109d2b0ff1
update vefontcache to latest
2024-11-26 10:42:27 -05:00
08fff0f6fa
update vefontcache mappings file
2024-10-19 15:31:16 -04:00
cfc1a802d5
fix for changes to sokol_gfx.Filter.NONE to NEAREST
2024-09-09 13:26:59 -04:00
bb6e1f78d3
Update vefontcache to latest
2024-07-02 16:21:07 -04:00
77301c2b28
finish force rename
2024-07-01 16:14:54 -04:00
e793392e85
force rename lower
2024-07-01 16:14:33 -04:00
d797762702
fix for harfbuzz, remove raylib from update_deps.ps1
2024-07-01 01:24:43 -04:00
331046f590
Remove excess content from VEFontCache (keeping it only in its repo)
2024-06-30 21:53:42 -04:00
0655ade456
Support for rounded rectangles & borders (not the best implementation...)
2024-06-30 13:37:24 -04:00
8ecfd7407e
VEFontCache: Adjustments to positioning & text size shape values
2024-06-30 13:36:54 -04:00
2698670890
Finally reached parity pre-rendering overhaul
2024-06-29 23:49:12 -04:00
72eb3a1b3b
readme fix
2024-06-29 22:51:56 -04:00
597c88c6b7
Misc + made a more controlled digital zoom
...
Trying to get digital zoom to closer target levels that would match specific even font sizes
Various other changes from iterating on VEFontCache
2024-06-29 22:36:22 -04:00
a9ddd7668f
VEFontCache: Various changes to field types, increased shape cache default capacity
2024-06-29 22:34:37 -04:00
a666300f41
VEFontCache: Remove draw_cached_glyph, formatting
...
No longer needed as draw_text_batched handles it
2024-06-29 20:33:07 -04:00
93e43c2b19
Updates for getting get_font_vertical_metrics, + other cleanup
2024-06-28 17:39:28 -04:00
cdf0f3e3bd
typo
2024-06-28 07:51:47 -04:00
a28303bad6
Added manual simd but odins already doing it perfectly (+ ohter attempted optimizations)
2024-06-28 07:31:51 -04:00
b8665d0bc2
wrining draw_text_batch
...
Gotta juice it out
2024-06-28 06:26:21 -04:00
bb52139e17
2 ms improvement from lru optimizations
2024-06-28 06:08:03 -04:00
ce2a837bb6
got rid fo the shape draw_list caching code
2024-06-28 06:04:04 -04:00
3b5cc3cc80
Some minor performance improvments, draw_list caching for shapes failed.
2024-06-28 05:29:53 -04:00
12741a228d
mostly formatting/name changes and other misc stuff
2024-06-28 03:27:25 -04:00
43415446b0
VEFontCache: look into to trying to cache the draw_list for a shape
...
plus other misc changes
2024-06-28 03:26:55 -04:00
5fbede25cb
fix for compile error on table api breaking change
2024-06-27 00:00:26 -04:00
d437e95efb
misc changes to ve font cache after starting to make the standalone repo
2024-06-27 00:00:07 -04:00
c94be49714
making VEFontCache less dependent on grime pkg (getting it ready to be standalone)
2024-06-26 23:37:29 -04:00
e6147caf41
small update
2024-06-26 23:28:08 -04:00
063cf6b45c
license
2024-06-26 23:26:42 -04:00
f08b04e901
last cleanup before docs
2024-06-26 22:51:04 -04:00
1e7650970b
compile fixes
2024-06-26 21:51:33 -04:00
fc59f948f5
moved catch_batch_glyph to draw file
2024-06-26 21:40:45 -04:00
86d6adc931
Set glyph_padding to 4 (when using 8x8 over_sample we need more padding)
2024-06-26 17:02:15 -04:00
e6ccdd90d1
changes to sectr module based on VEFontCache changes
2024-06-26 15:23:44 -04:00
470197cb6c
Advance_Snap_Smallfont_Size to 0 by default, removed position rounding in shape_text_uncached
...
Need to eventually make the rounding an option
2024-06-26 15:23:02 -04:00
8e8f25ba50
VEFontCache: Lifted the GlyphDrawBuffer member of atlas to the context
2024-06-26 15:15:03 -04:00
343d558a94
Clean up of last remaining vestitudes of using my containers in VEFontCache
2024-06-26 13:28:54 -04:00
9d0cc125a9
Misc changes
...
* Made refactor rende procedures to specify dependencies instead of directly grabbing from state singleton
2024-06-26 06:03:00 -04:00
413f544e9c
VEFontCache: Codepath simplificiation & optimization
2024-06-26 06:01:06 -04:00
6f034534f3
VEFontCache: Should be using odin arrays and maps excluisvely now for the package
2024-06-25 23:53:44 -04:00
1533a14a1b
misc changes
...
* draw_text_string_pos_extent_zoomed can now oversample text futher (if desired)
* render_ui_via_box_tree has a rudimentary render pass layering optimization
Add support for the slab allocator to accept arbitrary alignments (odin's map container needs it)
Messing around with 64-byte alignment as the default for the allocator...
2024-06-25 19:13:41 -04:00
268ba29ec6
minor pref improvements, started to convert to using odin's arrays (in VEFontCache) (last commit bad)
2024-06-25 19:11:31 -04:00
c567d48a4c
minor pref improvements, started to convert to using odin's arrays (in VEFontCache) (last commit bad)
2024-06-25 19:11:10 -04:00
00587a226b
minor pref improvements, started to convert to using odin's arrays
2024-06-25 19:09:53 -04:00
6fac2a97ff
Swapped LRU and temp_codepoint_seen to use odin's vendor hash map
...
Starting to get serious about profiling this procedure and optimizing performance.
I also want to make it more ideomatic now...
2024-06-25 17:10:18 -04:00
b5f9687927
Various improvements to VEFontCache's font rendering
2024-06-25 14:28:59 -04:00
1fe741034d
wip : trying to fix the workspace view bounds detection
2024-06-25 02:38:08 -04:00
1f4d07727e
minor reorganization
2024-06-25 02:37:18 -04:00
894c3fee97
Fix hot-reload
2024-06-24 23:38:53 -04:00
08932c8c99
Fixes to test_whitespace_ast
2024-06-24 23:19:18 -04:00