Arnaud Jamin
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83d756252a
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add possession in selection window
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2023-10-10 17:24:27 -04:00 |
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Arnaud Jamin
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91a18306e4
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add remove ability
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2023-10-10 11:26:37 -04:00 |
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Arnaud Jamin
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2d5e764e19
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cheats and window menu persistence
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2023-10-10 02:10:18 -04:00 |
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Arnaud Jamin
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c9a3013bb9
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save cheats state
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2023-10-10 01:12:59 -04:00 |
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Arnaud Jamin
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0dca669326
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update UI effect on the sample
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2023-10-10 00:20:12 -04:00 |
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Arnaud Jamin
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ad7cbb1667
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sample UI ability cooldown
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2023-10-09 02:20:52 -04:00 |
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Arnaud Jamin
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02b402023a
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data registery + debug
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2023-10-07 02:22:45 -04:00 |
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Arnaud Jamin
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b18e62cd02
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starting to add the hud in the sample
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2023-10-06 17:22:23 -04:00 |
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Arnaud Jamin
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92396410d4
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Add target acquisition in the sample
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2023-10-06 02:27:00 -04:00 |
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Arnaud Jamin
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25f2e06400
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Add more abilities in the sample
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2023-10-05 16:57:43 -04:00 |
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Arnaud Jamin
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27f4b9485a
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add a new heroes push back abilities
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2023-10-05 01:54:26 -04:00 |
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Arnaud Jamin
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55d47c108a
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fix build
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2023-10-04 10:18:48 -04:00 |
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Arnaud Jamin
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901b92e70c
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Add help
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2023-10-04 09:37:35 -04:00 |
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Arnaud Jamin
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9eeaec254a
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moved metric to CogDebug
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2023-10-03 12:04:56 -04:00 |
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Arnaud Jamin
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60b1578e96
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Make the damage window more generic
The goal was to handle gameplay event other than damage, such as heals. Renamed it to metric.
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2023-10-03 01:00:06 -04:00 |
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Arnaud Jamin
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bd6c7be5ca
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rename CogInterfaces to CogInterface
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2023-10-02 23:49:10 -04:00 |
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Arnaud Jamin
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81540a77f0
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Add CogInterfaces plugin to fix interface usage when compiling shipping builds
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2023-10-02 17:27:19 -04:00 |
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Arnaud Jamin
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28cef19935
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Add spawning window
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2023-10-02 15:28:35 -04:00 |
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Arnaud Jamin
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1aabdb5c4e
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First Submit
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2023-10-02 01:32:41 -04:00 |
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