Commit Graph

413 Commits

Author SHA1 Message Date
Ed_
6d780482c7 Mostly still reviewing and planning... (see description)
Anything considered static can be aggregated into a single VArena. We don't have to worry about ever releasing its memory or it growing "too large".  All memory here must be fixed sized.
Conservative persistent memory can grow on demand but we would perfer if it could be trimmed or released when no longer dealing with heavy scenarios. Persistent memory should use a slab allocator that is backed by a virtual address space pool allocator instead of pools allocating from a single varena. Chained Arenas can source thier chunks of vmem from the slab which can be utilized for scratch memory. Fonts should be loaded from VSlab. The string cache should use a dedicated varena with 16-byte alignment. All conservative memory should be trimmable by a wipe command which should free all unused blocks. Each block should be a single OS aware reserve of vmem.

The Frame can possilby stay as a single varena with scratch allocation utilized on demand. Although it may be more viable for chained varenas to be derived from the main varena via a slab or pool interface. Frame memory should be trimmable on command which should release its committed vmem to its initial value. A dedicated transient varena should not exist. It should be removed when possible. File mappings for now can use a dedicated varena made on demand with a capped reserve size of 4 meg. Any file exceeding this needs the host to support virtual memory mapped I/O for files. The codebase db will use sqlite for the file I/O abstraction.

