9d0cc125a9 
					 
					
						
						
							
							Misc changes  
						
						... 
						
						
						
						* Made refactor rende procedures to specify dependencies instead of directly grabbing from state singleton 
						
						
					 
					
						2024-06-26 06:03:00 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1533a14a1b 
					 
					
						
						
							
							misc changes  
						
						... 
						
						
						
						* draw_text_string_pos_extent_zoomed can now oversample text futher (if desired)
* render_ui_via_box_tree has a rudimentary render pass layering optimization
Add support for the slab allocator to accept arbitrary alignments (odin's map container needs it)
Messing around with 64-byte alignment as the default for the allocator... 
						
						
					 
					
						2024-06-25 19:13:41 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						6f722026ce 
					 
					
						
						
							
							Text rendering is now around parity (if not better) than what was done before with raylib  
						
						... 
						
						
						
						Performance still sucks since the rendering implementation is subpar 
						
						
					 
					
						2024-06-24 23:19:08 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c93c0ed567 
					 
					
						
						
							
							Minor lifting in the render side, getting ready to just hunker down and take notes on whats next  
						
						... 
						
						
						
						* VEFontCache needs to get fixed up (possibly bring back ELFHash)
  * Problably going to do conversion early to odin's array and map usage
* Need get the quad tree setup for the ui so that I can do fast and efficient traversal for the layer based rendering. 
						
						
					 
					
						2024-06-24 16:36:22 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						dee8fc7ef9 
					 
					
						
						
							
							layer text rendering is working!  
						
						
						
						
					 
					
						2024-06-23 21:32:00 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						7d41fcc335 
					 
					
						
						
							
							wip : trying to get layered text rendering working  
						
						
						
						
					 
					
						2024-06-23 20:22:36 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2b83b69745 
					 
					
						
						
							
							Converted string cache table to use HMapChained, initial impl for ui_box_traverse_next_layer_based  
						
						
						
						
					 
					
						2024-06-21 16:33:15 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a560222d5d 
					 
					
						
						
							
							Fixed a long-standing issue with the chained hashmap (finally)  
						
						
						
						
					 
					
						2024-06-21 00:26:29 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						489faf5515 
					 
					
						
						
							
							Misc changes (refactors, notes)  
						
						
						
						
					 
					
						2024-06-20 14:39:50 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5d6f996d3c 
					 
					
						
						
							
							Finished fixing input back to prev-sokol feature parity  
						
						
						
						
					 
					
						2024-06-19 18:09:11 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						59ed4d9dd6 
					 
					
						
						
							
							fix hot-reload, starting to setup proper rendering again.  
						
						... 
						
						
						
						* Added hot_reload, measure_text_size to VEFontCache 
						
						
					 
					
						2024-06-19 02:34:02 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						425a642fd3 
					 
					
						
						
							
							Started to setup input events based off sokol  
						
						... 
						
						
						
						Will replace the input polling done with raylib.
Going to also provide the more robust input tracking for consuming events with the UI interactions 
						
						
					 
					
						2024-06-17 03:35:53 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b1927a8461 
					 
					
						
						
							
							optimize_draw_list now produces parity optimization to original  
						
						
						
						
					 
					
						2024-06-16 10:27:58 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						000d46cd73 
					 
					
						
						
							
							misc fixes, trying to get parity optimizatin to original VEFontCache  
						
						... 
						
						
						
						still not getting the pass reduction to be equivalent... 
						
						
					 
					
						2024-06-16 08:57:06 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						13f24b4ae9 
					 
					
						
						
							
							More fixes, more letters  
						
						
						
						
					 
					
						2024-06-15 08:20:58 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5f09c22f11 
					 
					
						
						
							
							Finally got a letter on the screen with the VEFontCache port  
						
						
						
						
					 
					
						2024-06-15 04:29:10 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						569ce5ce99 
					 
					
						
						
							
							still diagnosing...  
						
						
						
						
					 
					
						2024-06-15 02:08:29 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						87bc31636e 
					 
					
						
						
							
							lots of corrections to VEFontCache, still no letters on screen  
						
						... 
						
						
						
						Something is either wrong with the sokol_gfx rendering setup or its a really dumb checkbox/uv value 
						
						
					 
					
						2024-06-14 17:00:06 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3b9e08794a 
					 
					
						
						
							
							More progress toward VEFontCache rendering  
						
						... 
						
