Ed_
1533a14a1b
* draw_text_string_pos_extent_zoomed can now oversample text futher (if desired) * render_ui_via_box_tree has a rudimentary render pass layering optimization Add support for the slab allocator to accept arbitrary alignments (odin's map container needs it) Messing around with 64-byte alignment as the default for the allocator... |
||
---|---|---|
.. | ||
font/VEFontCache | ||
gen | ||
grime | ||
host | ||
parser/projection | ||
sectr |