331046f590 
					 
					
						
						
							
							Remove excess content from VEFontCache (keeping it only in its repo)  
						
						
						
						
					 
					
						2024-06-30 21:53:42 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0655ade456 
					 
					
						
						
							
							Support for rounded rectangles & borders (not the best implementation...)  
						
						
						
						
					 
					
						2024-06-30 13:37:24 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						8ecfd7407e 
					 
					
						
						
							
							VEFontCache: Adjustments to positioning & text size shape values  
						
						
						
						
					 
					
						2024-06-30 13:36:54 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2698670890 
					 
					
						
						
							
							Finally reached parity pre-rendering overhaul  
						
						
						
						
					 
					
						2024-06-29 23:49:12 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						72eb3a1b3b 
					 
					
						
						
							
							readme fix  
						
						
						
						
					 
					
						2024-06-29 22:51:56 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						597c88c6b7 
					 
					
						
						
							
							Misc + made a more controlled digital zoom  
						
						... 
						
						
						
						Trying to get digital zoom to closer target levels that would match specific even font sizes
Various other changes from iterating on VEFontCache 
						
						
					 
					
						2024-06-29 22:36:22 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a9ddd7668f 
					 
					
						
						
							
							VEFontCache: Various changes to field types, increased shape cache default capacity  
						
						
						
						
					 
					
						2024-06-29 22:34:37 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a666300f41 
					 
					
						
						
							
							VEFontCache: Remove draw_cached_glyph, formatting  
						
						... 
						
						
						
						No longer needed as draw_text_batched handles it 
						
						
					 
					
						2024-06-29 20:33:07 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						93e43c2b19 
					 
					
						
						
							
							Updates for getting get_font_vertical_metrics, + other cleanup  
						
						
						
						
					 
					
						2024-06-28 17:39:28 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						cdf0f3e3bd 
					 
					
						
						
							
							typo  
						
						
						
						
					 
					
						2024-06-28 07:51:47 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a28303bad6 
					 
					
						
						
							
							Added manual simd but odins already doing it perfectly (+ ohter attempted optimizations)  
						
						
						
						
					 
					
						2024-06-28 07:31:51 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b8665d0bc2 
					 
					
						
						
							
							wrining draw_text_batch  
						
						... 
						
						
						
						Gotta juice it out 
						
						
					 
					
						2024-06-28 06:26:21 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						bb52139e17 
					 
					
						
						
							
							2 ms improvement from lru optimizations  
						
						
						
						
					 
					
						2024-06-28 06:08:03 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ce2a837bb6 
					 
					
						
						
							
							got rid fo the shape draw_list caching code  
						
						
						
						
					 
					
						2024-06-28 06:04:04 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3b5cc3cc80 
					 
					
						
						
							
							Some minor performance improvments, draw_list caching for shapes failed.  
						
						
						
						
					 
					
						2024-06-28 05:29:53 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						12741a228d 
					 
					
						
						
							
							mostly formatting/name changes and other misc stuff  
						
						
						
						
					 
					
						2024-06-28 03:27:25 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						43415446b0 
					 
					
						
						
							
							VEFontCache: look into to trying to cache the draw_list for a shape  
						
						... 
						
						
						
						plus other misc changes 
						
						
					 
					
						2024-06-28 03:26:55 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5fbede25cb 
					 
					
						
						
							
							fix for compile error on table api breaking change  
						
						
						
						
					 
					
						2024-06-27 00:00:26 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d437e95efb 
					 
					
						
						
							
							misc changes to ve font cache after starting to make the standalone repo  
						
						
						
						
					 
					
						2024-06-27 00:00:07 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c94be49714 
					 
					
						
						
							
							making VEFontCache less dependent on grime pkg (getting it ready to be standalone)  
						
						
						
						
					 
					
						2024-06-26 23:37:29 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						e6147caf41 
					 
					
						
						
							
							small update  
						
						
						
						
					 
					
						2024-06-26 23:28:08 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						063cf6b45c 
					 
					
						
						
							
							license  
						
						
						
						
					 
					
						2024-06-26 23:26:42 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						f08b04e901 
					 
					
						
						
							
							last cleanup before docs  
						
						
						
						
					 
					
						2024-06-26 22:51:04 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1e7650970b 
					 
					
						
						
							
							compile fixes  
						
						
						
						
					 
					
						2024-06-26 21:51:33 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						fc59f948f5 
					 
					
						
						
							
							moved catch_batch_glyph to draw file  
						
						
						
						
					 
					
						2024-06-26 21:40:45 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						86d6adc931 
					 
					
						
						
							
							Set glyph_padding to 4 (when using 8x8 over_sample we need more padding)  
						
						
						
						
					 
					
						2024-06-26 17:02:15 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						e6ccdd90d1 
					 
					
						
						
							
							changes to sectr module based on VEFontCache changes  
						
						
						
						
					 
					
						2024-06-26 15:23:44 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						470197cb6c 
					 
					
						
						
							
							Advance_Snap_Smallfont_Size to 0 by default, removed position rounding in shape_text_uncached  
						
						... 
						
