layout :: proc( box : ^UI_Box,
{
content_size := content_bounds.max - content_bounds.min
text_pos : Vec2
text_pos = content_bounds.min + { 0, 0 }
text_pos = content_bounds.min + { 0, text_size.y * 0.5 }
text_pos += (content_size - text_size) * layout.text_alignment
computed.text_size = text_size
@ -184,7 +184,7 @@ ui_compute_children_bounding_area :: proc ( box : ^UI_Box )
ui_box_compute_layout_children :: proc( box : ^UI_Box )
{
for current := box.first; current != nil && current.prev != box; current = ui_box_tranverse_next_depth_based( current )
for current := box.first; current != nil && current.prev != box; current = ui_box_tranverse_next_depth_first( current )
{
if current == box do return
if current.computed.fresh do continue

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@ -204,8 +204,8 @@ push-location $path_root
# $build_args += $flag_micro_architecture_native
$build_args += $flag_use_separate_modules
$build_args += $flag_thread_count + $CoreCount_Physical
# $build_args += $flag_optimize_none
$build_args += $flag_optimize_minimal
$build_args += $flag_optimize_none
# $build_args += $flag_optimize_minimal
# $build_args += $flag_optimize_speed
# $build_args += $falg_optimize_aggressive
$build_args += $flag_debug

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@ -2,37 +2,37 @@
function check-FileForChanges
{
param(
[Parameter(Mandatory=$true)]
[string]$path_file
)
param(
[Parameter(Mandatory=$true)]
[string]$path_file
)
if (-not (Test-Path $path_file -PathType Leaf)) {
Write-Error "The provided path is not a valid file: $path_file"
return $false
}
$file_name = Split-Path $path_file -Leaf
$path_csv = Join-Path $path_build ($file_name + "_file_hash.csv")
if (-not (Test-Path $path_file -PathType Leaf)) {
Write-Error "The provided path is not a valid file: $path_file"
return $false
}
$file_name = Split-Path $path_file -Leaf
$path_csv = Join-Path $path_build ($file_name + "_file_hash.csv")
$csv_file_hash = $null
if (Test-Path $path_csv) {
$csv_file_hash = Import-Csv $path_csv | Select-Object -ExpandProperty value
}
$csv_file_hash = $null
if (Test-Path $path_csv) {
$csv_file_hash = Import-Csv $path_csv | Select-Object -ExpandProperty value
}
$current_hash_info = Get-FileHash -Path $path_file -Algorithm MD5
$current_file_hash = $current_hash_info.Hash
$current_hash_info = Get-FileHash -Path $path_file -Algorithm MD5
$current_file_hash = $current_hash_info.Hash
# Save the current hash to the CSV
[PSCustomObject]@{
name = $path_file
value = $current_file_hash
} | Export-Csv $path_csv -NoTypeInformation
# Save the current hash to the CSV
[PSCustomObject]@{
name = $path_file
value = $current_file_hash
} | Export-Csv $path_csv -NoTypeInformation
if ($csv_file_hash -and $csv_file_hash -eq $current_file_hash) {
return $false
} else {
return $true
}
if ($csv_file_hash -and $csv_file_hash -eq $current_file_hash) {
return $false
} else {
return $true
}
}
# Check to see if the module has changed files since the last build

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@ -1,20 +1,20 @@
# This is meant to be used with build.ps1, and is not a standalone script.
function Get-IniContent { param([ string]$filePath )
$ini = @{}
$currentSection = $null
switch -regex -file $filePath
$ini = @{}
$currentSection = $null
switch -regex -file $filePath
{
"^\[(.+)\]$" {
$currentSection = $matches[1].Trim()
$ini[$currentSection] = @{}
}
"^(.+?)\s*=\s*(.*)" {
$key, $value = $matches[1].Trim(), $matches[2].Trim()
if ($null -ne $currentSection) {
$ini[$currentSection][$key] = $value
}
}
}
return $ini
"^\[(.+)\]$" {
$currentSection = $matches[1].Trim()
$ini[$currentSection] = @{}
}
"^(.+?)\s*=\s*(.*)" {
$key, $value = $matches[1].Trim(), $matches[2].Trim()
if ($null -ne $currentSection) {
$ini[$currentSection][$key] = $value
}
}
}
return $ini
}