237 lines
7.2 KiB
Odin
237 lines
7.2 KiB
Odin
package host
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import "core:dynlib"
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import "core:io"
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import "core:fmt"
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import "core:log"
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import "core:mem"
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import "core:mem/virtual"
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Byte :: 1
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Kilobyte :: 1024 * Byte
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Megabyte :: 1024 * Kilobyte
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Gigabyte :: 1024 * Megabyte
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Terabyte :: 1024 * Gigabyte
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Petabyte :: 1024 * Terabyte
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Exabyte :: 1024 * Petabyte
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import "core:os"
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import "core:runtime"
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import "core:strings"
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import "core:time"
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import rl "vendor:raylib"
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import sectr "../."
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path_snapshot :: "VMemChunk_1.snapshot"
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RuntimeState :: struct {
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running : b32,
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memory : VMemChunk,
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sectr_api : sectr.ModuleAPI,
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}
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VMemChunk :: struct {
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sarena : virtual.Arena,
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host_persistent : ^ mem.Arena,
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host_transient : ^ mem.Arena,
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sectr_persistent : ^ mem.Arena,
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sectr_transient : ^ mem.Arena,
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sectr_temp : ^ mem.Arena,
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// snapshot :
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}
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setup_engine_memory :: proc () -> VMemChunk
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{
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memory : VMemChunk; using memory
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Arena :: mem.Arena
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arena_init :: mem.arena_init
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ptr_offset :: mem.ptr_offset
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slice_ptr :: mem.slice_ptr
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chunk_size :: 2 * Gigabyte
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// Setup the static arena for the entire application
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if result := virtual.arena_init_static( & sarena, chunk_size, chunk_size );
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result != runtime.Allocator_Error.None
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{
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// TODO(Ed) : Setup a proper logging interface
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fmt. printf( "Failed to allocate memory for the engine" )
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runtime.debug_trap()
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os. exit( -1 )
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// TODO(Ed) : Figure out the error code enums..
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}
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arena_size :: size_of( Arena)
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persistent_size :: Megabyte * 128 * 2
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transient_size :: (chunk_size - persistent_size * 2) / 2
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host_persistent_size :: persistent_size / 4 - arena_size
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host_transient_size :: transient_size / 4 - arena_size
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sectr_persistent_size :: persistent_size - host_persistent_size - arena_size
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sectr_trans_temp_size :: (transient_size - host_transient_size) / 2 - arena_size
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block := memory.sarena.curr_block
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// We assign the beginning of the block to be the host's persistent memory's arena.
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// Then we offset past the arena and determine its slice to be the amount left after for the size of host's persistent.
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host_persistent = cast( ^ Arena ) block.base
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host_persistent_slice := slice_ptr( ptr_offset( block.base, arena_size), host_persistent_size)
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arena_init( host_persistent, host_persistent_slice )
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// Initialize a sub-section of our virtual memory as a sub-arena
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sub_arena_init :: proc( address : ^ byte, size : int ) -> ( ^ Arena) {
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sub_arena := cast( ^ Arena ) address
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mem_slice := slice_ptr( ptr_offset( address, arena_size), size )
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arena_init( sub_arena, mem_slice )
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return sub_arena
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}
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// Helper to get the the beginning of memory after a slice
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next :: proc( slice : []byte ) -> ( ^ byte) {
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return ptr_offset( & slice[0], len(slice) )
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}
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host_transient = sub_arena_init( next( host_persistent.data), host_transient_size)
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sectr_persistent = sub_arena_init( next( host_transient.data), sectr_persistent_size)
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sectr_transient = sub_arena_init( next( sectr_persistent.data), sectr_trans_temp_size)
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sectr_temp = sub_arena_init( next( sectr_transient.data), sectr_trans_temp_size)
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return memory;
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}
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setup_snapshot_memory :: proc ()
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load_sectr_api :: proc ( version_id : i32 ) -> sectr.ModuleAPI
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{
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loaded_module : sectr.ModuleAPI
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write_time,
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result := os.last_write_time_by_name("sectr.dll")
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if result != os.ERROR_NONE {
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fmt. println("Could not resolve the last write time for sectr.dll")
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runtime.debug_trap()
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return {}
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}
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lock_file := fmt.tprintf( "sectr_{0}_locked.dll", version_id )
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sectr.copy_file_sync( "sectr.dll", lock_file )
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lib, load_result := dynlib.load_library( lock_file )
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if ! load_result {
