Ryan Fleury
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9932a30ef9
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entity parameter tree equipment; architecture -> arch
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2024-08-29 13:16:50 -07:00 |
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Ryan Fleury
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6d30455e76
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further progress on eliminating file entities; further entity simplification; set up external identifier resolution map for evaluating 'meta' variables; sketch out generalized entity serialization path
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2024-08-13 11:39:25 -07:00 |
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Ryan Fleury
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b18e437337
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git normalize all files
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2024-07-26 11:13:47 -07:00 |
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Martins Mozeiko
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ce7c8d5244
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avx512 registers & fixes for getting & setting x64 context
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2024-07-23 08:43:35 -07:00 |
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Ryan Fleury
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4835264059
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stub out linux demon; linux font provider; begin work, get windows/events up and running in os_gfx
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2024-07-18 13:37:22 -07:00 |
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Ryan Fleury
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ec9c68f55e
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start work on raddbg building
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2024-07-16 17:23:08 -07:00 |
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Ryan Fleury
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3cc51038df
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os_core: linux port for memory, thread info, filesystem apis
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2024-07-16 13:24:54 -07:00 |
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Ryan Fleury
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1b74fb0760
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simplification pass over os core layer; simplification pass over base arena; set up build.sh; stub out new spot for linux os core
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2024-07-15 17:23:01 -07:00 |
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Ryan Fleury
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b5b5aca691
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log win32 demon resume code
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2024-06-19 12:07:08 -07:00 |
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Ryan Fleury
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435877824a
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oh NO... never mind... mystery solved... be VERY CAREFUL ABOUT STATE MACHINES! fixes incorrect non-resets of win32 demon 'exception not handled' state, which was buggily leading to DBG_EXCEPTION_NOT_HANDLED being passed to ContinueDebugEvent
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2024-06-19 11:56:47 -07:00 |
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Ryan Fleury
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376a7c48a5
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pass over logging, include a lot of extra info in ctrl thread log; demon abstraction for target-process memory allocation/protection; switch spoofs to being in allocated page, rather than at bogus address
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2024-06-19 11:12:21 -07:00 |
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Ryan Fleury
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f6eec680bc
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adjust single stepping rule to be robust to non-single-step events; this is still not what the issue is pertaining to the stepping bug...
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2024-06-18 17:19:17 -07:00 |
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Ryan Fleury
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723c7c5d4d
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further tightening up of win32 demon run path; take a few fastpaths on x64; speeds up conditional breakpoints
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2024-06-14 09:50:33 -07:00 |
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Ryan Fleury
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fb9824dc24
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remove unnecessary ctrl log flushes, which seriously bloated the ctrl thread running path
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2024-06-14 07:57:46 -07:00 |
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Ryan Fleury
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fb6689a74d
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always report debug string events earlier in queue
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2024-06-13 15:28:56 -07:00 |
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Ryan Fleury
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bf2d5640fa
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go back to per-inline-site line tables; eliminate call location for inline tables; these can be encoded via parent line tables; wire up parsed line tables to inline site production from symbol conversion phase
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2024-06-13 15:18:29 -07:00 |
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Ryan Fleury
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81b45f1a2f
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do not broadcast unnecessarily in task system kickoff
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2024-06-13 15:18:28 -07:00 |
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Ryan Fleury
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f50b54cff7
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complete metacodification of rdi format info into tables
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2024-06-01 19:24:46 -07:00 |
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Ryan Fleury
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d3adfdeced
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deduplicate debug string event generation; log ctrl messages
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2024-05-31 11:17:59 -07:00 |
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Ryan Fleury
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6d4b4b1526
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time-based exit path for demon win32 event consumption loop, to not overly-aggressively-buffer things
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2024-05-30 07:10:21 -07:00 |
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Ryan Fleury
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da54fd1217
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majorly improve outputdebugstring performance
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2024-05-30 07:06:29 -07:00 |
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Ryan Fleury
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e073ff3218
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more notes on the multithreaded access violation stuff!
