Commit Graph

957 Commits

Author SHA1 Message Date
Ryan Fleury ff32449ba2 adjust rich hover info in source/disasm view to be less noisy; require hovering over line number margin, rather than always displaying it for whatever line the mouse is over 2024-06-24 15:14:13 -07:00
Ryan Fleury 614954b7ef checkpoint on palettes, fix source view overlay margin building/drawing 2024-06-24 14:46:16 -07:00
Ryan Fleury 31c671e3f5 more progress on simplifying/condensing new theme colors 2024-06-24 14:08:28 -07:00
Ryan Fleury 6d75d6b63b simplification/consolidation pass over theme colors 2024-06-24 11:59:19 -07:00
Ryan Fleury 4d2b524400 notes, ui pass tweaks 2024-06-23 23:21:18 -07:00
Ryan Fleury 16863b1f5a fix run-list size calculation, accounting for advance vs. end pad 2024-06-22 20:29:38 -07:00
Ryan Fleury f9abb397f3 adjust px offset -> byte offset path for new text measuring fixes 2024-06-22 20:19:24 -07:00
Ryan Fleury db5a7d4be2 adjust title bar 2024-06-22 16:12:53 -07:00
Ryan Fleury 6ac870dac0 improvements in text layout, focus visualization, smooth text rasterization for icons; checkpoint in ui visuals pass 2024-06-22 15:58:40 -07:00
Ryan Fleury 5f23820f9d checkpoint on ui/palettes/visuals pass 2024-06-21 22:06:40 -07:00
Ryan Fleury fc77844452 color scheme -> palette; fix eval/watch views after cleanup; make more progress on new palette system 2024-06-21 09:49:51 -07:00
Ryan Fleury 3b27abd5c7 first pass at new theme color table, scheme-based ui color specification 2024-06-20 15:28:48 -07:00
Ryan Fleury ce1f54a931 notes 2024-06-20 09:06:35 -07:00
Ryan Fleury c60d3aab22 mouse-driven ui path for query completion; show-in-explorer ui for tab ctx menu 2024-06-20 08:02:01 -07:00
Ryan Fleury b76c605eba sort locals by debug info order; still likely not sufficient for all the options, but at least marginally better & introduces the sorting path 2024-06-20 07:35:59 -07:00
Ryan Fleury 6eef8c3e16 rdi_format_parse: prefer line info idxs with file coordinates in line mapping helper 2024-06-19 13:27:34 -07:00
Ryan Fleury b5b5aca691 log win32 demon resume code 2024-06-19 12:07:08 -07:00
Ryan Fleury 435877824a oh NO... never mind... mystery solved... be VERY CAREFUL ABOUT STATE MACHINES! fixes incorrect non-resets of win32 demon 'exception not handled' state, which was buggily leading to DBG_EXCEPTION_NOT_HANDLED being passed to ContinueDebugEvent 2024-06-19 11:56:47 -07:00
Ryan Fleury 3327d73373 notes on memory-execution-exception spoof implementation situation, and toggles to switch to old behavior, for later investigation 2024-06-19 11:32:44 -07:00
Ryan Fleury 376a7c48a5 pass over logging, include a lot of extra info in ctrl thread log; demon abstraction for target-process memory allocation/protection; switch spoofs to being in allocated page, rather than at bogus address 2024-06-19 11:12:21 -07:00
Ryan Fleury f6eec680bc adjust single stepping rule to be robust to non-single-step events; this is still not what the issue is pertaining to the stepping bug... 2024-06-18 17:19:17 -07:00
Ryan Fleury 41fd224956 log ctrl events on user thread; do not use cached register block reading path for ctrl stepping machine, as it must not prematurely update cache for all readers, since runs are not complete 2024-06-18 12:07:46 -07:00
