wip fixes for hot reload

This commit is contained in:
Edward R. Gonzalez 2024-01-25 10:49:57 -05:00
parent 89f2041b79
commit 1755dac070
7 changed files with 94 additions and 54 deletions

3
.gitignore vendored
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@ -1,3 +1,4 @@
build/**
*.exe
thirdparty/**
thirdparty/**
~thirdparty/odin/core/**

7
.vscode/settings.json vendored Normal file
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@ -0,0 +1,7 @@
{
// "ols.server.path": "{workspace"
"search.exclude": {
"thirdparty/**" : false,
"**/thirdparty" : false,
}
}

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@ -33,8 +33,6 @@ copy_file_sync :: proc( path_src, path_dst: string ) -> b32
}
is_file_locked :: proc( file_path: string ) -> b32 {
// Try to open the file for read access without sharing.
// If the file is locked, the call will fail.
handle, err := os.open(file_path, os.O_RDONLY)
if err != os.ERROR_NONE {
// If the error indicates the file is in use, return true.

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@ -20,6 +20,8 @@ import "core:time"
import rl "vendor:raylib"
import sectr "../."
path_snapshot :: "VMemChunk_1.snapshot"
RuntimeState :: struct {
running : b32,
memory : VMemChunk,
@ -27,24 +29,29 @@ RuntimeState :: struct {
}
VMemChunk :: struct {
sarena : virtual.Arena,
eng_persistent : mem.Arena,
eng_transient : mem.Arena,
env_persistent : mem.Arena,
env_transient : mem.Arena,
env_temp : mem.Arena
sarena : virtual.Arena,
host_persistent : ^ mem.Arena,
host_transient : ^ mem.Arena,
sectr_persistent : ^ mem.Arena,
sectr_transient : ^ mem.Arena,
sectr_temp : ^ mem.Arena,
// snapshot :
}
setup_engine_memory :: proc () -> VMemChunk
{
memory : VMemChunk; using memory
Arena :: mem.Arena
arena_init :: mem.arena_init
ptr_offset :: mem.ptr_offset
slice_ptr :: mem.slice_ptr
chunk_size :: 2 * Gigabyte
// Setup the static arena for the entire application
if result := virtual.arena_init_static( & sarena, Gigabyte * 2, Gigabyte * 2 );
if result := virtual.arena_init_static( & sarena, chunk_size, chunk_size );
result != runtime.Allocator_Error.None
{
// TODO(Ed) : Setup a proper logging interface
@ -54,30 +61,45 @@ setup_engine_memory :: proc () -> VMemChunk
// TODO(Ed) : Figure out the error code enums..
}
// For now I'm making persistent sections each 128 meg and transient sections w/e is left over / 2 (one for engine the other for the env)
persistent_size :: Megabyte * 128 * 2
transient_size :: (Gigabyte * 2 - persistent_size * 2) / 2
eng_persistent_size :: persistent_size / 4
eng_transient_size :: transient_size / 4
env_persistent_size :: persistent_size - eng_persistent_size
env_trans_temp_size :: (transient_size - eng_transient_size) / 2
arena_size :: size_of( Arena)
persistent_size :: Megabyte * 128 * 2
transient_size :: (chunk_size - persistent_size * 2) / 2
host_persistent_size :: persistent_size / 4 - arena_size
host_transient_size :: transient_size / 4 - arena_size
sectr_persistent_size :: persistent_size - host_persistent_size - arena_size
sectr_trans_temp_size :: (transient_size - host_transient_size) / 2 - arena_size
block := memory.sarena.curr_block
// Try to get a slice for each segment
eng_persistent_slice := slice_ptr( block.base, eng_persistent_size)
eng_transient_slice := slice_ptr( & eng_persistent_slice[ eng_persistent_size - 1], eng_transient_size)
env_persistent_slice := slice_ptr( & eng_transient_slice [ eng_transient_size - 1], env_persistent_size)
env_transient_slice := slice_ptr( & env_persistent_slice[ env_persistent_size - 1], env_trans_temp_size)
env_temp_slice := slice_ptr( & env_transient_slice [ env_trans_temp_size - 1], env_trans_temp_size)
arena_init( & eng_persistent, eng_persistent_slice )
arena_init( & eng_transient, eng_transient_slice )
arena_init( & env_persistent, env_persistent_slice )
arena_init( & env_transient, env_transient_slice )
arena_init( & env_temp, env_temp_slice )
// We assign the beginning of the block to be the host's persistent memory's arena.
// Then we offset past the arena and determine its slice to be the amount left after for the size of host's persistent.
host_persistent = cast( ^ Arena ) block.base
host_persistent_slice := slice_ptr( ptr_offset( block.base, arena_size), host_persistent_size)
arena_init( host_persistent, host_persistent_slice )
// Initialize a sub-section of our virtual memory as a sub-arena
sub_arena_init :: proc( address : ^ byte, size : int ) -> ( ^ Arena) {
sub_arena := cast( ^ Arena ) address
mem_slice := slice_ptr( ptr_offset( address, arena_size), size )
arena_init( sub_arena, mem_slice )
return sub_arena
}
// Helper to get the the beginning of memory after a slice
next :: proc( slice : []byte ) -> ( ^ byte) {
return ptr_offset( & slice[0], len(slice) )
}
host_transient = sub_arena_init( next( host_persistent.data), host_transient_size)
sectr_persistent = sub_arena_init( next( host_transient.data), sectr_persistent_size)
sectr_transient = sub_arena_init( next( sectr_persistent.data), sectr_trans_temp_size)
sectr_temp = sub_arena_init( next( sectr_transient.data), sectr_trans_temp_size)
return memory;
}
setup_snapshot_memory :: proc ()
load_sectr_api :: proc ( version_id : i32 ) -> sectr.ModuleAPI
{
loaded_module : sectr.ModuleAPI
@ -126,7 +148,7 @@ load_sectr_api :: proc ( version_id : i32 ) -> sectr.ModuleAPI
shutdown = shutdown,
reload = reload,
update = update,
render = render
render = render,
}
return loaded_module
}
@ -153,8 +175,8 @@ main :: proc()
// Then shove the context allocator for the engine to it.
// The project's context will use its own subsection arena allocator.
memory = setup_engine_memory()
context.allocator = mem.arena_allocator( & memory.eng_persistent )
context.temp_allocator = mem.arena_allocator( & memory.eng_transient )
context.allocator = mem.arena_allocator( memory.host_persistent )
context.temp_allocator = mem.arena_allocator( memory.host_transient )
}
// Load the Enviornment API for the first-time
@ -170,7 +192,7 @@ main :: proc()
running = true;
memory = memory
sectr_api = sectr_api
sectr_api.startup( & memory.env_persistent, & memory.env_transient, & memory.env_temp )
sectr_api.startup( memory.sectr_persistent, memory.sectr_transient, memory.sectr_temp )
// TODO(Ed) : This should have an end status so that we know the reason the engine stopped.
for ; running ;
@ -185,7 +207,7 @@ main :: proc()
// Wait for pdb to unlock (linker may still be writting)
for ; sectr.is_file_locked( "sectr.pdb" ); {
}
time.sleep( time.Millisecond )
time.sleep( time.Second * 10 )
sectr_api = load_sectr_api( version_id )
if sectr_api.lib_version == 0 {
@ -193,13 +215,13 @@ main :: proc()
runtime.debug_trap()
os.exit(-1)
}
sectr_api.reload( & memory.env_persistent, & memory.env_transient, & memory.env_temp )
sectr_api.reload( memory.sectr_persistent, memory.sectr_transient, memory.sectr_temp )
}
running = sectr_api.update()
sectr_api.render()
free_all( mem.arena_allocator( & memory.env_temp ) )
free_all( mem.arena_allocator( memory.sectr_temp ) )
// free_all( mem.arena_allocator( & memory.env_transient ) )
}

