2cf78790db
update gencpp to latest (once again..)
2024-12-15 10:46:36 -05:00
f6cd4717ea
removing clean_shit_up.ps1 as the repo project's content has been successfuly migrated
2024-10-18 20:02:44 -04:00
bf4f4d007c
Updated scripts (also one for cloning content
2024-10-18 19:24:51 -04:00
67ff3a8c7f
sigh 3
2024-10-18 16:33:34 -04:00
4916a5c922
sigh 2
2024-10-18 16:30:44 -04:00
d87e41eae7
sigh
2024-10-18 16:28:09 -04:00
1cf2d0d765
yet another update
2024-10-18 16:26:08 -04:00
c6f1f50705
updated script
2024-10-18 16:21:06 -04:00
ad5ca15094
script update
2024-10-18 16:11:57 -04:00
cb8e47b7e3
updated script
2024-10-18 16:09:08 -04:00
99741ba150
Making scripts for major changes
2024-10-18 15:43:22 -04:00
bc674de842
Commiting last latest changes before making repo modifications
2024-10-18 15:11:13 -04:00
39f1a1b721
45. PreAttributeChange
2024-04-24 18:18:26 -04:00
2695bfc4b6
34. Listening for Attribute Changes
2024-04-22 01:54:33 -04:00
a6dc269630
34. Listening for Attribute Changes
2024-04-22 00:30:29 -04:00
6765478a9d
31. Aura HUD (plus other stuff)
...
- Enabled a few more plugins
- Added clang formatting straight from the GasaGen cpp.
- Setup auto-generation of the DevOptionsCache
- Messed around with generating widgettree hiearchy from template widget
2024-04-21 09:51:51 -04:00
466adc5bd9
Updates to GasaGen, replace engine's void SBlueprintActionMenu::Construct with new code
2024-04-17 12:16:22 -04:00
a70f0e10d3
Can parse AActor with gencpp
2024-04-15 23:09:46 -04:00
2ced3253c8
Was able to parse UObject with gencpp!!!
2024-04-14 21:51:14 -04:00
74689f6c6a
24. Health and Mana
...
Decided to try using gencpp for the first time with UE (just codegen, not parsing).
I used it to generate the AttributeSet
2024-04-13 16:18:57 -04:00
4c358ca5c9
13. "Highlight Enemies"
2024-04-12 22:05:09 -04:00
27cd765e19
Character blueprint setup
2024-04-12 14:49:22 -04:00
f4613fea2a
Initial commit
2024-04-12 12:08:06 -04:00