mirror of
https://github.com/Ed94/Cog.git
synced 2026-08-05 15:18:47 +00:00
Add CogInterfaces plugin to fix interface usage when compiling shipping builds
This commit is contained in:
@@ -26,6 +26,10 @@
|
||||
"Name": "CogImgui",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "CogInterfaces",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "CogDebug",
|
||||
"Enabled": true
|
||||
|
||||
@@ -23,6 +23,7 @@ public class CogAbility : ModuleRules
|
||||
{
|
||||
"Core",
|
||||
"CogImgui",
|
||||
"CogInterfaces",
|
||||
"CogDebug",
|
||||
"CogWindow",
|
||||
"GameplayAbilities",
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "CogAbilityWindow_Cheats.h"
|
||||
|
||||
#include "CogAbilityDataAsset_Cheats.h"
|
||||
#include "CogDebugAllegianceInterface.h"
|
||||
#include "CogInterfacesAllegiance.h"
|
||||
#include "CogDebugDraw.h"
|
||||
#include "CogImguiHelper.h"
|
||||
#include "EngineUtils.h"
|
||||
@@ -142,15 +142,15 @@ void UCogAbilityWindow_Cheats::RequestCheat(AActor* CheatInstigator, AActor* Sel
|
||||
{
|
||||
if (AActor* OtherActor = *It)
|
||||
{
|
||||
ECogAllegiance Allegiance = ECogAllegiance::Enemy;
|
||||
ECogInterfacesAllegiance Allegiance = ECogInterfacesAllegiance::Enemy;
|
||||
|
||||
if (ICogAllegianceInterface* AllegianceInterface = Cast<ICogAllegianceInterface>(OtherActor))
|
||||
if (ICogInterfacesAllegianceActor* AllegianceInterface = Cast<ICogInterfacesAllegianceActor>(OtherActor))
|
||||
{
|
||||
AllegianceInterface->GetAllegiance(CheatInstigator);
|
||||
}
|
||||
|
||||
if ((IsShiftDown && (Allegiance == ECogAllegiance::Enemy))
|
||||
|| (IsAltDown && (Allegiance == ECogAllegiance::Ally)))
|
||||
if ((IsShiftDown && (Allegiance == ECogInterfacesAllegiance::Enemy))
|
||||
|| (IsAltDown && (Allegiance == ECogInterfacesAllegiance::Ally)))
|
||||
{
|
||||
Actors.Add(OtherActor);
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "CogAbilityWindow_Damages.h"
|
||||
|
||||
#include "CogAbilityDamageActorInterface.h"
|
||||
#include "CogInterfacesDamageActor.h"
|
||||
#include "CogImguiHelper.h"
|
||||
#include "imgui.h"
|
||||
|
||||
@@ -149,6 +149,10 @@ static void DrawDamages(FCogDamageStats& Damage)
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
||||
ImGui::Text("Timer");
|
||||
ImGui::SameLine(FCogWindowWidgets::TextBaseWidth * 20);
|
||||
ImGui::Text("%0.2f", Damage.Timer);
|
||||
|
||||
ImGui::Text("Crits");
|
||||
ImGui::SameLine(FCogWindowWidgets::TextBaseWidth * 20);
|
||||
FCogWindowWidgets::ProgressBarCentered(Damage.Count == 0 ? 0.0f : Damage.Crits / (float)Damage.Count, ImVec2(-1, 0), TCHAR_TO_ANSI(*FString::Printf(TEXT("%d / %d"), Damage.Crits, Damage.Count)));
|
||||
@@ -173,11 +177,6 @@ static void DrawDamages(FCogDamageStats& Damage)
|
||||
ImGui::Spacing();
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
UCogAbilityWindow_Damages::UCogAbilityWindow_Damages()
|
||||
{
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void UCogAbilityWindow_Damages::RenderContent()
|
||||
{
|
||||
@@ -237,39 +236,36 @@ void UCogAbilityWindow_Damages::RenderContent()
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void UCogAbilityWindow_Damages::OnSelectionChanged(AActor* OldSelection, AActor* NewSelection)
|
||||
{
|
||||
if (ICogAbilityDamageActorInterface* DamageActor = Cast<ICogAbilityDamageActorInterface>(OldSelection))
|
||||
if (ICogInterfacesDamageActor* DamageActor = Cast<ICogInterfacesDamageActor>(OldSelection))
|
||||
{
|
||||
DamageActor->OnDamageEvent().Remove(OnDamageEventDelegate);
|
||||
}
|
||||
|
||||
