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Fix build: missing includes
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@@ -3,7 +3,6 @@
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#include "CogDebugDrawImGui.h"
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#include "CogImguiHelper.h"
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#include "CogImguiInputHelper.h"
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#include "CogImguiModule.h"
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#include "CogWindow_Layouts.h"
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#include "CogWindow_Settings.h"
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#include "CogWindow_Spacing.h"
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@@ -11,6 +10,7 @@
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#include "CogWindowHelper.h"
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#include "CogWindowWidgets.h"
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#include "Engine/Engine.h"
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#include "GameFramework/PlayerInput.h"
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#include "HAL/IConsoleManager.h"
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#include "imgui_internal.h"
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@@ -7,6 +7,7 @@
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class UEnum;
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class FEnumProperty;
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struct FCogImGuiKeyInfo;
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struct FKeyBind;
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class COGWINDOW_API FCogWindowWidgets
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{
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@@ -4,8 +4,6 @@
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#include "BehaviorTree/BehaviorTree.h"
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#include "BehaviorTree/BTCompositeNode.h"
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#include "BehaviorTree/BTNode.h"
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#include "BehaviorTree/Tasks/BTTask_BlueprintBase.h"
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#include "BehaviorTree/Tasks/BTTask_Wait.h"
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#include "BrainComponent.h"
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#include "CogAIModule.h"
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#include "CogDebugDraw.h"
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@@ -13,7 +11,7 @@
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#include "CogWindowWidgets.h"
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#include "GameFramework/Pawn.h"
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#include "imgui_internal.h"
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#include "Navigation/PathFollowingComponent.h"
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//--------------------------------------------------------------------------------------------------------------------------
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void FCogAIWindow_BehaviorTree::Initialize()
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