adjust d3d11 resize path

This commit is contained in:
Ryan Fleury
2024-05-22 15:27:39 -07:00
parent a5e2235fc6
commit c17072053b
+9 -8
View File
@@ -496,7 +496,7 @@ r_window_equip(OS_Handle handle)
os_graphical_message(1, str8_lit("Fatal Error"), str8_cstring(buffer));
os_exit_process(1);
}
r_d3d11_state->dxgi_factory->MakeWindowAssociation(hwnd, DXGI_MWA_NO_ALT_ENTER);
//- rjf: create framebuffer & view
@@ -846,13 +846,6 @@ r_window_begin_frame(OS_Handle window, R_Handle window_equip)
{
wnd->last_resolution = resolution;
// rjf: resize swapchain & main framebuffer
wnd->framebuffer_rtv->Release();
wnd->framebuffer->Release();
wnd->swapchain->ResizeBuffers(0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
wnd->swapchain->GetBuffer(0, __uuidof(ID3D11Texture2D), (void **)(&wnd->framebuffer));
r_d3d11_state->device->CreateRenderTargetView(wnd->framebuffer, 0, &wnd->framebuffer_rtv);
// rjf: release screen-sized render target resources, if there
if(wnd->stage_scratch_color_srv){wnd->stage_scratch_color_srv->Release();}
if(wnd->stage_scratch_color_rtv){wnd->stage_scratch_color_rtv->Release();}
@@ -867,6 +860,13 @@ r_window_begin_frame(OS_Handle window, R_Handle window_equip)
if(wnd->geo3d_depth_dsv) {wnd->geo3d_depth_dsv->Release();}
if(wnd->geo3d_depth) {wnd->geo3d_depth->Release();}
// rjf: resize swapchain & main framebuffer
wnd->framebuffer_rtv->Release();
wnd->framebuffer->Release();
wnd->swapchain->ResizeBuffers(0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
wnd->swapchain->GetBuffer(0, __uuidof(ID3D11Texture2D), (void **)(&wnd->framebuffer));
r_d3d11_state->device->CreateRenderTargetView(wnd->framebuffer, 0, &wnd->framebuffer_rtv);
// rjf: create stage color targets
{
D3D11_TEXTURE2D_DESC color_desc = {};
@@ -946,6 +946,7 @@ r_window_begin_frame(OS_Handle window, R_Handle window_equip)
Vec4F32 clear_color = {0, 0, 0, 0};
d_ctx->ClearRenderTargetView(wnd->framebuffer_rtv, clear_color.v);
d_ctx->ClearRenderTargetView(wnd->stage_color_rtv, clear_color.v);
d_ctx->Flush();
}
ProfEnd();
}