d9f704a1994977be941ac394997597b118c4ea60
				
			
			
		
	GASATHON
Binging this course
The project is organized as a monolothic module with an auxillary editor module.
Implementation design perfs:
- Keep data structures and codepaths flat with minimal abstraction patterns
- Lift to more specific or generalized code-pathsonly when necessary
 - Minimize distinct code-paths
 - Use classes as "filters", keep things "mega-structed"
- Use composition for large sets of entiites (when possible).
 
 - Never pre-emtively make interfaces or interface-like patterns
 
 - Keep everything data-wise in the runtime unless there is a measurable performance cost.
 - Some exploratory optimizations for educational purposes.
 - Plugins are installed in the engine repo unless not possible.
 - Code almost exclusively in C++ for everything but cosmetics (this is an engineering portfolio piece).
 - Keep static module functions within C++ namesapces and have the in BP function libraries to expose to BPs.
 - Perfer stage-metaprogramming to C++ compiler provided templating (when possible).
 
Description
				
					Languages
				
				
								
								
									C++
								
								97.8%
							
						
							
								
								
									PowerShell
								
								1.6%
							
						
							
								
								
									C
								
								0.3%
							
						
							
								
								
									C#
								
								0.3%