2024-04-07 22:32:49 -07:00
|
|
|
clear-host
|
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
$path_scripts = $PSScriptRoot
|
|
|
|
$path_helpers = join-path $path_scripts 'helpers'
|
2024-04-07 22:32:49 -07:00
|
|
|
$path_root = split-path -Parent -Path $path_scripts
|
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
$ini_parser = join-path $path_helpers 'ini.ps1'
|
2024-04-07 22:32:49 -07:00
|
|
|
. $ini_parser
|
|
|
|
write-host 'ini.ps1 imported'
|
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
$misc = join-path $path_helpers 'misc.ps1'
|
|
|
|
. $misc
|
|
|
|
write-host 'misc.ps1 imported'
|
2024-04-07 22:32:49 -07:00
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
$path_ue = join-path $path_root 'UE'
|
2024-04-07 22:32:49 -07:00
|
|
|
|
|
|
|
$git_commit_depth = 1
|
|
|
|
|
|
|
|
$flag_branch = '--branch'
|
|
|
|
$flag_commit_depth = '--depth'
|
|
|
|
$flag_init = '--init'
|
|
|
|
$flag_jobs = '--jobs'
|
|
|
|
$flag_origin = '--origin'
|
|
|
|
$flag_progress = '--progress'
|
|
|
|
$flag_recursive = '--recursive'
|
|
|
|
$flag_shallow_submodules = '--shallow-submodules'
|
|
|
|
$flag_single_branch = '--single-branch'
|
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
if ((test-path $path_ue) -eq $false) {
|
2024-04-08 17:44:32 -07:00
|
|
|
new-item -Type Directory $path_ue
|
|
|
|
}
|
2024-04-07 22:32:49 -07:00
|
|
|
|
|
|
|
push-location $path_ue
|
2024-04-09 13:35:54 -07:00
|
|
|
write-host
|
2024-04-07 22:32:49 -07:00
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
$path_ue_git = join-path $path_ue '.git'
|
|
|
|
# If its a clean project, need to do first-time setup
|
2024-10-08 15:30:09 -07:00
|
|
|
# if ((test-path $path_ue_git) -eq $true)
|
|
|
|
# {
|
2024-04-09 13:35:54 -07:00
|
|
|
write-host 'UE not found, pulling...'
|
|
|
|
|
|
|
|
$url_ue_repo = 'https://github.com/EpicGames/UnrealEngine.git'
|
|
|
|
$ue_branch_5_3 = '5.3'
|
|
|
|
$ue_branch_5_4 = '5.4'
|
2024-10-08 15:30:09 -07:00
|
|
|
$ue_branch_5_5 = '5.5'
|
2024-04-09 13:35:54 -07:00
|
|
|
$ue_branch_release = 'release'
|
|
|
|
$ue_branch_main = 'ue5-main'
|
|
|
|
$ue_origin_offical = 'EpicGames'
|
|
|
|
|
2024-10-08 15:30:09 -07:00
|
|
|
$clone = @()
|
|
|
|
$clone += 'clone'
|
|
|
|
$clone += $flag_progress
|
|
|
|
$clone += @($flag_origin, $ue_origin_offical)
|
|
|
|
$clone += @($flag_branch, $ue_branch_5_5)
|
|
|
|
$clone += $url_ue_repo
|
|
|
|
$clone += @($flag_commit_depth, $git_commit_depth)
|
|
|
|
$clone += $flag_single_branch
|
|
|
|
$clone += @($flag_jobs, $CoreCount_Physical)
|
|
|
|
$clone += $flag_shallow_submodules
|
|
|
|
$clone += $path_ue
|
|
|
|
invoke-git $clone
|
2024-04-07 22:32:49 -07:00
|
|
|
|
|
|
|
$init_submodules = @()
|
|
|
|
$init_submodules += 'submodule'
|
|
|
|
$init_submodules += 'update'
|
|
|
|
$init_submodules += $flag_init
|
|
|
|
$init_submodules += @($flag_commit_depth, $git_commit_depth)
|
|
|
|
$init_submodules += $flag_recursive
|
|
|
|
$init_submodules += @($flag_jobs, $CoreCount_Physical)
|
|
|
|
$init_submodules += $flag_single_branch
|
|
|
|
invoke-git $init_submodules
|
2024-04-09 13:35:54 -07:00
|
|
|
|
|
|
|
write-host "UE repo updated`n"
|
2024-10-08 15:30:09 -07:00
|
|
|
# }
|
|
|
|
# else {
|
|
|
|
# write-host "Found existing UE repo, manage manually for updates`n"
|
|
|
|
# }
|
2024-04-07 22:32:49 -07:00
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
function Process-UnrealDeps
|
|
|
|
{
|
|
|
|
write-host 'Processing Unreal Deps...'
