GASATHON/Project/Source/Gasa/UI/WidgetController.h
Ed_ 6765478a9d 31. Aura HUD (plus other stuff)
- Enabled a few more plugins
- Added clang formatting straight from the GasaGen cpp.
- Setup auto-generation of the DevOptionsCache
- Messed around with generating widgettree hiearchy from template widget
2024-04-21 09:51:51 -04:00

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559 B
C++

#pragma once
#include "GasaCommon.h"
#include "WidgetController.generated.h"
UCLASS(BlueprintType)
class GASA_API UWidgetController : public UObject
{
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadOnly, Category="Player")
TObjectPtr<APlayerController> Controller;
UPROPERTY(BlueprintReadOnly, Category="Player")
TObjectPtr<APlayerState> PlayerState;
UPROPERTY(BlueprintReadOnly, Category="Player")
TObjectPtr<UAbilitySystemComponent> AbilitySystem;
UPROPERTY(BlueprintReadOnly, Category="Player")
TObjectPtr<UAttributeSet> Attributes;
};