Ryan Fleury
f214b7d5f2
eliminate tab picker ui
2024-05-24 15:17:36 -07:00
Ryan Fleury
d716159faf
feed base column & tab width through all font rendering paths; use temporary constants
2024-05-24 15:12:40 -07:00
Ryan Fleury
5074b7f62e
expand f_push_run_from_... to basing its tab-advance logic on what base column it is starting at - currently assume this is 0, basically doing the most naive tab alignment version that will work for leading spaces but for nothing else, and also assume 4-space tab width for now
2024-05-24 14:40:07 -07:00
Martins Mozeiko
fd982d38fc
Fixes bad resource usage in rendering
...
D3D11 is quite strict about how resources are supposed to be used - read/write & CPU access.
This changes Tex2DKind and BufferKind into one uniform ResourceKind (because it's the same thing really).
And it is more strict about usage:
1) Static is not allowed to update, resource is immutable, data provided at creation
2) Dynamic allows CPU to update GPU resource occasionally via UpdateSubresource
3) Stream allows CPU to update GPU resource often via Map/Unmap (currently unused)
2024-05-24 14:04:42 -07:00
Ryan Fleury
7e0611e7f1
recent projects history & opener
2024-05-24 14:03:07 -07:00
Ryan Fleury
fd7085b690
do not settle for empty unwinds
2024-05-24 13:37:31 -07:00
Ryan Fleury
5f76fcfb6b
filter panel tabs by project, if applicable; move all tab controls & so on to working based on this filtering mechanism
2024-05-24 13:33:47 -07:00
Ryan Fleury
9e778b30b6
begin tracking per-tab project info; fix dasm cache request dequeue incorrect cv broadcast
2024-05-24 12:58:54 -07:00
Ryan Fleury
15a1f81545
profile -> project
2024-05-24 12:35:51 -07:00
Ryan Fleury
f7ad44a0d7
fix new-file query completion
2024-05-24 12:16:30 -07:00
Ryan Fleury
9349ac9e72
eliminate weird rollback/re-adjust rules for threads hitting int3s - rollback should only ever happen for temporary traps, e.g. user breakpoints or stepping. the fact that the thread shows *after* the trap later is a visualization issue, not a functionality issue
2024-05-24 08:20:10 -07:00
Ryan Fleury
489ae56223
fix moduleless unwinding and find-threads without debug info
v0.9.10-alpha
2024-05-23 16:17:31 -07:00
Ryan Fleury
35b97d9c20
process name on stop-reason strings
2024-05-23 15:38:51 -07:00
Ryan Fleury
bafc2170ca
do not consume passthrough --s in command line parser
2024-05-23 15:21:53 -07:00
Ryan Fleury
6837d8d71a
move rdi_dump over to dbgi layer
2024-05-23 15:16:53 -07:00
Ryan Fleury
35c599dea3
raddbgi -> rdi
2024-05-23 15:09:53 -07:00
Ryan Fleury
dc5dda3f71
visualize handle basic types
2024-05-23 14:47:42 -07:00
Ryan Fleury
fdfee37228
oops - only d3d11 flush on resize
2024-05-23 14:45:32 -07:00
Ryan Fleury
ece414c575
prioritize title-bar-client-areas over built-in window borders; expand top bar rect a bit to ensure edge of window coverage
2024-05-23 14:40:23 -07:00
Ryan Fleury
f431ac7f80
rewrite ipc communication; do ipc message reception on separate thread, wake up main thread; fix various robustness issues. do not necessarily initialize slower-to-initialize layers in conversion/ipc instances
2024-05-23 14:34:01 -07:00
Ryan Fleury
e850f6fc93
c++ module extensions
2024-05-23 12:39:14 -07:00
Ryan Fleury
68a9802357
re-implement keyboard-driven path for opening dedicated view rule tabs
2024-05-23 11:36:51 -07:00
Ryan Fleury
905d04ab0b
adjust disasm window limits; too often hitting non-read-only memory
2024-05-23 11:34:23 -07:00
Ryan Fleury
bc40d1c0b0
rewrite frontend unwind cache to always preserve stale results until a new unwind successfully completes
2024-05-23 11:16:34 -07:00