|
|
|
|
|
|
|
|
$fgitdep_cache = '--cache'
|
2024-10-08 15:30:09 -07:00
|
|
|
$fgitdep_dryrun = '--dry-run'
|
2024-04-09 13:35:54 -07:00
|
|
|
$fgitdep_include = '--include'
|
|
|
|
$fgitdep_exclude = '--exclude'
|
|
|
|
$fgitdep_no_cache = '--no-cache'
|
|
|
|
$path_gitdeps_cache = "C:/dev/epic/GitDeps"
|
|
|
|
|
|
|
|
$ue_plugin_Avalanche = 'Engine/Plugins/Editor/Avalanche'
|
|
|
|
$ue_plugin_Harmonix = 'Engine/Plugins/Experimental/Harmonix'
|
|
|
|
$ue_plugin_StormSyncAvalancheBridge = 'Engine/Plugins/Experimental/StormSyncAvalancheBridge'
|
|
|
|
$ue_plugin_OnlineSubsystemFacebook = 'Engine/Plugins/Online/OnlineSubsystemFacebook'
|
|
|
|
$ue_plugin_OnlineSubsystemGoogle = 'Engine/Plugins/Online/OnlineSubsystemGoogle'
|
|
|
|
$ue_plugin_GooglePAD = 'Engine/Plugins/Runtime/GooglePAD'
|
|
|
|
|
|
|
|
$exclude_list = @()
|
|
|
|
$exclude_list += 'WinRT'
|
|
|
|
$exclude_list += 'Mac'
|
|
|
|
$exclude_list += 'MacOSX'
|
|
|
|
$exclude_list += 'osx'
|
|
|
|
$exclude_list += 'osx64'
|
|
|
|
$exclude_list += 'osx32'
|
|
|
|
$exclude_list += 'Android'
|
|
|
|
$exclude_list += 'IOS'
|
|
|
|
$exclude_list += 'TVOS'
|
|
|
|
$exclude_list += 'HTML5'
|
|
|
|
$exclude_list += 'PS4'
|
|
|
|
$exclude_list += 'XboxOne'
|
|
|
|
$exclude_list += 'Switch'
|
|
|
|
$exclude_list += 'Dingo'
|
|
|
|
$exclude_list += 'GoogleVR'
|
|
|
|
$exclude_list += 'LeapMotion'
|
|
|
|
$exclude_list += 'HoloLens'
|
|
|
|
|
|
|
|
$exclude_list += $ue_plugin_Avalanche
|
|
|
|
$exclude_list += $ue_plugin_Harmonix
|
|
|
|
$exclude_list += $ue_plugin_GooglePAD
|
|
|
|
$exclude_list += $ue_plugin_StormSyncAvalancheBridge
|
|
|
|
|
|
|
|
$exclude_list += $ue_plugin_OnlineSubsystemFacebook
|
|
|
|
$exclude_list += $ue_plugin_OnlineSubsystemGoogle
|
|
|
|
|
|
|
|
$setup_args = @()
|
|
|
|
foreach ($entry in $exclude_list) {
|
|
|
|
$setup_args += "$fgitdep_exclude=$entry"
|
|
|
|
|
|
|
|
if (verify-path $entry) {
|
2024-04-11 21:15:18 -07:00
|
|
|
# remove-item $entry -Recurse
|
2024-04-09 13:35:54 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
$setup_args += "$fgitdep_cache=$path_gitdeps_cache"
|
|
|
|
# $setup_args += $fgitdep_dryrun
|
|
|
|
|
2024-04-12 08:15:11 -07:00
|
|
|
# $path_setup_log = 'setup_log.txt'
|
2024-04-09 13:35:54 -07:00
|
|
|
# $output = Start-Process -FilePath "cmd.exe" -ArgumentList "/c .\Setup.bat $setup_args" -Wait -PassThru -NoNewWindow -RedirectStandardOutput $path_setup_log
|
2024-04-12 08:15:11 -07:00
|
|
|
# & .\Setup.bat $setup_arg
|
|
|
|
& .\Setup.bat
|
2024-04-09 13:35:54 -07:00
|
|
|
|
2024-04-11 21:15:18 -07:00
|
|
|
# $path_templates = join-path $path_ue 'Templates'
|
|
|
|