if (ICogAbilityDamageActorInterface* DamageActor = Cast<ICogAbilityDamageActorInterface>(NewSelection))
|
||||
if (ICogInterfacesDamageActor* DamageActor = Cast<ICogInterfacesDamageActor>(NewSelection))
|
||||
{
|
||||
OnDamageEventDelegate = DamageActor->OnDamageEvent().AddUObject(this, &UCogAbilityWindow_Damages::OnDamageEvent);
|
||||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void UCogAbilityWindow_Damages::RenderTick(float DeltaSeconds)
|
||||
void UCogAbilityWindow_Damages::GameTick(float DeltaSeconds)
|
||||
{
|
||||
Super::RenderTick(DeltaSeconds);
|
||||
Super::GameTick(DeltaSeconds);
|
||||
|
||||
DamageReceivedStats.Tick(DeltaSeconds);
|
||||
DamageDealtStats.Tick(DeltaSeconds);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void UCogAbilityWindow_Damages::OnDamageEvent(const FCogAbilityDamageParams& Params)
|
||||
void UCogAbilityWindow_Damages::OnDamageEvent(const FCogInterfacesDamageParams& Params)
|
||||
{
|
||||
DamageDealtStats.Restart();
|
||||
DamageReceivedStats.Restart();
|
||||
|
||||
AActor* Selection = GetSelection();
|
||||
if (Selection == Params.DamageDealer.Get())
|
||||
if (Params.Type == ECogInterfacesDamageEventType::DamageDealt)
|
||||
{
|
||||
DamageDealtStats.AddDamage(Params.ReceivedDamage, Params.IncomingDamage, Params.IsCritical);
|
||||
DamageDealtStats.AddDamage(Params.MitigatedDamage, Params.IncomingDamage, Params.IsCritical);
|
||||
}
|
||||
else if (Selection == Params.DamageReceiver.Get())
|
||||
else if (Params.Type == ECogInterfacesDamageEventType::DamageReceived)
|
||||
{
|
||||
DamageReceivedStats.AddDamage(Params.ReceivedDamage, Params.IncomingDamage, Params.IsCritical);
|
||||
DamageReceivedStats.AddDamage(Params.MitigatedDamage, Params.IncomingDamage, Params.IsCritical);
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "CogWindow.h"
|
||||
#include "CogAbilityWindow_Damages.generated.h"
|
||||
|
||||
struct FCogAbilityDamageParams;
|
||||
struct FCogInterfacesDamageParams;
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
class FCogDamageInstance
|
||||
@@ -52,17 +52,19 @@ class COGABILITY_API UCogAbilityWindow_Damages : public UCogWindow
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
UCogAbilityWindow_Damages();
|
||||
virtual void RenderContent() override;
|
||||
virtual void RenderTick(float DeltaSeconds) override;
|
||||
|
||||
protected:
|
||||
|
||||
virtual void RenderContent() override;
|
||||
|
||||
virtual void GameTick(float DeltaSeconds) override;
|
||||
|
||||
virtual void OnSelectionChanged(AActor* OldSelection, AActor* NewSelection) override;
|
||||
|
||||
private:
|
||||
|
||||
UFUNCTION()
|
||||
void OnDamageEvent(const FCogAbilityDamageParams& Params);
|
||||
void OnDamageEvent(const FCogInterfacesDamageParams& Params);
|
||||
|
||||
FCogDamageStats DamageDealtStats;
|
||||
FCogDamageStats DamageReceivedStats;
|
||||
|
||||
@@ -30,6 +30,10 @@
|
||||
{
|
||||
"Name": "CogImgui",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "CogInterfaces",
|
||||
"Enabled": true
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -22,8 +22,9 @@ public class CogDebug : ModuleRules
|
||||
new string[]
|
||||
{
|
||||
"Core",
|
||||
"CogImgui"
|
||||
}
|
||||
"CogImgui",
|
||||
"CogInterfaces",
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
|
||||
@@ -12,10 +12,37 @@ DEFINE_LOG_CATEGORY(LogCogServerDebug);
|
||||
|
||||
TMap<FName, FCogDebugLogCategoryInfo> FCogDebugLogCategoryManager::LogCategories;
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void FCogDebugLogCategoryManager::AddLogCategory(FLogCategoryBase& LogCategory)
|
||||
// FCogDebugLogCategoryInfo
