e1623995a7 
					 
					
						
						
							
							Day 28 complete!  
						
						
						
						
					 
					
						2023-10-01 20:17:14 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						dc43db117c 
					 
					
						
						
							
							Day 25 Part 1  
						
						... 
						
						
						
						I'm splitting this implementation into parts since so much already happened...
I fully updated the code the the latest convention I want to use for the project.
Engine & Game replay should work. 
						
						
					 
					
						2023-09-30 10:05:37 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						465339743a 
					 
					
						
						
							
							Day 24 complete  
						
						
						
						
					 
					
						2023-09-29 15:58:18 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						4417738a6d 
					 
					
						
						
							
							More cleanup for clang  
						
						
						
						
					 
					
						2023-09-28 21:57:52 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a52f6efbff 
					 
					
						
						
							
							Adjusted build staging so that engine post-build codgen wont occur when process is running  
						
						... 
						
						
						
						+ some refactoring as what I was doing didn't correlate to platform so I associate it with the engine module proper now. 
						
						
					 
					
						2023-09-28 21:21:05 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2f6e60d472 
					 
					
						
						
							
							symbols for engine module are now generated into a header  
						
						... 
						
						
						
						Started to to use gencpp to codegen.
Now instead of loading the symbol table file made by the build script I can just have it get directly compiled. 
						
						
					 
					
						2023-09-28 20:22:15 -04:00