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ed/DuctTaped_GL
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mirror of https://github.com/Ed94/DuctTaped_GL.git synced 2026-05-01 00:40:13 -07:00
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12 Commits 3 Branches 0 Tags
8715347088fe87d0519456fd0e8ea2ad9d6a5a64
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Author SHA1 Message Date
ed 8715347088 Dropped some invisible tape in the model struct, and some double sided tape models. 2020-02-18 17:19:55 -05:00
ed 599f444661 Had to recure the shader glue. Old shader glue isn't good. Its still bad need to recure the glue for phong again... 2020-02-18 14:37:17 -05:00
ed ea17618c98 Added lithium grease between pieces of blue tape for phong shader. 2020-02-17 21:10:15 -05:00
ed aa560c34b6 updated actions with a pool of glue. 2020-02-17 12:39:31 -05:00
ed d272fb6546 Model buffer doesn't like me, needs superglue. 2020-02-17 03:38:40 -05:00
ed d9100a3ff5 Applied gorilla tape for models... Still need to add scotch for buffering it. 2020-02-17 01:28:24 -05:00
ed 4baabf7acc Delete TriangleRaw.hpp 2020-02-15 22:37:05 -05:00
ed 98851f32a4 Appied some gafting tape, getting ready to do lighting as well. 2020-02-15 22:32:26 -05:00
ed b3b81b65fe "Drips in Elmer's Glue", Cameras are hard. 2020-02-15 02:21:27 -05:00
ed 2b71f57284 Started to apply the adhesive... A triangle is rotating on a invisible super elastic rubberband and the camera is attached with ethereal paperclips. 2020-02-14 01:13:16 -05:00
ed 4829622988 First push. 2020-02-12 03:29:35 -05:00
ed c46f44a8d8 Initial commit 2020-02-12 00:48:33 -05:00
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