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
FString FCogDebugLogCategoryInfo::GetDisplayName() const
|
||||
{
|
||||
LogCategories.Add(LogCategory.GetCategoryName(), FCogDebugLogCategoryInfo{ &LogCategory, ELogVerbosity::NumVerbosity });
|
||||
if (DisplayName.IsEmpty() == false)
|
||||
{
|
||||
return DisplayName;
|
||||
}
|
||||
|
||||
if (LogCategory != nullptr)
|
||||
{
|
||||
return LogCategory->GetCategoryName().ToString();
|
||||
}
|
||||
|
||||
return FString("Invalid");
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
// FCogDebugLogCategoryManager
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void FCogDebugLogCategoryManager::AddLogCategory(FLogCategoryBase& LogCategory, const FString& DisplayName)
|
||||
{
|
||||
LogCategories.Add(LogCategory.GetCategoryName(),
|
||||
FCogDebugLogCategoryInfo
|
||||
{
|
||||
&LogCategory,
|
||||
ELogVerbosity::NumVerbosity,
|
||||
DisplayName,
|
||||
});
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#include "CogDebugPlot.h"
|
||||
|
||||
#include "CogDebugFilteredActorInterface.h"
|
||||
#include "CogDebugDraw.h"
|
||||
#include "CogDebugHelper.h"
|
||||
#include "CogInterfacesFilteredActor.h"
|
||||
#include "CogImguiHelper.h"
|
||||
|
||||
FCogDebugPlotEvent FCogDebugPlot::DefaultEvent;
|
||||
@@ -427,7 +427,7 @@ FCogDebugPlotEntry* FCogDebugPlot::RegisterPlot(const UObject* WorldContextObjec
|
||||
//---------------------------------------------------------------------------------
|
||||
// Cast to ICogActorFilteringDebugInterface to know if we should filter
|
||||
//---------------------------------------------------------------------------------
|
||||
if (Cast<ICogDebugFilteredActorInterface>(WorldContextObject))
|
||||
if (Cast<ICogInterfacesFilteredActor>(WorldContextObject))
|
||||
{
|
||||
if (WorldContextObject != FCogDebugSettings::GetSelection())
|
||||
{
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#include "CogDebugSettings.h"
|
||||
|
||||
#include "CogInterfacesFilteredActor.h"
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
TWeakObjectPtr<AActor> FCogDebugSettings::Selection;
|
||||
bool FCogDebugSettings::FilterBySelection = true;
|
||||
@@ -72,7 +74,7 @@ bool FCogDebugSettings::IsDebugActiveForActor(const AActor* Actor)
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Cast<ICogDebugFilteredActorInterface>(Actor))
|
||||
if (Cast<ICogInterfacesFilteredActor>(Actor))
|
||||
{
|
||||
return (SelectionPtr == Actor || FilterBySelection == false);
|
||||
}
|
||||
|
||||
@@ -13,12 +13,15 @@ struct COGDEBUG_API FCogDebugLogCategoryInfo
|
||||
{
|
||||
FLogCategoryBase* LogCategory = nullptr;
|
||||
ELogVerbosity::Type ServerVerbosity = ELogVerbosity::NoLogging;
|
||||
FString DisplayName;
|
||||
|
||||
FString GetDisplayName() const;
|
||||
};
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
struct COGDEBUG_API FCogDebugLogCategoryManager
|
||||
{
|
||||
static void AddLogCategory(FLogCategoryBase& LogCategory);
|
||||
static void AddLogCategory(FLogCategoryBase& LogCategory, const FString& DisplayName = "");
|
||||
|
||||
static bool IsVerbosityActive(ELogVerbosity::Type Verbosity);
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@ void UCogEngineWindow_LogCategories::RenderContent()
|
||||
FLogCategoryBase* Category = CategoryInfo.LogCategory;
|
||||
|
||||
ImGui::PushID(Index);
|
||||
FString CategoryFriendlyName = Category->GetCategoryName().ToString();
|
||||
FString CategoryFriendlyName = CategoryInfo.GetDisplayName();
|
||||
|
||||
if (bShowAllVerbosity == false)
|
||||
{
|
||||
|
||||