Host might only need to track the first persistent block of vmem, and the rest can be handled by the client (including wrapping that vmem up in a varena). Hot-reload only needs persistent vmem's ref restored on the client module's side. All other references can be resolved from there.
2025-07-07 02:00:57 -04:00
Ed_
87d5cda2c0 more review 2025-07-04 14:40:25 -04:00
Ed_
b15503c079 fleshing out some of the input binding impl 2025-07-04 14:06:51 -04:00
Ed_
2e8381b097 Beginning to review progress on prototype codebase bootstrapping. 2025-07-04 14:06:28 -04:00
Ed_
ff91e41da9 convert all region/endregion directives to the comment signature used with editor plugins 2025-06-30 09:26:17 -04:00
Ed_
74567ae98a adding some stuff from watl but not ready to use yet 2025-06-28 20:57:05 -04:00
Ed_
cf7151a1ce misc changes
not worth comment ing on...
2025-06-28 20:56:49 -04:00
Ed_
bf5ecd0e0d adjust build script to odin_sectr.exe (renamed when compiler builds) 2025-06-28 20:56:11 -04:00
Ed_
54db9a7d57 misc updates to dependencies
removed freetype, updated vefontcache to latest and sokol + sokol gp
2025-06-26 23:27:05 -04:00
Ed_
3fd4e139d9 gitignore fixes 2025-06-26 22:15:43 -04:00
Ed_
01e989adc8 update gitignore 2025-06-26 21:46:32 -04:00
Ed_
29130cb367 old stuff
Planning to come back to this and eval some state.
Not ready to fully come back still out learning from the past.
2025-06-26 21:44:30 -04:00
Ed_
5b0878d14d update to latest vefontcache 2025-02-13 19:47:19 -05:00
Ed_
85dbaa37b9 updating to latest VEFontCache... tested 10k draw call target (worked) 2025-02-13 19:12:13 -05:00
Ed_
0f5f9c18b1 Update readme, build scripts
Add incremental build check for stb truetype lib
2025-02-01 09:29:31 -05:00
Ed_
07cd28226f update to latest 2025-01-13 20:44:07 -05:00
Ed_
0cd2d84c64 Simplified text rendering code (since its now much of the heavily lifting is all on VEFontCache) 2025-01-13 01:08:02 -05:00
Ed_
7680290650 vefontcache fixes 2025-01-13 00:55:42 -05:00
Ed_
fd424c94bb Fixed bug wth vefoncache storage_entry.visible, added building stb_truetype to dep update 2025-01-12 22:03:38 -05:00
Ed_
9d5ac7b0d2 got it to compile with vefontcache changes, runtime issues.. 2025-01-12 16:41:55 -05:00
Ed_
9da0e73d3b Misc changes to engine and shaders 2025-01-12 14:01:11 -05:00
Ed_
bc47b37a46 Update vefontcache to latest 2025-01-12 14:00:58 -05:00
Ed_
a869ebab69 Add custom stb_truetype package/lib to thirdparty for vefontcache update 2025-01-12 14:00:43 -05:00
Ed_
22cf5c653b Update readme 2025-01-10 11:01:57 -05:00
Ed_
e23935db5b More cleanup, preparing VEFontCache for public repo 2025-01-10 09:32:19 -05:00
Ed_
50dd6130c8 Working towards getting the library to an alpha release state 2025-01-10 01:54:18 -05:00
Ed_
488e5ba67f shaper_shape_text_latin was not resolving atlas info and bounds + lru poollist touchup 2025-01-09 23:53:59 -05:00
Ed_
9ab7bf78c6 made draw type vis a compile time option
Didn't want to deal with the branchless math trial and error...
2025-01-09 23:48:43 -05:00
Ed_
b5fdc02b7d Updates to client api settings and memory suage of sokol_gp 2025-01-09 23:37:15 -05:00
Ed_
c114624eee fixes for: Atlas-Region B clear-region on caching glyph, batching, & tuning default values for performance
Need to fix the debug vis for the library
2025-01-09 23:36:39 -05:00
Ed_
08a8b4b823 Insane perfomrance after tuning the batch and caches. 2025-01-09 14:54:59 -05:00
Ed_
b4abde1094 Misc: VFontCache perf and features, exposing config on prototype side... 2025-01-09 13:23:35 -05:00
Ed_
ce84652417 More offloading to shaper, seeing if its better todo some math in loop... 2025-01-08 08:38:06 -05:00
Ed_
18d8735c54 Preparing to attempt to offload various metric calculations for a shape's glyphs to the shape itself from the draw list generator 2025-01-07 22:24:23 -05:00
Ed_
fa627b4c4a LRU proper casts id to Pool_ListIter (don't assume i32) 2025-01-07 22:23:24 -05:00
Ed_
6010dd1590 Fix for blitting 2025-01-07 22:10:06 -05:00
Ed_
7dee697103 partially restoring old order to try to identity the regression with blitting to atlas... 2025-01-07 17:52:42 -05:00
Ed_
6e01c39899 Builds again has on text rendering (makes sense) 2025-01-07 10:17:46 -05:00
Ed_
3a245a1e9b WIP (Broken) docs and huge changes 2025-01-07 03:06:12 -05:00
Ed_
a9080fe1f3 LRU cache now as templated key type
Was testing to see if 16-bit cach emade a diff for the glyphs (it did not)
2025-01-06 21:18:39 -05:00
Ed_
bf38087d8e Remove rune tracking for string cache, + vecache deharcoding atlas...
Shapers as well
2025-01-06 17:21:16 -05:00
Ed_
0350a0c282 Remove rune tracking for string cache, + vecache changes
Getting ready to de-hardcode vefontcache shaders
2025-01-06 14:12:55 -05:00
Ed_
f1f98ffafb Removed usage of procedure using statements from vefontcache 2025-01-06 11:23:30 -05:00
Ed_
840e6053ff WIP - VEFontCache: Working on getting font size usage and super-sampling via scaling working on library side... 2025-01-06 11:00:55 -05:00
Ed_
c0b439bc30 Update readme and build script 2025-01-06 01:20:27 -05:00
Ed_
d400ad6524 Merge remote-tracking branch 'github.com/master' 2025-01-04 20:30:03 -05:00
Ed_
f18da9af05 minor adjustments 2025-01-04 20:29:32 -05:00
Ed_
62f9a726ee Update Readme.md 2025-01-04 20:27:54 -05:00
Ed_
878c419a1f Oversized streamlined 2025-01-04 20:09:59 -05:00
Ed_
fe4f3ad14a VEFontCache : Streamlined to_cache (fixed) 2025-01-04 16:59:56 -05:00