# remove-item $path_templates -Recurse
|
2024-04-12 08:15:11 -07:00
|
|
|
# 'Deleted UE templates (grab them manually if want)'
|
2024-04-09 13:35:54 -07:00
|
|
|
|
|
|
|
write-host "Finished processing unreal deps`n"
|
2024-04-08 17:44:32 -07:00
|
|
|
}
|
2024-04-09 13:35:54 -07:00
|
|
|
Process-UnrealDeps
|
2024-04-08 17:44:32 -07:00
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
$ue_plugins_surgo = join-path $path_ue 'Engine\Plugins\Surgo'
|
|
|
|
verify-path $ue_plugins_surgo
|
2024-04-08 17:44:32 -07:00
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
function setup-fmod
|
|
|
|
{
|
|
|
|
$ue_module_FMODStudio = join-path $path_ue '\Engine\Plugins\FMODStudio'
|
|
|
|
$ue_module_FMODStudioNiagara = join-path $path_ue '\Engine\Plugins\FMODStudioNiagara'
|
2024-04-08 17:44:32 -07:00
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
$url_fmod = 'https://github.com/fmod/fmod-for-unreal.git'
|
|
|
|
|
2024-10-08 15:30:09 -07:00
|
|
|
$clone = @()
|
|
|
|
$clone += 'clone'
|
|
|
|
$clone += $flag_progress
|
|
|
|
$clone += @($flag_origin, 'fmod')
|
|
|
|
$clone += @($flag_branch, '2.03-UE5.4')
|
|
|
|
$clone += $url_fmod
|
|
|
|
$clone += $flag_single_branch
|
|
|
|
$clone += @($flag_jobs, $CoreCount_Physical)
|
|
|
|
$clone += $ue_module_FMODStudio
|
|
|
|
invoke-git $clone
|
2024-04-09 13:35:54 -07:00
|
|
|
}
|
2024-10-08 15:30:09 -07:00
|
|
|
setup-fmod
|
2024-04-09 13:35:54 -07:00
|
|
|
|
|
|
|
function setup-steamaudio
|
|
|
|
{
|
|
|
|
$ue_plugin_Steam = join-path $path_ue 'Engine\Plugins\Runtime\Steam'
|
|
|
|
$ue_plugin_SteamAudio = join-path $path_ue 'Engine\Plugins\Runtime\Steam\SteamAudio'
|
|
|
|
$ue_plugin_SteamAudioFMODStudio = join-path $path_ue 'Engine\Plugins\Runtime\Steam\SteamAudioFMODStudio'
|
2024-04-07 22:32:49 -07:00
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
if ($false) {
|
|
|
|
if (verify-git $ue_plugin_SteamAudio ) {
|
|
|
|
write-host "Steam Audio repo found, manage manually for updates`n"
|
|
|
|
return
|
|
|
|
}
|
2024-04-08 17:44:32 -07:00
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
write-host 'Grabbing Steam Audio repo'
|
|
|
|
remove-item -Path "$ue_plugin_SteamAudio\*" -Recurse -Confirm:$false
|
|
|
|
|
|
|
|
$url_steamaudio = 'https://github.com/ValveSoftware/steam-audio.git'
|
|
|
|
|
2024-10-08 15:30:09 -07:00
|
|
|
$clone = @()
|
|
|
|
$clone += 'clone'
|
|
|
|
$clone += $flag_progress
|
|
|
|
# $clone += @($flag_origin, 'ValveSoftware')
|
|
|
|
$clone += @($flag_branch, 'master')
|
|
|
|
$clone += $url_steamaudio
|
|
|
|
$clone += $flag_single_branch
|
|
|
|
$clone += @($flag_jobs, $CoreCount_Physical)
|
|
