Commit Graph

11 Commits

Author SHA1 Message Date
Ed_
6fb7aed7e8 wip updating gencpp to latest
testing new library
2024-12-14 08:46:22 -05:00
Ed_
208cc67a7f Updates to gasagen gencpp library after backporting changes from this project to the gencpp repo. 2024-10-25 05:04:11 -04:00
Ed_
aaf2a082f0 Update to GasaGen based on changes to UE 5.5 source
Will eventually need update the gencpp repo...
2024-10-19 19:29:53 -04:00
Ed_
a6dc269630 34. Listening for Attribute Changes 2024-04-22 00:30:29 -04:00
Ed_
7db411586e 32. Overlay Widget Controller 2024-04-21 18:56:57 -04:00
Ed_
6765478a9d 31. Aura HUD (plus other stuff)
- Enabled a few more plugins
- Added clang formatting straight from the GasaGen cpp.
- Setup auto-generation of the DevOptionsCache
- Messed around with generating widgettree hiearchy from template widget
2024-04-21 09:51:51 -04:00
Ed_
466adc5bd9 Updates to GasaGen, replace engine's void SBlueprintActionMenu::Construct with new code 2024-04-17 12:16:22 -04:00
Ed_
f12034ad1a 29. Globe progress bar 2024-04-16 17:18:06 -04:00
Ed_
d3deeb31a0 End of gencpp experimentation. Parsed Scene and Actor component header + AttributeSet.h 2024-04-16 05:02:58 -04:00
Ed_
2ced3253c8 Was able to parse UObject with gencpp!!! 2024-04-14 21:51:14 -04:00
Ed_
74689f6c6a 24. Health and Mana
Decided to try using gencpp for the first time with UE (just codegen, not parsing).

I used it to generate the AttributeSet
2024-04-13 16:18:57 -04:00