From 3eaf54c64c3e0b14a66695876c3923c6e4008fa9 Mon Sep 17 00:00:00 2001 From: Arnaud Jamin Date: Wed, 29 Nov 2023 11:42:49 -0500 Subject: [PATCH] Fix build: missing includes --- Plugins/Cog/Source/CogWindow/Private/CogWindowManager.cpp | 2 +- Plugins/Cog/Source/CogWindow/Public/CogWindowWidgets.h | 1 + .../CogAI/Source/CogAI/Private/CogAIWindow_BehaviorTree.cpp | 4 +--- 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/Plugins/Cog/Source/CogWindow/Private/CogWindowManager.cpp b/Plugins/Cog/Source/CogWindow/Private/CogWindowManager.cpp index ad8f7f2..2b3da9b 100644 --- a/Plugins/Cog/Source/CogWindow/Private/CogWindowManager.cpp +++ b/Plugins/Cog/Source/CogWindow/Private/CogWindowManager.cpp @@ -3,7 +3,6 @@ #include "CogDebugDrawImGui.h" #include "CogImguiHelper.h" #include "CogImguiInputHelper.h" -#include "CogImguiModule.h" #include "CogWindow_Layouts.h" #include "CogWindow_Settings.h" #include "CogWindow_Spacing.h" @@ -11,6 +10,7 @@ #include "CogWindowHelper.h" #include "CogWindowWidgets.h" #include "Engine/Engine.h" +#include "GameFramework/PlayerInput.h" #include "HAL/IConsoleManager.h" #include "imgui_internal.h" diff --git a/Plugins/Cog/Source/CogWindow/Public/CogWindowWidgets.h b/Plugins/Cog/Source/CogWindow/Public/CogWindowWidgets.h index 8523a0f..6a63992 100644 --- a/Plugins/Cog/Source/CogWindow/Public/CogWindowWidgets.h +++ b/Plugins/Cog/Source/CogWindow/Public/CogWindowWidgets.h @@ -7,6 +7,7 @@ class UEnum; class FEnumProperty; struct FCogImGuiKeyInfo; +struct FKeyBind; class COGWINDOW_API FCogWindowWidgets { diff --git a/Plugins/CogAI/Source/CogAI/Private/CogAIWindow_BehaviorTree.cpp b/Plugins/CogAI/Source/CogAI/Private/CogAIWindow_BehaviorTree.cpp index d6f3ad1..f398a16 100644 --- a/Plugins/CogAI/Source/CogAI/Private/CogAIWindow_BehaviorTree.cpp +++ b/Plugins/CogAI/Source/CogAI/Private/CogAIWindow_BehaviorTree.cpp @@ -4,8 +4,6 @@ #include "BehaviorTree/BehaviorTree.h" #include "BehaviorTree/BTCompositeNode.h" #include "BehaviorTree/BTNode.h" -#include "BehaviorTree/Tasks/BTTask_BlueprintBase.h" -#include "BehaviorTree/Tasks/BTTask_Wait.h" #include "BrainComponent.h" #include "CogAIModule.h" #include "CogDebugDraw.h" @@ -13,7 +11,7 @@ #include "CogWindowWidgets.h" #include "GameFramework/Pawn.h" #include "imgui_internal.h" - +#include "Navigation/PathFollowingComponent.h" //-------------------------------------------------------------------------------------------------------------------------- void FCogAIWindow_BehaviorTree::Initialize()