|
|
$clone += $ue_plugin_SteamAudio
|
|
|
|
invoke-git $clone
|
2024-04-09 13:35:54 -07:00
|
|
|
}
|
|
|
|
else {
|
|
|
|
write-host 'Grabbing Steam Audio zip'
|
2024-10-08 15:30:09 -07:00
|
|
|
remove-item -Path $ue_plugin_SteamAudio -Recurse -Force
|
2024-04-09 13:35:54 -07:00
|
|
|
|
|
|
|
$url_steamaudio = 'https://github.com/ValveSoftware/steam-audio/releases/download/v4.5.3/steamaudio_unreal_4.5.3.zip'
|
|
|
|
$path_steamaudio_zip = join-path $ue_plugin_Steam 'steamaudio_unreal_4.5.3.zip'
|
|
|
|
grab-zip $url_steamaudio $path_steamaudio_zip $ue_plugin_Steam
|
|
|
|
|
|
|
|
# Engine\Plugins\Runtime\Steam\steamaudio_unreal\unreal\SteamAudio
|
|
|
|
$path_steamaudio_unreal = join-path $ue_plugin_Steam 'steamaudio_unreal'
|
|
|
|
$path_steamaudio_unreal_SteamAudio = join-path $path_steamaudio_unreal 'unreal\SteamAudio'
|
|
|
|
# $ue_binaries_SteamFMODStudio = join-path $path_steamaudio_unreal 'FMODStudio'
|
|
|
|
# remove-item -Type Directory $ue_binaries_SteamFMODStudio -Recurse -Confirm:$false
|
2024-10-08 15:30:09 -07:00
|
|
|
move-item -Path $path_steamaudio_unreal_SteamAudio -Destination $ue_plugin_Steam -Force
|
|
|
|
# remove-item $path_steamaudio_unreal -Recurse -Force
|
|
|
|
# remove-item $path_steamaudio_zip -Force
|
2024-04-09 13:35:54 -07:00
|
|
|
}
|
|
|
|
write-host
|
|
|
|
}
|
|
|
|
setup-steamaudio
|
|
|
|
|
|
|
|
function setup-imgui
|
|
|
|
{
|
|
|
|
$ue_plugin_VesCodesImGui = join-path $path_ue 'Engine\Plugins\Surgo\UE_ImGui'
|
|
|
|
$ue_plugin_ImGui = join-path $path_ue 'Engine\Plugins\Surgo\UnrealImGui'
|
|
|
|
$ue_plugin_ImGuiTools = join-path $path_ue 'Engine\Plugins\Surgo\UnrealImGuiTools'
|
|
|
|
|
|
|
|
$add_VesCodesImGui = $true
|
|
|
|
$add_UnrealImGui = $false
|
|
|
|
$add_UnrealImGuiTools = $false
|
|
|
|
|
2024-04-11 21:15:18 -07:00
|
|
|
# if ($add_VesCodesImGui -and (-not (verify-git $ue_plugin_VesCodesImGui)))
|
|
|
|
if ($add_VesCodesImGui)
|
2024-04-09 13:35:54 -07:00
|
|
|
{
|
|
|
|
write-host 'Grabbing VesCodes ImGui repo'
|
2024-10-08 15:30:09 -07:00
|
|
|
if (verify-git $ue_plugin_VesCodesImGui) {return}
|
2024-04-09 13:35:54 -07:00
|
|
|
verify-path $ue_plugin_VesCodesImGui
|
|
|
|
$url_VesCodesImGui = 'https://github.com/Ed94/UE_ImGui.git'
|
|
|
|
|
2024-10-08 15:30:09 -07:00
|
|
|
$clone = @()
|
|
|
|
$clone += 'clone'
|
|
|
|
$clone += $flag_progress
|
|
|
|
# $clone += @($flag_origin, 'Ed94')
|
|
|
|
$clone += @($flag_branch, 'Main')
|
|
|
|
$clone += $url_VesCodesImGui
|
|
|
|
$clone += $flag_single_branch
|
|
|
|
$clone += @($flag_jobs, $CoreCount_Physical)
|
|
|
|
$clone += $ue_plugin_VesCodesImGui
|
|
|
|
invoke-git $clone