Ryan Fleury
f26b4c3b06
eliminate path-tree-based keying of debug info on frontend; use dbgi-layer-defined debug info keys, which can be more robust to changes to the same debug info path across time (e.g. during hot reloads
2024-05-23 10:30:23 -07:00
Ryan Fleury
68a92e910a
eliminate old dbgi layer
2024-05-23 08:26:16 -07:00
Ryan Fleury
1621dc0637
correct nil rdi top-level-info
2024-05-23 07:54:28 -07:00
Ryan Fleury
21fcfd28a4
appease clang
2024-05-23 07:38:30 -07:00
Ryan Fleury
4a3d439c44
adjust symbol lister to apply to all loaded debug infos, rather than just the selected thread's debug info
2024-05-23 07:34:24 -07:00
Ryan Fleury
30f8e1675e
new multi-dbgi-capable fuzzy search layer first pass
2024-05-23 07:01:34 -07:00
Ryan Fleury
c17072053b
adjust d3d11 resize path
2024-05-22 15:27:39 -07:00
Ryan Fleury
a5e2235fc6
fix deadlocks on di_close contending with passive scoped dbgi access
2024-05-22 11:54:27 -07:00
Ryan Fleury
0160d05e8a
further tweaks to mule_peb_trample
2024-05-22 11:39:23 -07:00
Ryan Fleury
7a4e939886
fix incorrectly referring to root entity for debug info if missing; fix thread register cache issues; fix new dbgi layer issues
2024-05-22 11:13:08 -07:00
Ryan Fleury
b33559b081
tweaks to mule_peb_trample
2024-05-21 12:40:21 -07:00
Ryan Fleury
b74db17375
peb trampling mule
2024-05-21 11:29:19 -07:00
Ryan Fleury
a019115b95
get ctrl and debug frontend layers onto new pdb-path-based debug info loader layer; sketch out standalone fuzzy search layer, to replace old dbgi searching functionality; shift all debug frontend code from referring to debug info via 'binaries' to referring to debug info via 'dbgis', just file entities at the location of o.g. debug info
2024-05-21 10:08:28 -07:00
Ryan Fleury
b9ac104276
begin stitching new dbgi layer usage code into ctrl layer; keep track of per-module preferred pdb paths via event-synchronized ctrl entity tree; still need conversion
2024-05-20 17:15:11 -07:00
Ryan Fleury
6e41bdf11b
first pass at loader portion of new dbgi layer replacement; set up ctrl entity for per-module debug info selection path info
2024-05-20 16:28:52 -07:00
Ryan Fleury
49eb834e2b
eliminate old unwind code
2024-05-20 12:58:02 -07:00
Ryan Fleury
fd6befecc3
get tls address calculation off of binary parsing path; do based on in-process memory
2024-05-20 12:55:20 -07:00
Ryan Fleury
5342fab86b
bugfix in new unwinder; applying stack ptr read & unwind when doing epilog unwinds
2024-05-20 11:12:29 -07:00
Ryan Fleury
9919ac59bb
move module image info parse / cache management to ctrl thread, directly tie to module lifetime as ctrl thread sees it; reduce load from each unwind
2024-05-20 10:58:45 -07:00
Ryan Fleury
2d1fcd7475
fix some unwanted frontend unwind cache behavior; fix staleness calculation in ctrl process memory cache
2024-05-20 08:23:41 -07:00
Ryan Fleury
393fb9e5f2
eliminate old unwinder usage code; more regression fixing
2024-05-17 15:07:21 -07:00
Ryan Fleury
301cf6b7ac
regression fixes, better integration, and tightening up the new unwinder
2024-05-17 14:15:11 -07:00
Ryan Fleury
578a56d231
further progress on new unwinder
2024-05-16 17:12:37 -07:00
Ryan Fleury
33ab26dfb3
begin porting unwinder to ctrl layer, just built purely on in-process memory, and getting completely off of parsed binary image artifacts
2024-05-16 15:39:57 -07:00
Ryan Fleury
8901dd30ec
eliminate old pending entity code; do not build missing entity interface if data is actually present (but frontend cache still suggests missing)
2024-05-16 10:35:56 -07:00
Ryan Fleury
e1a5d131c8
fix clang... sigh
2024-05-15 15:41:03 -07:00