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@ -59,8 +59,6 @@ push-location $path_root
$update_deps = join-path $path_scripts 'update_deps.ps1'
$odin = join-path $path_odin 'odin.exe'
write-host 'OdinPATH: ' + $odin
if ( -not( test-path 'build') ) {
new-item -ItemType Directory -Path 'build'
}
@ -69,18 +67,29 @@ push-location $path_root
function build-prototype
{
$host_process_active = Get-Process | Where-Object {$_.Name -like 'sectr_host*'}
push-location $path_code
$project_name = 'sectr'
$executable = join-path $path_build ($project_name + '_host.exe')
$pdb = join-path $path_build ($project_name + '_host.pdb')
$module_host = join-path $path_code 'host'
write-host "`nBuilding Sectr Prototype"
function build-host
{
$executable = join-path $path_build ($project_name + '_host.exe')
$pdb = join-path $path_build ($project_name + '_host.pdb')
$module_host = join-path $path_code 'host'
$host_process_active = Get-Process | Where-Object {$_.Name -like 'sectr_host*'}
if ( $host_process_active ) {
write-host 'Skipping sectr_host build, process is active'
return
}
$should_build = check-ModuleForChanges $module_host
if ( -not( $should_build)) {
write-host 'Skipping sectr_host build, module up to date'
return
}
$should_build = check-ModuleForChanges $module_host
if ( -not($host_process_active) -and $should_build ) {
$build_args = @()
$build_args += $flag_build
$build_args += './host'
@ -93,13 +102,17 @@ push-location $path_root
write-host 'Building Host Module'
& $odin $build_args
}
else {
write-host 'Skipping sectr_host build, process is active'
}
build-host
function build-sectr
{
$module_sectr = $path_code
$should_build = check-ModuleForChanges $module_sectr
if ( -not( $should_build)) {
write-host 'Skipping sectr build, module up to date'
return
}
$module_sectr = $path_code
$should_build = check-ModuleForChanges $module_sectr
if ( $should_build ) {
$module_dll = join-path $path_build ( $project_name + '.dll' )
$pdb = join-path $path_build ( $project_name + '.pdb' )
@ -115,6 +128,7 @@ push-location $path_root
write-host 'Building Sectr Module'
& $odin $build_args
}
build-sectr
Pop-Location
}

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@ -52,7 +52,7 @@ function check-ModuleForChanges
}
$file_hashes = @{}
get-childitem -path $path_module -recurse -file -Exclude $excludes | foreach-object {
get-childitem -path $path_module -file -Exclude $excludes | foreach-object {
$id = $_.fullname
$hash_info = get-filehash -path $id -Algorithm MD5
$file_hashes[ $id ] = $hash_info.Hash

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@ -50,8 +50,6 @@ else
pop-location
}
write-host 'Odin up to date'
$path_vendor = join-path $path_odin 'vendor'
$path_vendor_raylib = join-path $path_vendor 'raylib'
$path_raylib_dlls = join-path $path_vendor_raylib 'windows'