@@ -46,8 +46,7 @@ void UCogEngineWindow_Stats::RenderContent()
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void UCogEngineWindow_Stats::DrawMainMenuWidget(bool Draw, float& Width)
|
||||
{
|
||||
const float ResetButtonWidth = FCogWindowWidgets::TextBaseWidth * 5;
|
||||
Width = FCogWindowWidgets::TextBaseWidth * 15;
|
||||
Width = FCogWindowWidgets::TextBaseWidth * 25;
|
||||
|
||||
if (Draw == false)
|
||||
{
|
||||
@@ -56,6 +55,7 @@ void UCogEngineWindow_Stats::DrawMainMenuWidget(bool Draw, float& Width)
|
||||
|
||||
extern ENGINE_API float GAverageFPS;
|
||||
ImGui::TextColored(GetFpsColor(GAverageFPS), "%3dfps ", (int32)GAverageFPS);
|
||||
ImGui::SetItemTooltip("Frame Per Second");
|
||||
|
||||
if (const APlayerController* PlayerController = GetLocalPlayerController())
|
||||
{
|
||||
@@ -64,6 +64,7 @@ void UCogEngineWindow_Stats::DrawMainMenuWidget(bool Draw, float& Width)
|
||||
const float Ping = PlayerState->GetPingInMilliseconds();
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored(GetPingColor(Ping), "%3dms ", (int32)Ping);
|
||||
ImGui::SetItemTooltip("Ping");
|
||||
}
|
||||
|
||||
if (UNetConnection* Connection = PlayerController->GetNetConnection())
|
||||
@@ -73,6 +74,7 @@ void UCogEngineWindow_Stats::DrawMainMenuWidget(bool Draw, float& Width)
|
||||
const float TotalPacketLost = OutPacketLost + InPacketLost;
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored(GetPacketLossColor(TotalPacketLost), "%2d%% ", (int32)TotalPacketLost);
|
||||
ImGui::SetItemTooltip("Packet Loss");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"FileVersion": 1,
|
||||
"Version": 1,
|
||||
"VersionName": "1.0",
|
||||
"FriendlyName": "CogInterfaces",
|
||||
"Description": "",
|
||||
"Category": "Other",
|
||||
"CreatedBy": "Arnaud Jamin",
|
||||
"CreatedByURL": "",
|
||||
"DocsURL": "",
|
||||
"MarketplaceURL": "",
|
||||
"SupportURL": "",
|
||||
"CanContainContent": true,
|
||||
"IsBetaVersion": false,
|
||||
"IsExperimentalVersion": false,
|
||||
"Installed": false,
|
||||
"Modules": [
|
||||
{
|
||||
"Name": "CogInterfaces",
|
||||
"Type": "Runtime",
|
||||
"LoadingPhase": "Default"
|
||||
}
|
||||
],
|
||||
"Plugins": [
|
||||
]
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 12 KiB |
@@ -0,0 +1,44 @@
|
||||
using UnrealBuildTool;
|
||||
|
||||
public class CogInterfaces : ModuleRules
|
||||
{
|
||||
public CogInterfaces(ReadOnlyTargetRules Target) : base(Target)
|
||||
{
|
||||
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
||||
|
||||
PublicIncludePaths.AddRange(
|
||||
new string[] {
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
PrivateIncludePaths.AddRange(
|
||||
new string[] {
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
PublicDependencyModuleNames.AddRange(
|
||||
new string[]
|
||||
{
|
||||
"Core",
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
PrivateDependencyModuleNames.AddRange(
|
||||
new string[]
|
||||
{
|
||||
"CoreUObject",
|
||||
"Engine",
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
DynamicallyLoadedModuleNames.AddRange(
|
||||
new string[]
|
||||
{
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
#include "CogInterfacesModule.h"
|
||||
|
||||
#define LOCTEXT_NAMESPACE "FCogInterfacesModule"
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void FCogInterfacesModule::StartupModule()
|
||||
{
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void FCogInterfacesModule::ShutdownModule()
|
||||
{
|
||||
}
|
||||
|
||||
#undef LOCTEXT_NAMESPACE
|
||||
|
||||
IMPLEMENT_MODULE(FCogInterfacesModule, CogInterfaces)
|
||||
+5