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fmt. println( "Failed to load the sectr module." )
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runtime.debug_trap()
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return {}
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}
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startup := cast( type_of( sectr.startup )) dynlib.symbol_address( lib, "startup" )
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shutdown := cast( type_of( sectr.sectr_shutdown )) dynlib.symbol_address( lib, "sectr_shutdown" )
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reload := cast( type_of( sectr.reload )) dynlib.symbol_address( lib, "reload" )
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update := cast( type_of( sectr.update )) dynlib.symbol_address( lib, "update" )
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render := cast( type_of( sectr.render )) dynlib.symbol_address( lib, "render" )
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missing_symbol : b32 = false
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if startup == nil do fmt.println("Failed to load sectr.startup symbol")
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if shutdown == nil do fmt.println("Failed to load sectr.shutdown symbol")
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if reload == nil do fmt.println("Failed to load sectr.reload symbol")
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if update == nil do fmt.println("Failed to load sectr.update symbol")
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if render == nil do fmt.println("Failed to load sectr.render symbol")
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if missing_symbol {
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runtime.debug_trap()
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return {}
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}
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loaded_module = {
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lib = lib,
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write_time = write_time,
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lib_version = version_id,
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startup = startup,
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shutdown = shutdown,
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reload = reload,
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update = update,
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render = render,
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}
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return loaded_module
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}
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unload_sectr_api :: proc ( module : ^ sectr.ModuleAPI )
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{
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lock_file := fmt.tprintf( "sectr_{0}_locked.dll", module.lib_version )
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dynlib.unload_library( module.lib )
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// os.remove( lock_file )
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module^ = {}
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}
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main :: proc()
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{
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fmt.println("Hellope!")
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state : RuntimeState
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using state
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// Basic Giant VMem Block
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{
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// By default odin uses a growing arena for the runtime context
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// We're going to make it static for the prototype and separate it from the 'project' memory.
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// Then shove the context allocator for the engine to it.
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// The project's context will use its own subsection arena allocator.
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memory = setup_engine_memory()
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context.allocator = mem.arena_allocator( memory.host_persistent )
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context.temp_allocator = mem.arena_allocator( memory.host_transient )
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}
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// Load the Enviornment API for the first-time
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{
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sectr_api = load_sectr_api( 1 )
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if sectr_api.lib_version == 0 {
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fmt. println( "Failed to initially load the sectr module" )
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runtime.debug_trap()
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os. exit( -1 )
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}
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}
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running = true;
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memory = memory
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sectr_api = sectr_api
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sectr_api.startup( memory.sectr_persistent, memory.sectr_transient, memory.sectr_temp )
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// TODO(Ed) : This should have an end status so that we know the reason the engine stopped.
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for ; running ;
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{
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// Hot-Reload
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if write_time, result := os.last_write_time_by_name("sectr.dll");
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result == os.ERROR_NONE && sectr_api.write_time != write_time
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{
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version_id := sectr_api.lib_version + 1
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unload_sectr_api( & sectr_api )
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// Wait for pdb to unlock (linker may still be writting)
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for ; sectr.is_file_locked( "sectr.pdb" ); {
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}
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time.sleep( time.Second * 10 )
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sectr_api = load_sectr_api( version_id )
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if sectr_api.lib_version == 0 {
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fmt.println("Failed to hot-reload the sectr module")
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runtime.debug_trap()
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os.exit(-1)
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}
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sectr_api.reload( memory.sectr_persistent, memory.sectr_transient, memory.sectr_temp )
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}
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running = sectr_api.update()
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sectr_api.render()
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free_all( mem.arena_allocator( memory.sectr_temp ) )
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// free_all( mem.arena_allocator( & memory.env_transient ) )
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}
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// Determine how the run_cyle completed, if it failed due to an error,
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// fallback the env to a failsafe state and reload the run_cycle.
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{
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// TODO(Ed): Implement this.
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}
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sectr_api.shutdown()
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unload_sectr_api( & sectr_api )
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}
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