GASATHON/Readme.md

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# GASATHON
Binging this [course](https://www.udemy.com/course/unreal-engine-5-gas-top-down-rpg/)
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The project is organized as a monolothic module with an auxillary editor module.
Implementation design perfs:
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* Keep data structures and codepaths flat with minimal abstraction patterns
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* Lift to more specific or generalized code-paths only when necessary
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* Keep everything data-wise in the runtime unless there is a measurable performance cost.
* Some exploratory optimizations for educational purposes.
* Plugins are installed in the engine repo unless not possible.
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* Code almost exclusively in C++ for everything but cosmetics (this is an engineering portfolio piece).
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* Keep static module functions within C++ namesapces and have the in BP function libraries to expose to BPs.
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* Perfer stage-metaprogramming to C++ compiler provided templating (when possible).
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The latest version is hosted on : (https://git.cozyair.dev/ed/GASATHON)[https://git.cozyair.dev/ed/GASATHON]
For now the github is out of date due to lfs issues (I'm eventually just going to push a repo or corrections without lfs for this site)