						
						
						Based off of render doc, most likely down to UV issues for where on the glyph buffer the shape is located 
						
						
					 
					
						2024-06-14 03:13:47 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						bcb684e140 
					 
					
						
						
							
							Renders to glyph and I think the atlas targets (but not the screen)  
						
						
						
						
					 
					
						2024-06-13 20:44:10 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						314582b225 
					 
					
						
						
							
							Changes while attempting to debug  
						
						
						
						
					 
					
						2024-06-13 18:25:11 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						692ca3a577 
					 
					
						
						
							
							sokol gfx bug fixing for the pass/pipeline log errors (still black screen)  
						
						
						
						
					 
					
						2024-06-13 13:58:23 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5bd6519b6a 
					 
					
						
						
							
							Bugfixing the runtime (rendering not working yet)  
						
						
						
						
					 
					
						2024-06-11 22:20:30 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						82e7482c85 
					 
					
						
						
							
							Finished first draft for VEFontCache font provider hookup for sokol_gfx (untested)  
						
						
						
						
					 
					
						2024-06-09 21:39:49 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						4a931dcbe5 
					 
					
						
						
							
							Setup shaders for text rendering based on VEFontCache samples  
						
						
						
						
					 
					
						2024-06-06 16:15:57 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						71e8fadcab 
					 
					
						
						
							
							VEFontCache: Initial hookup to sectr module & runtime bugfixes  
						
						
						
						
					 
					
						2024-06-06 01:07:23 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						38be79d7a9 
					 
					
						
						
							
							VEFontCache: runtime bugfixes  
						
						
						
						
					 
					
						2024-06-06 00:43:18 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1741532d64 
					 
					
						
						
							
							Progress on VEFontCache port, working on freetype outline to stbtt shape  
						
						
						
						
					 
					
						2024-06-03 17:43:15 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						f99157aae5 
					 
					
						
						
							
							Starting the process of porting VEFontCache  
						
						
						
						
					 
					
						2024-06-02 17:29:44 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						e84ec719b3 
					 
					
						
						
							
							Progress on lifting the 'grime' module to its own package  
						
						
						
						
					 
					
						2024-05-31 19:31:27 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						f415eada0d 
					 
					
						
						
							
							Doing some heavy refactors on the container interfaces  
						
						... 
						
						
						
						Trying to set up their use to be more ideomatic to the core containers 
						
						
					 
					
						2024-05-31 17:58:18 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3db403017e 
					 
					
						
						
							
							Lifted fontstash to its own package, made packages for RFont and VEFontCache  
						
						... 
						
						
						
						Going to do fonstash first then rfont ports.
After will complete the VEFontCache port 
						
						
					 
					
						2024-05-31 13:04:52 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0b74a8115e 
					 
					
						
						
							
							Minor cleanup to current bad impl of font rendering  
						
						... 
						
						
						
						Just trying to really "get" sokol_gfx.h 
						
						
					 
					
						2024-05-31 11:25:27 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						936c0100ba 
					 
					
						
						
							
							Got text rendering to work with sokol_gfx (learngl text rendering article  #1 )  
						
						... 
						
						
						
						Need to todo the altas article next then the optimizing vod 
						
						
					 
					
						2024-05-30 13:06:51 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c681370d8b 
					 
					
						
						
							
							Just restore some code that I deleted from the raylib font provider file.  
						
						
						
						
					 
					
						2024-05-26 13:58:55 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						797ab227e9 
					 
					
						
						
							
							Gut raylib usage from the codebase.  
						
						... 
						
						
						
						Going to either fully commit to sokol or if it fails, rolling the platform layer myself. 
						
						
					 
					
						2024-05-25 11:52:23 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						cf81d3f9bd 
					 
					
						
						
							
							Renamed str_fmt_alloc to str_fmt, str_fmt to str_fmt_out, allocator convention enforcement in context  
						
						... 
						
						
						
						I'm enforcing aprintf it as the default formatter.
I changed up the context allocator assignment to reflect how I've been intending to allocation in startup & platform events vs tick.
Tick uses the frame slab's by default with transient on temp. Startup & platform events use the transient by default & for temp, with any use of the persistent allocator being explicit. 
						
						
					 
					
						2024-05-22 17:13:56 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						cdfc3d65bb 
					 
					
						
						
							
							Added sokol library to thirdparty  
						
						... 
						
						
						
						Going to get sokol_gp soonish
Need to look into figuring out text rendering...
I'm preemtively getting this stuff now but I problably won't be swapping raylib impl anytime soon. 
						
						
					 
					
						2024-05-19 14:04:54 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b30f3c3466 
					 
					
						
						
							
							Restructured the codebase yet again but this time with compiler support for monlithic packages  
						
						... 
						
						
						
						So no need to stage generate symbolic links in a flat directory for the compiler 
						
						
					 
					
						2024-05-16 17:27:48 -04:00