8ba9170794
New generic attribute set codegen from table implemented
2024-10-22 13:07:50 -04:00
a1a5f2f309
preparing to generate the attribute set from the table
2024-10-21 22:47:37 -04:00
bc674de842
Commiting last latest changes before making repo modifications
2024-10-18 15:11:13 -04:00
22385f63bb
58. Broadcasting Data Table Rows
2024-04-26 20:08:08 -04:00
901ef9460b
53. Gameplay Effect Delegates
2024-04-25 00:30:54 -04:00
28b1ad19dc
37. Effect Actor Improved
2024-04-22 12:01:30 -04:00
a6dc269630
34. Listening for Attribute Changes
2024-04-22 00:30:29 -04:00
7db411586e
32. Overlay Widget Controller
2024-04-21 18:56:57 -04:00
6765478a9d
31. Aura HUD (plus other stuff)
...
- Enabled a few more plugins
- Added clang formatting straight from the GasaGen cpp.
- Setup auto-generation of the DevOptionsCache
- Messed around with generating widgettree hiearchy from template widget
2024-04-21 09:51:51 -04:00
2ced3253c8
Was able to parse UObject with gencpp!!!
2024-04-14 21:51:14 -04:00
99a23529e6
25. Attribut accessors complete
...
There is some jank, with the ability system init on character (I'll fix later).
Cog replaces the usuals showdebug command
2024-04-13 18:35:19 -04:00
1ee21cbedc
14. Post-Process Highlight
...
And alot more...
2024-04-13 02:31:49 -04:00
20fa7f7116
13. #2
2024-04-12 22:37:31 -04:00
4e4d26457d
Game Mode, Camera
2024-04-12 19:55:34 -04:00
8d0c32c91a
Project reoganization
2024-04-12 15:33:23 -04:00
f4613fea2a
Initial commit
2024-04-12 12:08:06 -04:00