						
						
						Need to eventually make the rounding an option 
						
						
					 
					
						2024-06-26 15:23:02 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						8e8f25ba50 
					 
					
						
						
							
							VEFontCache: Lifted the GlyphDrawBuffer member of atlas to the context  
						
						
						
						
					 
					
						2024-06-26 15:15:03 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						343d558a94 
					 
					
						
						
							
							Clean up of last remaining vestitudes of using my containers in VEFontCache  
						
						
						
						
					 
					
						2024-06-26 13:28:54 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						9d0cc125a9 
					 
					
						
						
							
							Misc changes  
						
						... 
						
						
						
						* Made refactor rende procedures to specify dependencies instead of directly grabbing from state singleton 
						
						
					 
					
						2024-06-26 06:03:00 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						413f544e9c 
					 
					
						
						
							
							VEFontCache: Codepath simplificiation & optimization  
						
						
						
						
					 
					
						2024-06-26 06:01:06 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						6f034534f3 
					 
					
						
						
							
							VEFontCache: Should be using odin arrays and maps excluisvely now for the package  
						
						
						
						
					 
					
						2024-06-25 23:53:44 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1533a14a1b 
					 
					
						
						
							
							misc changes  
						
						... 
						
						
						
						* draw_text_string_pos_extent_zoomed can now oversample text futher (if desired)
* render_ui_via_box_tree has a rudimentary render pass layering optimization
Add support for the slab allocator to accept arbitrary alignments (odin's map container needs it)
Messing around with 64-byte alignment as the default for the allocator... 
						
						
					 
					
						2024-06-25 19:13:41 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						268ba29ec6 
					 
					
						
						
							
							minor pref improvements, started to convert to using odin's arrays (in VEFontCache) (last commit bad)  
						
						
						
						
					 
					
						2024-06-25 19:11:31 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c567d48a4c 
					 
					
						
						
							
							minor pref improvements, started to convert to using odin's arrays (in VEFontCache) (last commit bad)  
						
						
						
						
					 
					
						2024-06-25 19:11:10 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						00587a226b 
					 
					
						
						
							
							minor pref improvements, started to convert to using odin's arrays  
						
						
						
						
					 
					
						2024-06-25 19:09:53 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						6fac2a97ff 
					 
					
						
						
							
							Swapped LRU and temp_codepoint_seen to use odin's vendor hash map  
						
						... 
						
						
						
						Starting to get serious about profiling this procedure and optimizing performance.
I also want to make it more ideomatic now... 
						
						
					 
					
						2024-06-25 17:10:18 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b5f9687927 
					 
					
						
						
							
							Various improvements to VEFontCache's font rendering  
						
						
						
						
					 
					
						2024-06-25 14:28:59 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1fe741034d 
					 
					
						
						
							
							wip : trying to fix the workspace view bounds detection  
						
						
						
						
					 
					
						2024-06-25 02:38:08 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1f4d07727e 
					 
					
						
						
							
							minor reorganization  
						
						
						
						
					 
					
						2024-06-25 02:37:18 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						894c3fee97 
					 
					
						
						
							
							Fix hot-reload  
						
						
						
						
					 
					
						2024-06-24 23:38:53 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						08932c8c99 
					 
					
						
						
							
							Fixes to test_whitespace_ast  
						
						
						
						
					 
					
						2024-06-24 23:19:18 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						6f722026ce 
					 
					
						
						
							
							Text rendering is now around parity (if not better) than what was done before with raylib  
						
						... 
						
						
						
						Performance still sucks since the rendering implementation is subpar 
						
						
					 
					
						2024-06-24 23:19:08 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						321bbfd772 
					 
					
						
						
							
							Fix for VEFontCache: measure_text_size & shape_text_cached  
						
						
						
						
					 
					
						2024-06-24 23:17:18 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						838e37e58d 
					 
					
						
						
							
							Fixed crash with VEFontCache.can_batch_glyph  
						
						
						
						
					 
					
						2024-06-24 23:16:24 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c93c0ed567 
					 
					
						
						
							
							Minor lifting in the render side, getting ready to just hunker down and take notes on whats next  
						
						... 
						
						
						
						* VEFontCache needs to get fixed up (possibly bring back ELFHash)
  * Problably going to do conversion early to odin's array and map usage
* Need get the quad tree setup for the ui so that I can do fast and efficient traversal for the layer based rendering. 
						
						
					 
					
						2024-06-24 16:36:22 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0d9623c340 
					 
					
						
						
							
							layer text rendering works, ui has issues, there is perf problems  
						
						... 
						
						
						
						* Added todos for VEFontCache
* Going be remaking the direct box traversal rendering again, I'll keep both layer based and it as a option to switch between
* Need to implement a quad tree for the ui boxes to help with collision test traversal 
						
						
					 
					
						2024-06-24 11:29:44 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						dee8fc7ef9 
					 
					
						
						
							
							layer text rendering is working!  
						
						
						
						
					 
					
						2024-06-23 21:32:00 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						7d41fcc335 
					 
					
						
						
							
							wip : trying to get layered text rendering working  
						
						
						
						
					 
					
						2024-06-23 20:22:36 -04:00