Arnaud Jamin
8cbecf504b
Add a CogAll module to ease the integration for projects that want all windows
2024-01-09 01:12:31 -05:00
Arnaud Jamin
ee42b2a238
CogAbility: Change the way CogAbilityReplicator apply the tweaks to newly spawned actor. Now needs to be called manually.
2024-01-08 14:18:53 -05:00
Arnaud Jamin
988b048bde
CogSample: improve shooting ability (still wip)
2023-11-11 00:47:43 -05:00
Arnaud Jamin
f876862d12
CogCommon: Better debug formating
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CogSample: Projectile Progress
CogSample: Disable Character Mesh collision on dedicated server
2023-10-31 00:44:59 -04:00
Arnaud Jamin
315782183d
CogSample: progress on projectiles
2023-10-30 01:11:48 -04:00
Arnaud Jamin
42ca1afc6a
Cog Sample: Adding more gameplay
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Cog Sample: Make Area a component instead of an actor
Cog Sample: Add Basic actor for Projectiles, Areas, etc...
Cog Sample: Start to add Projectile
Cog Sample: Start to add SpawnPrediction
2023-10-26 12:33:50 -04:00
Arnaud Jamin
a39c8b277d
CogInput: Add multiple IMC on the input data asset. Maybe propose a current imc
2023-10-22 23:16:00 -04:00
Arnaud Jamin
ac90ba6ab6
CogPackage: fix Gameplay Cues not cooked
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CogSample: Add area of effect
CogSample: Add "Easy" cheat
CogWindow: Fix some tooltips
CogEngine: Spawns now spawn the default controller
CogDebug: Early out on DebugDraw if WorldContextObject is null
2023-10-20 15:47:57 -04:00
Arnaud Jamin
bbb89f09ff
Start to add hit impact on the sample
2023-10-18 17:22:50 -04:00
Arnaud Jamin
87e87edc13
minor change
2023-10-18 14:41:40 -04:00
Arnaud Jamin
db184c4aed
Replicate client selection to the server to filter server debug replication
2023-10-18 14:09:02 -04:00
Arnaud Jamin
63f4a8b92f
Add Inspector window
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Add Inspector window
Hide main menu widgets when the width gets too small
Add log category description
Renaming
2023-10-13 23:35:16 -04:00
Arnaud Jamin
7b0ed3d05f
fix scale replication and other fixes
2023-10-13 00:37:07 -04:00
Arnaud Jamin
762167e3c2
various bug fixes
2023-10-12 16:16:45 -04:00
Arnaud Jamin
eb963614b9
simplify integration
2023-10-10 23:53:34 -04:00
Arnaud Jamin
ad7cbb1667
sample UI ability cooldown
2023-10-09 02:20:52 -04:00
Arnaud Jamin
3e6288c955
hud initialization fixes
2023-10-07 01:57:42 -04:00
Arnaud Jamin
b18e62cd02
starting to add the hud in the sample
2023-10-06 17:22:23 -04:00
Arnaud Jamin
92396410d4
Add target acquisition in the sample
2023-10-06 02:27:00 -04:00
Arnaud Jamin
25f2e06400
Add more abilities in the sample
2023-10-05 16:57:43 -04:00
Arnaud Jamin
27f4b9485a
add a new heroes push back abilities
2023-10-05 01:54:26 -04:00
Arnaud Jamin
9eeaec254a
moved metric to CogDebug
2023-10-03 12:04:56 -04:00
Arnaud Jamin
60b1578e96
Make the damage window more generic
...
The goal was to handle gameplay event other than damage, such as heals. Renamed it to metric.
2023-10-03 01:00:06 -04:00
Arnaud Jamin
bd6c7be5ca
rename CogInterfaces to CogInterface
2023-10-02 23:49:10 -04:00
Arnaud Jamin
81540a77f0
Add CogInterfaces plugin to fix interface usage when compiling shipping builds
2023-10-02 17:27:19 -04:00
Arnaud Jamin
1aabdb5c4e
First Submit
2023-10-02 01:32:41 -04:00