|
2024-04-09 13:35:54 -07:00
|
|
|
|
|
|
|
$path_engine_thirdparty = Join-Path $path_ue 'Engine/Source/Thirdparty'
|
|
|
|
$path_VescodesImGui_thirdparty = join-path $ue_plugin_VesCodesImGui 'Source/Thirdparty'
|
|
|
|
|
2024-04-11 21:15:18 -07:00
|
|
|
Move-Item -Path "$path_VescodesImGui_thirdparty\*" -Destination $path_engine_thirdparty -Confirm:$false
|
2024-04-09 13:35:54 -07:00
|
|
|
Remove-Item -Path $path_VescodesImGui_thirdparty -Recurse -Confirm:$false
|
|
|
|
}
|
|
|
|
|
|
|
|
if ($add_UnrealImGui -and (-not (verify-git $ue_plugin_ImGui)))
|
|
|
|
{
|
|
|
|
write-host 'Grabbing UnrealImGui repo'
|
2024-10-08 15:30:09 -07:00
|
|
|
if (verify-git $ue_plugin_ImGui) {return}
|
2024-04-09 13:35:54 -07:00
|
|
|
verify-path $ue_plugin_ImGui
|
|
|
|
$url_UnrealImGui = 'https://github.com/Ed94/UnrealImGui.git'
|
|
|
|
|
2024-10-08 15:30:09 -07:00
|
|
|
$clone = @()
|
|
|
|
$clone += 'clone'
|
|
|
|
$clone += $flag_progress
|
|
|
|
# $clone += @($flag_origin, 'Ed94')
|
|
|
|
$clone += @($flag_branch, 'master')
|
|
|
|
$clone += $url_UnrealImGui
|
|
|
|
$clone += $flag_single_branch
|
|
|
|
$clone += @($flag_jobs, $CoreCount_Physical)
|
|
|
|
$clone += $ue_plugin_ImGui
|
|
|
|
invoke-git $clone
|
2024-04-09 13:35:54 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
if ($add_UnrealImGuiTools -and (-not (verify-git $ue_plugin_ImGuiTools)))
|
|
|
|
{
|
|
|
|
write-host 'Grabbing UnrealImGuiTools repo'
|
2024-10-08 15:30:09 -07:00
|
|
|
if (verify-git $ue_plugin_ImGuiTools) {return}
|
2024-04-09 13:35:54 -07:00
|
|
|
verify-path $ue_plugin_ImGuiTools
|
|
|
|
$url_UnrealImGuiTools = 'https://github.com/nakdeyes/UnrealImGuiTools.git'
|
|
|
|
|
2024-10-08 15:30:09 -07:00
|
|
|
$clone = @()
|
|
|
|
$clone += 'clone'
|
|
|
|
$clone += $flag_progress
|
|
|
|
# $clone += @($flag_origin, 'nakdeyes')
|
|
|
|
$clone += @($flag_branch, 'main')
|
|
|
|
$clone += $url_UnrealImGuiTools
|
|
|
|
$clone += $flag_single_branch
|
|
|
|
$clone += @($flag_jobs, $CoreCount_Physical)
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|
|
|
$clone += $ue_plugin_ImGuiTools
|
|
|
|
invoke-git $clone
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2024-04-09 13:35:54 -07:00
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|
}
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|
|
|
|
|
|
|
write-host
|
|
|
|
}
|
|
|
|
setup-imgui
|
|
|
|
|
|
|
|
function setup-cog
|
|
|
|
{
|
|
|
|
$ue_plugin_Cog = join-path $path_ue 'Engine\Plugins\Surgo\Cog'
|
|
|
|
if ($false) {
|
|
|
|
write-host 'Grabbing Cog repo'
|
|
|
|
if (verify-git $ue_plugin_Cog) {return}
|
|
|
|
verify-path $ue_plugin_Cog
|
|
|
