GASATHON/Project/Source/Gasa/GasaLibrary.h
2024-04-13 02:31:49 -04:00

24 lines
421 B
C++

#pragma once
#include "GasaCommon.h"
#include "GasaLibrary.Generated.h"
// UINTERFACE()
// class
UCLASS(BlueprintType)
class GASA_API UGasaLib : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
#pragma region Game
UFUNCTION(BlueprintCallable, Category="Gasa|Game", BlueprintPure, meta=(WorldContext="Context"))
static UGasaDevOptions* GetDevOptions(UObject* Context);
#pragma endregion Game
};