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2024-05-29 08:31:24 -07:00 |
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Ryan Fleury
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2512d07c72
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correctly roll-back late-hits for int3s
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2024-05-29 08:08:44 -07:00 |
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Ryan Fleury
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9349ac9e72
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eliminate weird rollback/re-adjust rules for threads hitting int3s - rollback should only ever happen for temporary traps, e.g. user breakpoints or stepping. the fact that the thread shows *after* the trap later is a visualization issue, not a functionality issue
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2024-05-24 08:20:10 -07:00 |
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Ryan Fleury
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364a2160af
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correctly register jit debugger exe; collect jit_debug_info into dmn win32; notes
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2024-05-15 13:25:20 -07:00 |
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Ryan Fleury
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3085482e34
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expand base layer logging mechanism with bucketing info; make one bucket for passive log collection, another for user-facing errors; always consume user errors at the top-level and display; use user-error mechanism to communicate bad 32-bit app launches from demon
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2024-05-14 08:10:02 -07:00 |
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Ryan Fleury
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05f2cde2ee
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fix clang
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2024-05-13 13:10:49 -07:00 |
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Ryan Fleury
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b995909997
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sketch out logging stub, to begin marking up debugger layers with logging - high level stuff still wip
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2024-04-17 14:32:09 -07:00 |
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Ryan Fleury
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9719688bb3
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improve query visualization in tabs; don't collapse title before query string
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2024-04-13 11:46:55 -07:00 |
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Ryan Fleury
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d560f8c734
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fix backslash escaping rules in cfg serialization; fix small scrolling (e.g. from trackpad) often being truncated to having no effect; fixed hanging when set-thread-name specifies a non-readable address
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2024-04-09 07:37:53 -07:00 |
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Ryan Fleury
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09f74805e0
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restore old demon layer linux implementation, to not have to seek back in version control to find it when porting
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2024-03-28 14:54:52 -07:00 |
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Ryan Fleury
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4899f1871b
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correctly close module file handles on module unloading in new demon layer
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2024-03-27 11:19:24 -07:00 |
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Ryan Fleury
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aa85b2cdbb
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correctly pass unicode environments to launched child processes; also treat unicode command line arguments correctly
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2024-03-25 12:57:00 -07:00 |
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Ryan Fleury
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e136a67535
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demon/win32: correctly report exception repetitions for unhandled exception cases
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2024-03-25 11:00:00 -07:00 |
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Ryan Fleury
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995804cc78
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demon2 -> demon; eliminate original demon layer
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2024-03-22 16:33:48 -07:00 |
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Ryan Fleury
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4074551a1a
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hook up demon2 initialization to base layer entry point
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2024-03-05 14:27:40 -08:00 |
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Ryan Fleury
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0c436f0d5b
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first pass at demon replacement layer; just trimming out old code & cruft & reading & naming pass
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2024-03-05 14:17:41 -08:00 |
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Ryan Fleury
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93c0e657fd
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eliminate old test files
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2024-02-24 20:08:44 -08:00 |
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Ryan Fleury
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7defce94c7
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float codeview, msf, pdb layers up as regular codebase layers, and out of converter-specific code; clangify some builds
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2024-02-13 09:51:50 -08:00 |
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Ryan Fleury
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9ef1b4b021
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fix system processes lister fuzzy matching; fix ctrl layer locking modules on detach (demon was not reporting module string!)
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2024-02-06 13:59:43 -08:00 |
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Ryan Fleury
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d2d3d14c41
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demon/win32: roll back on all hit traps, even if explicit. the previous implementation would silently skip threads past explicit traps that they hit, as a way of implicitly storing the fact that trap exceptions had been reported, and the user could continue past them. this resulted in incorrect instruction pointer display in those circumstances. this change adjusts this, so that after a trap exception of any kind, the instruction pointer is ALWAYS rolled back. to ensure that the trap is not repeatedly hit, if the associated exception has already been reported, to allow the user to e.g. step over traps (this is the behavior of Visual Studio), additional state is stored per-thread-entity, which allows a subsequent demon_os_run to adjust RIPs past their previously reported traps before running again.
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2024-02-05 10:47:57 -08:00 |
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Ryan Fleury
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c700264445
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use explicit thread name exception thread ID parameter, when not implicit
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2024-01-30 13:11:37 -08:00 |
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Jeff Roberts (Bellevue)
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89c5d22f7f
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Error on missing app, and 32-bit apps
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2024-01-21 21:08:14 -08:00 |
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Ryan Fleury
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42993b3fb0
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silently filter access violations in asan's shadow address space
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2024-01-19 17:47:56 -08:00 |
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Ryan Fleury
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d2ec1d6a3a
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interpret & visualize __fastfail events correctly
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2024-01-14 21:36:39 -08:00 |
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Ryan Fleury
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e7243a2c28
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GetThreadDescription (win 10+ thread name) API support
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2024-01-11 16:02:27 -08:00 |
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Ryan Fleury
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a42ec6aeff
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initial upload
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2024-01-10 19:57:50 -08:00 |
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