|
|
|
|
|
$url_Cog = 'https://github.com/arnaud-jamin/Cog.git'
|
|
|
|
|
2024-10-08 15:30:09 -07:00
|
|
|
$clone = @()
|
|
|
|
$clone += 'clone'
|
|
|
|
$clone += $flag_progress
|
|
|
|
# $clone += @($flag_origin, 'arnaud-jamin')
|
|
|
|
$clone += @($flag_branch, 'main')
|
|
|
|
$clone += $url_Cog
|
|
|
|
$clone += $flag_single_branch
|
|
|
|
$clone += @($flag_jobs, $CoreCount_Physical)
|
|
|
|
$clone += $ue_plugin_Cog
|
|
|
|
invoke-git $clone
|
2024-04-09 13:35:54 -07:00
|
|
|
}
|
|
|
|
else {
|
|
|
|
write-host 'Grabbing Cog zip'
|
|
|
|
$url_Cog = 'https://github.com/Ed94/Cog/releases/download/latest/Cog.zip'
|
|
|
|
$path_cog_zip = join-path $ue_plugins_surgo 'Cog.zip'
|
|
|
|
|
2024-10-08 15:30:09 -07:00
|
|
|
grab-zip $url_Cog $path_cog_zip $ue_plugins_surgo
|
|
|
|
remove-item $path_cog_zip -Force
|
2024-04-09 13:35:54 -07:00
|
|
|
}
|
|
|
|
write-host
|
|
|
|
}
|
|
|
|
setup-cog
|
|
|
|
|
2024-10-08 15:30:09 -07:00
|
|
|
function setup-optick
|
|
|
|
{
|
|
|
|
|
|
|
|
'Grabbing Optick zip'
|
|
|
|
$ue_plugin_optick = join-path $path_ue 'Engine\Plugins\Surgo'
|
|
|
|
$url_Optick = 'https://github.com/bombomby/optick/releases/download/1.4.0.0/Optick_1.4.0_UE_Plugin_5.0.zip'
|
|
|
|
$path_optick_zip = join-path $ue_plugin_optick 'Optick_1.4.0_UE_Plugin_5.0.zip'
|
|
|
|
|
|
|
|
# verify-path $path_optick_zip
|
|
|
|
grab-zip $url_Optick $path_optick_zip $ue_plugin_optick
|
|
|
|
remove-item $path_optick_zip -Recurse -Force
|
|
|
|
write-host
|
|
|
|
}
|
|
|
|
# setup-optick
|
|
|
|
|
|
|
|
function setup-git-plugin
|
2024-04-09 15:34:23 -07:00
|
|
|
{
|
2024-10-08 15:30:09 -07:00
|
|
|
$ue_plugin_git = join-path $path_ue 'Engine/Plugins/Developer/GitSourceControl'
|
|
|
|
$url_git = 'https://github.com/ProjectBorealis/UEGitPlugin.git'
|
|
|
|
|
|
|
|
write-host 'Grabbing git-plugin repo'
|
|
|
|
if (verify-git $ue_plugin_git) {return}
|
|
|
|
verify-path $ue_plugin_git
|
|
|
|
|
|
|
|
remove-item -Path "$ue_plugin_git\*" -Recurse -Force
|
|
|
|
|
|
|
|
$clone = @()
|
|
|
|
$clone += 'clone'
|
|
|
|
$clone += $flag_progress
|
|
|
|
# $clone_git += @($flag_origin, 'ProjectBorealis')
|
|
|
|
$clone += @($flag_branch, 'dev')
|
|
|
|
$clone += $url_git
|
|
|
|
$clone += $flag_single_branch
|
|
|
|
$clone += @($flag_jobs, $CoreCount_Physical)
|
|
|
|
$clone += $ue_plugin_git
|
|
|
|
invoke-git $clone
|
2024-04-09 15:34:23 -07:00
|
|
|
}
|
2024-10-08 15:30:09 -07:00
|
|
|
setup-git-plugin
|
2024-04-09 15:34:23 -07:00
|
|
|
|
2024-04-09 13:35:54 -07:00
|
|
|
& .\GenerateProjectFiles.bat
|
2024-04-08 17:44:32 -07:00
|
|
|
|
2024-04-07 22:32:49 -07:00
|
|
|
pop-location # $path_ue
|