-5
@@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "CogDebugAllegianceInterface.generated.h"
|
||||
#include "CogInterfacesAllegiance.generated.h"
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
UENUM(BlueprintType)
|
||||
enum class ECogAllegiance : uint8
|
||||
enum class ECogInterfacesAllegiance : uint8
|
||||
{
|
||||
Ally,
|
||||
Enemy
|
||||
@@ -13,17 +13,17 @@ enum class ECogAllegiance : uint8
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
UINTERFACE(MinimalAPI, Blueprintable)
|
||||
class UCogAllegianceInterface : public UInterface
|
||||
class UCogInterfacesAllegianceActor : public UInterface
|
||||
{
|
||||
GENERATED_BODY()
|
||||
};
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
class ICogAllegianceInterface
|
||||
class ICogInterfacesAllegianceActor
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
|
||||
virtual ECogAllegiance GetAllegiance(const AActor* OtherActor) const = 0;
|
||||
virtual ECogInterfacesAllegiance GetAllegiance(const AActor* OtherActor) const = 0;
|
||||
};
|
||||
+16
-6
@@ -1,33 +1,43 @@
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "CogAbilityDamageActorInterface.generated.h"
|
||||
#include "CogInterfacesDamageActor.generated.h"
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
UENUM(BlueprintType)
|
||||
enum class ECogInterfacesDamageEventType : uint8
|
||||
{
|
||||
DamageDealt,
|
||||
DamageReceived,
|
||||
};
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
USTRUCT()
|
||||
struct COGABILITY_API FCogAbilityDamageParams
|
||||
struct FCogInterfacesDamageParams
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
ECogInterfacesDamageEventType Type;
|
||||
TObjectPtr<AActor> DamageDealer;
|
||||
TObjectPtr<AActor> DamageReceiver;
|
||||
float ReceivedDamage = 0;
|
||||
float MitigatedDamage = 0;
|
||||
float IncomingDamage = 0;
|
||||
bool IsCritical = false;
|
||||
};
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
DECLARE_MULTICAST_DELEGATE_OneParam(FCogAbilityOnDamageEvent, const FCogAbilityDamageParams&);
|
||||
DECLARE_MULTICAST_DELEGATE_OneParam(FCogAbilityOnDamageEvent, const FCogInterfacesDamageParams&);
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
UINTERFACE(MinimalAPI, Blueprintable)
|
||||
class UCogAbilityDamageActorInterface : public UInterface
|
||||
class UCogInterfacesDamageActor : public UInterface
|
||||
{
|
||||
GENERATED_BODY()
|
||||
};
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
class ICogAbilityDamageActorInterface
|
||||
class ICogInterfacesDamageActor
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
+3
-3
@@ -1,15 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "CogDebugFilteredActorInterface.generated.h"
|
||||
#include "CogInterfacesFilteredActor.generated.h"
|
||||
|
||||
UINTERFACE(MinimalAPI, Blueprintable)
|
||||
class UCogDebugFilteredActorInterface : public UInterface
|
||||
class UCogInterfacesFilteredActor : public UInterface
|
||||
{
|
||||
GENERATED_BODY()
|
||||
};
|
||||
|
||||
class ICogDebugFilteredActorInterface
|
||||
class ICogInterfacesFilteredActor
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "Modules/ModuleManager.h"
|
||||
|
||||
class COGINTERFACES_API FCogInterfacesModule : public IModuleInterface
|
||||
{
|
||||
public:
|
||||
|
||||
static inline FCogInterfacesModule& Get() { return FModuleManager::LoadModuleChecked<FCogInterfacesModule>("CogInterfaces"); }
|
||||
|
||||
virtual void StartupModule() override;
|
||||
|
||||
virtual void ShutdownModule() override;
|
||||
|
||||
private:
|
||||
};
|
||||
Reference in New Issue
Block a user