Ryan Fleury c794d896c9 oops - fix logging for trap net 2024-06-18 10:59:35 -07:00
Ryan Fleury 1a8b39ad9d fix builds github workflow for new build names 2024-06-18 10:56:41 -07:00
Ryan Fleury a8891b3ca4 fix rdi_from_dwarf build 2024-06-18 10:55:54 -07:00
Ryan Fleury ada1b8dfe2 log final trap net 2024-06-18 10:51:29 -07:00
Ryan Fleury 9461e79268 adjust build script to warn if valid build target was not specified 2024-06-18 10:46:50 -07:00
Ryan Fleury 4fc5b61676 also disable overly-ambitious cursor centering in memory view 2024-06-18 10:28:49 -07:00
Ryan Fleury 6cc1dfb39a trap net generation logging; log markers 2024-06-18 10:14:54 -07:00
Ryan Fleury d44f098e84 disallow override detection with nil overrides 2024-06-17 13:06:23 -07:00
Ryan Fleury 749821dd27 adjust unwind loop to be robust to noop-unwind-steps that would otherwise result in infinite unwind loops 2024-06-17 12:14:10 -07:00
Ryan Fleury 6ad94978ce correctly adjust dbgi timestamp in ctrl entity store, upon debug info changes 2024-06-17 10:55:17 -07:00
Ryan Fleury bc5d0b1888 fix rich hover reset behavior 2024-06-17 10:18:41 -07:00
Ryan Fleury 3c2c98b08a rdi_make: fix incorrect line table count calculation 2024-06-17 10:08:11 -07:00
Ryan Fleury 31d7be8f8a tweak snap-to-cursor behavior when dragging 2024-06-17 09:42:12 -07:00
Ryan Fleury 0b3e3228d1 rdi_from_pdb: fix incorrect bounds checks on procedure frameproc lookup for local location info 2024-06-17 09:34:27 -07:00
Ryan Fleury 794f212501 dasm address consistency 2024-06-14 14:17:26 -07:00
Ryan Fleury 723c7c5d4d further tightening up of win32 demon run path; take a few fastpaths on x64; speeds up conditional breakpoints 2024-06-14 09:50:33 -07:00
Ryan Fleury fb9824dc24 remove unnecessary ctrl log flushes, which seriously bloated the ctrl thread running path 2024-06-14 07:57:46 -07:00
Ryan Fleury 933b4c90de fix rdi_format_parse and rdi_breakpad_from_pdb build 2024-06-13 17:12:31 -07:00
Ryan Fleury 5349838633 rdi: producer name in top-level-info 2024-06-13 16:55:47 -07:00
Ryan Fleury f655758060 extend tooltips & stringization of callstacks with rich unwind info 2024-06-13 16:48:27 -07:00
Ryan Fleury fa4d0bc262 ctrl: break debug string events apart if needed; enforce size cap on serialized ctrl events 2024-06-13 16:24:54 -07:00
Ryan Fleury 3c39a88abf correctly transform saved relative project paths to absolute project paths on config deserialization 2024-06-13 15:52:11 -07:00
Ryan Fleury fb6689a74d always report debug string events earlier in queue 2024-06-13 15:28:56 -07:00
Ryan Fleury a5e29f65f6 Merge branch 'inline_merge' of https://github.com/EpicGamesExt/raddebugger into inline_merge 2024-06-13 15:20:35 -07:00
Ryan Fleury b6f50cc4be intersect line voff ranges across all overlapping line tables when mapping voffs to line info; fixes inline stepping 2024-06-13 15:18:29 -07:00
Ryan Fleury b47b22bdce correct thread -> src mapping, given inline info 2024-06-13 15:18:29 -07:00
Ryan Fleury 41e99bd2f6 proper inline frame unwind selection & storage & command parameterization 2024-06-13 15:18:29 -07:00
Ryan Fleury 2c7d15de59 pull out 'rich unwind' gathering path, which takes a 'concrete unwind'
and produces a full unwind with debug-info-derived inline frames
2024-06-13 15:18:29 -07:00