misc changes to ve font cache after starting to make the standalone repo
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@ -16,16 +16,6 @@ import "base:runtime"
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Advance_Snap_Smallfont_Size :: 0
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Colour :: [4]f32
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Vec2 :: [2]f32
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Vec2i :: [2]i32
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Vec2_64 :: [2]f64
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vec2_from_scalar :: #force_inline proc "contextless" ( scalar : f32 ) -> Vec2 { return { scalar, scalar }}
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vec2_64_from_vec2 :: #force_inline proc "contextless" ( v2 : Vec2 ) -> Vec2_64 { return { f64(v2.x), f64(v2.y) }}
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vec2_from_vec2i :: #force_inline proc "contextless" ( v2i : Vec2i ) -> Vec2 { return { f32(v2i.x), f32(v2i.y) }}
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vec2i_from_vec2 :: #force_inline proc "contextless" ( v2 : Vec2 ) -> Vec2i { return { i32(v2.x), i32(v2.y) }}
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FontID :: distinct i64
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Glyph :: distinct i32
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@ -624,7 +624,7 @@ draw_text_shape :: proc( ctx : ^Context,
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// flush_glyph_buffer_to_atlas(ctx)
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draw_text_batch( ctx, entry, shaped, batch_start_idx, cast(i32) len(shaped.glyphs), position, scale, snap_width , snap_height )
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reset_batch_codepoint_state( ctx )
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cursor_pos = shaped.end_cursor_pos
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cursor_pos = position + shaped.end_cursor_pos * scae
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return
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}
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@ -47,7 +47,7 @@ ceil :: proc {
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math.ceil_f64le,
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math.ceil_f64be,
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grime.ceil_vec2,
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ceil_vec2,
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}
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clear :: proc {
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@ -1,6 +1,39 @@
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package VEFontCache
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import "base:runtime"
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// import core_log "core:log"
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Colour :: [4]f32
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Vec2 :: [2]f32
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Vec2i :: [2]i32
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Vec2_64 :: [2]f64
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vec2_from_scalar :: #force_inline proc "contextless" ( scalar : f32 ) -> Vec2 { return { scalar, scalar }}
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vec2_64_from_vec2 :: #force_inline proc "contextless" ( v2 : Vec2 ) -> Vec2_64 { return { f64(v2.x), f64(v2.y) }}
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vec2_from_vec2i :: #force_inline proc "contextless" ( v2i : Vec2i ) -> Vec2 { return { f32(v2i.x), f32(v2i.y) }}
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vec2i_from_vec2 :: #force_inline proc "contextless" ( v2 : Vec2 ) -> Vec2i { return { i32(v2.x), i32(v2.y) }}
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@(require_results) ceil_vec2 :: proc "contextless" ( v : Vec2 ) -> Vec2 { return { ceil_f32(v.x), ceil_f32(v.y) } }
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// This buffer is used below excluisvely to prevent any allocator recusion when verbose logging from allocators.
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// This means a single line is limited to 32k buffer (increase naturally if this SOMEHOW becomes a bottleneck...)
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// Logger_Allocator_Buffer : [32 * Kilobyte]u8
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// log :: proc( msg : string, level := core_log.Level.Info, loc := #caller_location ) {
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// temp_arena : Arena; arena_init(& temp_arena, Logger_Allocator_Buffer[:])
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// context.allocator = arena_allocator(& temp_arena)
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// context.temp_allocator = arena_allocator(& temp_arena)
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// core_log.log( level, msg, location = loc )
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// }
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// logf :: proc( fmt : string, args : ..any, level := core_log.Level.Info, loc := #caller_location ) {
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// temp_arena : Arena; arena_init(& temp_arena, Logger_Allocator_Buffer[:])
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// context.allocator = arena_allocator(& temp_arena)
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// context.temp_allocator = arena_allocator(& temp_arena)
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// core_log.logf( level, fmt, ..args, location = loc )
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// }
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reload_array :: proc( self : ^[dynamic]$Type, allocator : Allocator ) {
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raw := transmute( ^runtime.Raw_Dynamic_Array) self
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@ -69,7 +69,7 @@ shaper_unload_font :: proc( ctx : ^ShaperInfo )
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shaper_shape_from_text :: proc( ctx : ^ShaperContext, info : ^ShaperInfo, output :^ShapedText, text_utf8 : string,
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ascent, descent, line_gap : i32, size, size_scale : f32 )
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{
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profile(#procedure)
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// profile(#procedure)
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current_script := harfbuzz.Script.UNKNOWN
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hb_ucfunc := harfbuzz.unicode_funcs_get_default()
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harfbuzz.buffer_clear_contents( ctx.hb_buffer )
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