2cf78790db
update gencpp to latest (once again..)
2024-12-15 10:46:36 -05:00
6fb7aed7e8
wip updating gencpp to latest
...
testing new library
2024-12-14 08:46:22 -05:00
208cc67a7f
Updates to gasagen gencpp library after backporting changes from this project to the gencpp repo.
2024-10-25 05:04:11 -04:00
aaf2a082f0
Update to GasaGen based on changes to UE 5.5 source
...
Will eventually need update the gencpp repo...
2024-10-19 19:29:53 -04:00
a6dc269630
34. Listening for Attribute Changes
2024-04-22 00:30:29 -04:00
7db411586e
32. Overlay Widget Controller
2024-04-21 18:56:57 -04:00
6765478a9d
31. Aura HUD (plus other stuff)
...
- Enabled a few more plugins
- Added clang formatting straight from the GasaGen cpp.
- Setup auto-generation of the DevOptionsCache
- Messed around with generating widgettree hiearchy from template widget
2024-04-21 09:51:51 -04:00
466adc5bd9
Updates to GasaGen, replace engine's void SBlueprintActionMenu::Construct with new code
2024-04-17 12:16:22 -04:00
f12034ad1a
29. Globe progress bar
2024-04-16 17:18:06 -04:00
d3deeb31a0
End of gencpp experimentation. Parsed Scene and Actor component header + AttributeSet.h
2024-04-16 05:02:58 -04:00
2ced3253c8
Was able to parse UObject with gencpp!!!
2024-04-14 21:51:14 -04:00
74689f6c6a
24. Health and Mana
...
Decided to try using gencpp for the first time with UE (just codegen, not parsing).
I used it to generate the AttributeSet
2024-04-13 16:18:57 -04:00